How long did they say Early Access would take, and how long has it been? · 2,728 in Early Access · 3,774 promises read · 1,249 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,212 | 1,187 | 252% | 2 months | 1,15695% | 44of 1,041 parsed | — |
| 2025 | 484 | 484 | 00% | 13 months | 45293% | 168of 387 parsed | — |
| 2024 | 257 | 257 | 00% | 2 years 1 month | 24395% | 147of 197 parsed | — |
| 2023 | 133 | 133 | 00% | 3 years 2 months | 12392% | 78of 101 parsed | — |
| 2022 | 91 | 91 | 00% | 4 years 2 months | 8492% | 54of 65 parsed | — |
| 2021 | 72 | 72 | 00% | 5 years 2 months | 6590% | 41of 50 parsed | — |
| 2020 | 57 | 57 | 00% | 6 years 2 months | 5698% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 36 | 36 | 00% | 8 years 3 months | 3494% | 26of 27 parsed | — |
| 2017 | 46 | 46 | 00% | 9 years 3 months | 4598% | 24of 26 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Bite At The MuseumBite At The Museum | This game will be in early access for 2 weeks, for we would love to have feedback on what players think about the game and how it can be improved if any!read 9 Sep 2026 | about 2 weeks | 5 years 4 months | 12873% | Overdueby 5 years 4 months | |
| Grappling Hook and Grappling HookGrappling Hook and Grappling Hook | Expected from 2 days to a monthread 6 Sep 2026 | 0–1 months | 2 years | 2405% | Overdueby 23 months | |
| AdVenture CommunistAdVenture Communist | 3-6 Monthsread 14 Sep 2026 | 3–6 months | 10 years 1 month | 2012% | Overdueby 9 years 7 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1568% | Overdueby 6 years 1 month | |
| Car Trader SimulatorCar Trader Simulator | We believe the game to be in Early Access for approximately half an year. Depending on the feedback from EA players we will adjust the Early Access accordingly. We are still trying different new features and there is a great possibility that our players' feedback will also provide us with ideas that we will not be able to pass on.read 12 Sep 2026 | about 6 months | 5 years 10 months | 1172% | Overdueby 5 years 4 months | |
| MouseboundMousebound | About one year.read 12 Sep 2026 | about 12 months | 5 years 11 months | 589% | Overdueby 4 years 11 months | |
| Never MournNever Mourn | The early access should last at least a few months. How long exactly is something we can't have a clear perspective on right now. That being said, it is important to say that we don't want the early access dragging on for years with a lot of unifinished features hanging around and no clear perspective on release.read 12 Sep 2026 | 3–6 months | 2 years 4 months | 468% | Overdueby 22 months | |
| Gladiator: about to dieGladiator: about to die | We are planning to leave the early access before the end of 2022.read 10 Sep 2026 | 13 monthsuntil 31 Dec 2022 | 4 years 10 months | 443% | Overdueby 3 years 9 months | |
| Maze DungeonMaze Dungeon | I want to release the game as a complete game as soon as possible. I plan to release version 1.0 within a year.read 8 Sep 2026 | 0–12 months | 4 years 4 months | 432% | Overdueby 3 years 4 months | |
| Infinity PinballInfinity Pinball | This ultimately depends on the feedback we receive from the community, but we would anticipate being in early access no longer than 1 year.read 9 Sep 2026 | 0–12 months | 3 years 10 months | 384% | Overdueby 2 years 10 months | |
| Helicopter Gunship DEXHelicopter Gunship DEX | This game will be in Early Access for probably another 12 months. Currently the game has 10 flyable helicopters and their associated weapon systems, 3 terrain types to fly over, a wide range of enemy and allied ground units and a comprehensive random mission generator. The current beta is focused on single "challenge" missions as well as tutorial missions and a complete U.I. re-fresh. I believe in constant updates and engaging with the community via the Steam Forums. I try to publish weekly updates and keep everyone informed about what is happening behind the scenes.read 12 Sep 2026 | about 12 months | 3 years 9 months | 379% | Overdueby 2 years 9 months | |
| Shadow PrisonerShadow Prisoner | Early access is scheduled to end in 2024 at the earliest. At the latest, it is scheduled to end around spring 2025.read 11 Sep 2026 | 6 monthsuntil 31 May 2025 | 21 months | 354% | Overdueby 15 months | |
| DEMONIAC WORDSDEMONIAC WORDS | Subjectively, I hope that in 12 months I can have the courage to say that DEMONIAC WORDS is already in its official version. I hope to present users with more content which I think will benefit them as soon as possible. But as a solo developer, time and energy to work on it has always been very limited, neither do I have enough money to hire high level technical people to help with the production. I can't even write code, but I will still persist in developing the subsequent content of DEMONIAC WORDS.read 14 Sep 2026 | about 12 months | 3 years 4 months | 330% | Overdueby 2 years 4 months | |
| Unbroken: The AwakeningUnbroken: The Awakening | Estimated 6 months. A roadmap is planned to be coming soon. The major focus of Early Access will be bughunting-fixing, polishing, fixing holes and other issues in maps(ie too dark or empty). So hopefully it should go smoothly. As a reference the current state of Unbroken is similar to that of the last months of Neckbreaks Early Access.read 8 Sep 2026 | about 6 months | 19 months | 313% | Overdueby 13 months | |
| CardeneerCardeneer | A year, maybe longer.read 8 Sep 2026 | about 12 months | 2 years 10 months | 285% | Overdueby 22 months | |
| NettleNettle | If everything goes to plan, at most 8 months.the store says it leaves Early Access on 21 Sep 2026 | 0–8 months | 21 months | 260% | Overdueby 13 months | |
| 逐鹿汉末:三国逐鹿汉末:三国 | It is expected to last for about three monthsread 12 Sep 2026 | about 3 months | 7 months | 245% | Overdueby 4 months | |
| Center Station SimulatorCenter Station Simulator | Early access is planned for 1 year. This allows me to implement as much content as possible. Once a stable and complete version, Center Station Simulator will come out of early access!read 13 Sep 2026 | about 12 months | 2 years 5 months | 244% | Overdueby 17 months | |
| Descending The WoodsDescending The Woods | Many features are planned to be added in favor of replayability. Maybe 6 to 12 months.read 9 Sep 2026 | 6–12 months | 2 years 2 months | 217% | Overdueby 14 months | |
| SurrounDeadSurrounDead | 1 - 2 years.read 6 Sep 2026 | 12–24 months | 4 years 3 months | 211% | Overdueby 2 years 3 months | |
| RavenfieldRavenfield | The full release of Ravenfield is scheduled to happen around 2021.read 12 Sep 2026 | 4 years 7 monthsuntil 31 Dec 2021 | 9 years 4 months | 203% | Overdueby 4 years 9 months | |
| Drift: Space SurvivalDrift: Space Survival | Drift: Space Survival is close finishing its Early Access period. In 2024 we expanded the team to try and reach our vision for 1.0. While regular updates paused, the game is in active development.read 13 Sep 2026 | 20 monthsuntil 31 Dec 2024 | 3 years 4 months | 201% | Overdueby 20 months | |
| TCG Card Shop SimulatorTCG Card Shop Simulator | Early Access phase is estimated to last about a year, although this timeline may be adjusted based on player feedback.the store says it leaves Early Access on 16 Sep 2026 | about 12 months | 2 years | 200% | Overdueby 12 months | |
| POOBOPOOBO | We plan to keep the game in Early Access for no more than one year. During this time, we will continue to develop and update the game. With the help of our community, we aim to create a clear roadmap within the first year, after which we plan to release the full version.read 9 Sep 2026 | 0–12 months | 20 months | 164% | Overdueby 8 months | |
| REKAREKA | Although we can’t give a definitive date, we anticipate that REKA will be in Early Access development for the remainder of 2024, with 1.0 launching in 2025.read 12 Sep 2026 | 16 monthsuntil 31 Dec 2025 | 2 years | 150% | Overdueby 8 months | |
| R2V Rev to VertexR2V Rev to Vertex | Until fall of 2025, "Rev To Vertex Early Access" will continue for players to purchase on STEAM.read 10 Sep 2026 | 2 years 3 monthsuntil 30 Nov 2025 | 3 years 1 month | 136% | Overdueby 10 months | |
| Motorcycle Ride: InfinityMotorcycle Ride: Infinity | I plan for the Early Access period to last around 6 to 9 months. During this time, I’ll be expanding the core systems, adding new content, and working on performance and UX improvements. Of course, development is flexible and may evolve, but my goal is to implement all planned features and reach full release within this timeframe.read 12 Sep 2026 | 6–9 months | 10 months | 114% | Overdueby 1 month | |
| FUMESFUMES | Travelling the wastes is a time consuming journey. We will arrive at the full release roughly after a year in Early Access.read 13 Sep 2026 | about 12 months | 14 months | 113% | Overdueby 2 months | |
| Mist SurvivalMist Survival | I expect the game to be in EA Version until the balance of the game is stabilized and the season system has been added completely. I expect everything to be done by 2025.read 5 Sep 2026 | 7 years 5 monthsuntil 31 Dec 2025 | 8 years 1 month | 109% | Overdueby 8 months | |
| Goblin Assault: Tower DefenseGoblin Assault: Tower Defense | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 18 months | 102% | Overdueby 2 weeks | |
| Soldiers vs Zombies: Tower DefenseSoldiers vs Zombies: Tower Defense | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 18 months | 102% | Overdueby 2 weeks |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.