How long did they say Early Access would take, and how long has it been? · 2,774 in Early Access · 3,840 promises read · 1,264 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,222 | 1,197 | 252% | 2 months | 1,16795% | 46of 1,052 parsed | — |
| 2025 | 493 | 493 | 00% | 13 months | 46294% | 173of 395 parsed | — |
| 2024 | 261 | 261 | 00% | 2 years 1 month | 24795% | 148of 200 parsed | — |
| 2023 | 137 | 137 | 00% | 3 years 2 months | 12793% | 81of 104 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 73 | 73 | 00% | 5 years 2 months | 6690% | 42of 51 parsed | — |
| 2020 | 58 | 58 | 00% | 6 years 2 months | 5798% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 37 | 37 | 00% | 8 years 3 months | 3595% | 27of 28 parsed | — |
| 2017 | 48 | 48 | 00% | 9 years 3 months | 4798% | 26of 28 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Blood of MagicBlood of Magic | As it long as it takes to reach a well polished end product, full of content, and free of bugs. We'll be updating in a weekly (No more than 10 days apart) fashion to reach our ultimate goal.read 13 Sep 2026 | 0–0 months | 10 years 9 months | 42967% | Overdueby 10 years 9 months | |
| Inside The CodeInside The Code | A month, more or less. That's enough time to add all the new features I'm working on, but most important it's the time for you to give me your opinions.read 13 Sep 2026 | about 1 month | 10 years 8 months | 12821% | Overdueby 10 years 7 months | |
| Dragon: The GameDragon: The Game | Early Access will continue to our retail launch in the winter of 2017. We will follow an aggressive development road map with major updates every three to seven weeks.read 9 Sep 2026 | 1–2 months | 11 years 10 months | 8890% | Overdueby 11 years 9 months | |
| DecromancerDecromancer | Depending on how many bugs are found we expect between 1 and 2 months.read 11 Sep 2026 | 1–2 months | 10 years 11 months | 6553% | Overdueby 10 years 9 months | |
| a Family of Grave Diggersa Family of Grave Diggers | I plan to have the game in Early Access for about two months, maybe three.read 12 Sep 2026 | about 2 months | 10 years 8 months | 6411% | Overdueby 10 years 6 months | |
| Soul LocusSoul Locus | Soul Locus is expected to be in Early Access for approximately 2 to 3 more months. Depending on balance and feedback from the community, this timeframe could change as needed to ensure a high quality final product. The primary focuses of Early Access are: Reach out and find our core fanbase and get them involved in the early stages of game development. Get the game to a beautiful, fun and launch-ready state. Make sure game elements are balanced to make for an interesting progression, and to make modes such as Endless appropriately challenging. You can access development status and more detailed blog entries about what we're working on at .read 11 Sep 2026 | 2–3 months | 11 years 5 months | 4551% | Overdueby 11 years 2 months | |
| DungeonRiftDungeonRift | We're planning to release the game in 3 months of Early Access.read 11 Sep 2026 | about 3 months | 11 years 2 months | 4483% | Overdueby 10 years 11 months | |
| Forsaken Fortress StrategyForsaken Fortress Strategy | We plan to be in Early Access for approximately 3 months, but this largely depends on the feedback received from the community.read 10 Sep 2026 | about 3 months | 11 years | 4396% | Overdueby 10 years 9 months | |
| Worlds of Chaos: InvasionWorlds of Chaos: Invasion | The game is almost finished, and you can play the game from start to finish. It has been in early access for a bit more than two years and I've made almost all of the things I wanted to do. I would say 2-3 months from the moment I write this (end of august 2018), but game development is really tricky and very hard to predict, so I make no promise there. It's been in development more time that it was supposed to, but the more time is invested on the game, the better it becomes.read 13 Sep 2026 | 2–3 months | 10 years 7 months | 4238% | Overdueby 10 years 4 months | |
| Mission Control: NanoMechMission Control: NanoMech | The team is planning on 3-4 Months, but it is dependent on community feedback and the technical difficulty of any enhancements made.read 10 Sep 2026 | 3–4 months | 11 years 9 months | 3523% | Overdueby 11 years 5 months | |
| FaelandFaeland | We are close to the finish line. Early Access already includes the first five chapters out of six, and the final chapter is feature complete. We are now focused on polish and preparing the multiplatform release. Early Access started in December 2023, and as a small team, we would rather take the extra time needed than rush version 1.0. Our current goal is to leave Early Access with the full 1.0 release, alongside the console versions. We will share updated release timing once the remaining release steps are confirmed.read 9 Sep 2026 | 1 monthuntil 31 Dec 2023 | 2 years 9 months | 3333% | Overdueby 2 years 8 months | |
| C-WarsC-Wars | We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2661% | Overdueby 10 years 8 months | |
| Hentai RoguelikeHentai Roguelike | The plan is to put an end to the EA under 3 months, which will be good enough to finish the game.read 12 Sep 2026 | 0–3 months | 6 years 4 months | 2526% | Overdueby 6 years 1 month | |
| Terra Incognita Chapter One: The DescendantTerra Incognita Chapter One: The Descendant | I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026 | about 6 months | 11 years 7 months | 2322% | Overdueby 11 years 1 month | |
| New kind of adventureNew kind of adventure | We plan to have NKOA in Early Access for around 6 months.read 11 Sep 2026 | about 6 months | 11 years 3 months | 2256% | Overdueby 10 years 9 months | |
| Super Dungeon RunSuper Dungeon Run | We anticipate that it will take approximately 3-6 months to complete everything we hope to complete as part of the Early Access period. However, we're the sort of studio that takes quality very seriously, so will not come out of Early Access if we are not fully satisfied with the state of the game at that time. It is our intention to keep you well informed by posting regular updates and announcements about the current state of the game!read 12 Sep 2026 | 3–6 months | 11 years 2 months | 2233% | Overdueby 10 years 8 months | |
| SnarfQuest TalesSnarfQuest Tales | We are looking to be in Early Access for the next six months, during which time we will be working on creating more stories and adding additional characters to the game.read 11 Sep 2026 | about 6 months | 11 years | 2200% | Overdueby 10 years 6 months | |
| Silver KnightSilver Knight | I'm hoping to finish it in 6 months.read 13 Sep 2026 | about 6 months | 10 years 8 months | 2133% | Overdueby 10 years 2 months | |
| Hua Mulan: A Chinese Learning AdventureHua Mulan: A Chinese Learning Adventure | While we aim to release a new chapter approximately every month to 45 days, the overall duration of Early Access will depend on the feedback we receive and our aspirations for the game's educational and entertainment value. Our goal is to ensure each chapter delivers on quality and engagement, making the timeline flexible to these commitments.read 7 Sep 2026 | about 2 months | 2 years 7 months | 2084% | Overdueby 2 years 6 months | |
| Street Posse ShowdownStreet Posse Showdown | About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026 | about 6 months | 9 years 10 months | 1963% | Overdueby 9 years 4 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1935% | Overdueby 10 years 8 months | |
| Journey of the KingJourney of the King | We expect Journey of the King to be completed by August 2015.read 10 Sep 2026 | 9 monthsuntil 31 Aug 2015 | 11 years 9 months | 1567% | Overdueby 11 years | |
| Tech Executive TycoonTech Executive Tycoon | We have moved to a specific feature release schedule that allows us much more forecasting capabilities. We fully intend to have a release candidate anywhere between June 2019 to September 2019. However, at this time, we want to give ourselves another calendar year to meet our highest expectations for the final release candidate.read 8 Sep 2026 | 6 monthsuntil 30 Jun 2019 | 7 years 9 months | 1547% | Overdueby 7 years 3 months | |
| ExanimaExanima | Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.read 5 Sep 2026 | 6–9 months | 11 years 5 months | 1517% | Overdueby 10 years 8 months | |
| The ContactThe Contact | Late 2016read 12 Sep 2026 | 9 monthsuntil 31 Dec 2016 | 10 years 5 months | 1391% | Overdueby 9 years 8 months | |
| The Forgettable DungeonThe Forgettable Dungeon | I plan to keep the game in early access for about 6 months, as this will give me enough time to finish more content, extra features, and fix any bugs along the way. However nothing is set in stone, and I just want to make the full release have a good amount of content, and be polished.read 11 Sep 2026 | about 6 months | 6 years 11 months | 1380% | Overdueby 6 years 5 months | |
| Dying Light: Bad BloodDying Light: Bad Blood | We plan to release the game early 2019. However, we first want to make sure our Founders are happy with the experience they got, so we’ll always give priority to the game’s quality over strictly sticking to this timeline. This means slight changes to the final release date are possible.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2019 | 8 years | 1372% | Overdueby 7 years 5 months | |
| SpellboundSpellbound | Spellbound will be in Early Access until the "Red Wizards Tale" story arc has been completed. The content will be released as episodic chapters as they are developed and completed. The amount of production time per chapter will heavily depend on scope of work, access to resources & support, team size (solo dev right now), time constraints, and budget. I'm guessing wildly here, but if each act takes about 3 months to complete and I have 3 chapters, we're looking at about 9 months of development after early access release. Don't trust me though -- This may fluctuate wildly! Us devs are notoriously bad at underestimating the amount of time and effort to finish production, and VR is hard and filled with uncharted territory! When a story chapter is about 85% complete, it will be made available for you to play through and provide feedback and I will iterate until the chapter is complete and highly polished.read 14 Sep 2026 | 3–9 months | 10 years | 1337% | Overdueby 9 years 3 months | |
| Rise of KeepersRise of Keepers | We plan to release the final version by Q3 2016.read 13 Sep 2026 | 10 monthsuntil 30 Sep 2016 | 10 years 9 months | 1294% | Overdueby 9 years 11 months | |
| Dynast.ioDynast.io | 3 monthsread 13 Sep 2026 | about 3 months | 3 years 1 month | 1217% | Overdueby 2 years 10 months | |
| Sketch TalesSketch Tales | We expect 9-12 months of further development and polishing of the game before it's ready for the release. There is still a ton of features to add, polish and tweak before the game meets our vision and your expectations.read 12 Sep 2026 | 9–12 months | 11 years | 1096% | Overdueby 10 years | |
| HeresyHeresy | Should take around 6 months to a year to hit v1.0.read 12 Sep 2026 | 6–12 months | 10 years 10 months | 1082% | Overdueby 9 years 10 months | |
| Sword 'N' BoardSword 'N' Board | I expect the game to be in early access no longer than a year. I have a clear roadmap of the development for the game, which sets specific milestones for development month to month. Come the end of February I plan on having the entire "Overworld" of Sword 'N' Board finished, along with all of its subsequent puzzles. Come the end of March I also hope to have 3 of the 8 dungeons finished, complete with its puzzles and progression taken care of. And each of the following months are already planned in explicit detail.read 13 Sep 2026 | 0–12 months | 10 years 8 months | 1063% | Overdueby 9 years 8 months | |
| The HinterLandsThe HinterLands | The HinterLands will stay in early access until the initial experience is complete. This includes quests, multiple biomes, many bosses, NPC's, scripted events, several multiplayer game modes, and modding tools. Once the game can stand on its own, I'll be able to work on additional content: new biomes /npcs/bosses/ quests. So it depends on how much interest there is in the game. If a lot of people are interested, it could be finished in a year. If there aren't as many, it could take several years (it's mainly just me working on the project).read 13 Sep 2026 | about 12 months | 10 years 4 months | 1030% | Overdueby 9 years 4 months | |
| Last DaysLast Days | For around a year... I have a lot of branches in the storyline and those are my main concern. Theee is also a big demand for new features and gameplay adjustments so those take a while too.read 12 Sep 2026 | about 12 months | 9 years 11 months | 990% | Overdueby 8 years 11 months | |
| QuoteQuote | Everything in Quote is hand drawn and bespoke, so it takes time to make. If all goes well we would like to be out Early Access in around 12 months. However, if large features are added - or the game will benefit from it - it could be considerably longer.read 13 Sep 2026 | about 12 months | 9 years 7 months | 962% | Overdueby 8 years 7 months | |
| Creature Clicker - Capture, Train, Ascend!Creature Clicker - Capture, Train, Ascend! | 6 - 12 monthsread 11 Sep 2026 | 6–12 months | 9 years 5 months | 938% | Overdueby 8 years 5 months | |
| Windy KingdomWindy Kingdom | To polish and make a game perfect we need the next 8 months to launch a full version or maybe faster if without any errors.read 7 Sep 2026 | about 8 months | 6 years 1 month | 914% | Overdueby 5 years 5 months | |
| State of ExtinctionState of Extinction | We are targeting 1Q or 2Q 2017 for the full release version of the game. As mentioned, most of the game mechanics have already been completed. However, until we are happy with what we’ve got and are delivering a very high quality product, we will keep working on State of Extinction until it meets your standards. In addition, depending on your feedback of new features and what we actually implement per your requests and suggestions may affect our development cycle and final release date. Our main goal is to bring the best possible experience for your entertainment.read 12 Sep 2026 | 13 monthsuntil 31 Dec 2017 | 9 years 9 months | 904% | Overdueby 8 years 8 months | |
| Natal PerdidoNatal Perdido | 6 months.read 12 Sep 2026 | about 6 months | 4 years 5 months | 880% | Overdueby 3 years 11 months | |
| D.N.A: Do Not AnswerD.N.A: Do Not Answer | Up to 3 monthsread 9 Sep 2026 | 0–3 months | 2 years 2 months | 871% | Overdueby 23 months | |
| KINGDOMSKINGDOMS | We want to release the final version in 16 month from now. During this year, we'll update KINGDOMS every month, adding more features.read 12 Sep 2026 | about 16 months | 10 years 11 months | 817% | Overdueby 9 years 7 months | |
| ChilloutVRChilloutVR | We will approximately leave early access 6-9 months after release (open beta).read 14 Sep 2026 | 6–9 months | 5 years 7 months | 746% | Overdueby 4 years 10 months | |
| SamphiSamphi | Realistically, 12-18 months depending on the reception. If it's well received and we have a good player-base this time will decrease.read 10 Sep 2026 | 12–18 months | 10 years 6 months | 700% | Overdueby 9 years | |
| The SoulKeeper VRThe SoulKeeper VR | We estimate to have this game in Early Access through 2018, although we do want and will work to bring it to completion earlier than that. We understand speed is essential, especially to a demanding audience, but quality of a polished product is our first priority.read 13 Sep 2026 | 17 monthsuntil 31 Dec 2018 | 9 years 1 month | 641% | Overdueby 7 years 8 months | |
| Steam Marines 2Steam Marines 2 | Steam Marines 2 is intended to be fully released in 2020.read 12 Sep 2026 | 13 monthsuntil 31 Dec 2020 | 6 years 10 months | 629% | Overdueby 5 years 9 months | |
| Ulna OnlineUlna Online | The current plan is to launch the game in January 2022, however, that could change depending on the features added and how the game will progress through early access.read 11 Sep 2026 | 11 monthsuntil 31 Jan 2022 | 5 years 6 months | 601% | Overdueby 4 years 7 months | |
| Fringes of the EmpireFringes of the Empire | 1-2 years because the dedicated but lone developer is only working part-time on this title. I am roping in some of the unbelievable goals, so maybe only 1 year, who knows. Why not perpetually improve it? I'm just a hobbyist -- my day job is working for PieceMaker.com -- but for about a dozen years I focused at least part time on games and have vicariously through friends manipulated and tweaked products that I also bought, played and enjoyed. My career's professional beginnings were in Open Source and as a professional web developer, working in medical and education. However, I've always at least hobbied as a game designer since 1991.read 12 Sep 2026 | 12–24 months | 10 years 10 months | 541% | Overdueby 8 years 10 months | |
| 明末:欲火重生明末:欲火重生 | I expect the early access to last for about 2 months.read 8 Sep 2026 | about 2 months | 10 months | 498% | Overdueby 8 months | |
| Riding OutRiding Out | Mid 2018. Depending on the community wishes, the date can be different.read 14 Sep 2026 | 2 years 1 monthuntil 30 Jun 2018 | 10 years 4 months | 495% | Overdueby 8 years 3 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.