Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,774 in Early Access · 3,840 promises read · 1,264 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedTag: RPGParsed promises onlyClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2221,197252%2 months1,16795%46of 1,052 parsed
202549349300%13 months46294%173of 395 parsed
202426126100%2 years 1 month24795%148of 200 parsed
202313713700%3 years 2 months12793%81of 104 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021737300%5 years 2 months6690%42of 51 parsed
2020585800%6 years 2 months5798%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018373700%8 years 3 months3595%27of 28 parsed
2017484800%9 years 3 months4798%26of 28 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Blood of MagicStoneworks Games · entered 18 Dec 2015Blood of MagicStoneworks Games · entered 18 Dec 2015As it long as it takes to reach a well polished end product, full of content, and free of bugs. We'll be updating in a weekly (No more than 10 days apart) fashion to reach our ultimate goal.read 13 Sep 20260–0 months10 years 9 months42967%Overdueby 10 years 9 months
Inside The CodeTinycorp · entered 8 Jan 2016Inside The CodeTinycorp · entered 8 Jan 2016A month, more or less. That's enough time to add all the new features I'm working on, but most important it's the time for you to give me your opinions.read 13 Sep 2026about 1 month10 years 8 months12821%Overdueby 10 years 7 months
Dragon: The GameRed Level Games · entered 7 Nov 2014Dragon: The GameRed Level Games · entered 7 Nov 2014Early Access will continue to our retail launch in the winter of 2017. We will follow an aggressive development road map with major updates every three to seven weeks.read 9 Sep 20261–2 months11 years 10 months8890%Overdueby 11 years 9 months
DecromancerUNIT9 · entered 13 Oct 2015DecromancerUNIT9 · entered 13 Oct 2015Depending on how many bugs are found we expect between 1 and 2 months.read 11 Sep 20261–2 months10 years 11 months6553%Overdueby 10 years 9 months
a Family of Grave DiggersMindoki Games · entered 8 Jan 2016a Family of Grave DiggersMindoki Games · entered 8 Jan 2016I plan to have the game in Early Access for about two months, maybe three.read 12 Sep 2026about 2 months10 years 8 months6411%Overdueby 10 years 6 months
Soul LocusFat Loot Games · entered 30 Apr 2015Soul LocusFat Loot Games · entered 30 Apr 2015Soul Locus is expected to be in Early Access for approximately 2 to 3 more months. Depending on balance and feedback from the community, this timeframe could change as needed to ensure a high quality final product. The primary focuses of Early Access are: Reach out and find our core fanbase and get them involved in the early stages of game development. Get the game to a beautiful, fun and launch-ready state. Make sure game elements are balanced to make for an interesting progression, and to make modes such as Endless appropriately challenging. You can access development status and more detailed blog entries about what we're working on at .read 11 Sep 20262–3 months11 years 5 months4551%Overdueby 11 years 2 months
DungeonRiftRiftyGames · entered 1 Jul 2015DungeonRiftRiftyGames · entered 1 Jul 2015We're planning to release the game in 3 months of Early Access.read 11 Sep 2026about 3 months11 years 2 months4483%Overdueby 10 years 11 months
Forsaken Fortress StrategyKISS ltd · entered 18 Sep 2015Forsaken Fortress StrategyKISS ltd · entered 18 Sep 2015We plan to be in Early Access for approximately 3 months, but this largely depends on the feedback received from the community.read 10 Sep 2026about 3 months11 years4396%Overdueby 10 years 9 months
Worlds of Chaos: InvasionTactichaos · entered 10 Feb 2016Worlds of Chaos: InvasionTactichaos · entered 10 Feb 2016The game is almost finished, and you can play the game from start to finish. It has been in early access for a bit more than two years and I've made almost all of the things I wanted to do. I would say 2-3 months from the moment I write this (end of august 2018), but game development is really tricky and very hard to predict, so I make no promise there. It's been in development more time that it was supposed to, but the more time is invested on the game, the better it becomes.read 13 Sep 20262–3 months10 years 7 months4238%Overdueby 10 years 4 months
Mission Control: NanoMechWisdomTools · entered 17 Dec 2014Mission Control: NanoMechWisdomTools · entered 17 Dec 2014The team is planning on 3-4 Months, but it is dependent on community feedback and the technical difficulty of any enhancements made.read 10 Sep 20263–4 months11 years 9 months3523%Overdueby 11 years 5 months
FaelandTalegames · entered 5 Dec 2023FaelandTalegames · entered 5 Dec 2023We are close to the finish line. Early Access already includes the first five chapters out of six, and the final chapter is feature complete. We are now focused on polish and preparing the multiplatform release. Early Access started in December 2023, and as a small team, we would rather take the extra time needed than rush version 1.0. Our current goal is to leave Early Access with the full 1.0 release, alongside the console versions. We will share updated release timing once the remaining release steps are confirmed.read 9 Sep 20261 monthuntil 31 Dec 20232 years 9 months3333%Overdueby 2 years 8 months
C-WarsOnipunks · entered 13 Aug 2015C-WarsOnipunks · entered 13 Aug 2015We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 20265 monthsuntil 31 Dec 201511 years 1 month2661%Overdueby 10 years 8 months
Hentai RoguelikeSeedWall · entered 22 May 2020Hentai RoguelikeSeedWall · entered 22 May 2020The plan is to put an end to the EA under 3 months, which will be good enough to finish the game.read 12 Sep 20260–3 months6 years 4 months2526%Overdueby 6 years 1 month
Terra Incognita Chapter One: The DescendantBack To Basics Gaming · entered 3 Feb 2015Terra Incognita Chapter One: The DescendantBack To Basics Gaming · entered 3 Feb 2015I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026about 6 months11 years 7 months2322%Overdueby 11 years 1 month
New kind of adventureBack To Basics Gaming · entered 4 Jun 2015New kind of adventureBack To Basics Gaming · entered 4 Jun 2015We plan to have NKOA in Early Access for around 6 months.read 11 Sep 2026about 6 months11 years 3 months2256%Overdueby 10 years 9 months
Super Dungeon RunProper Games · entered 17 Jul 2015Super Dungeon RunProper Games · entered 17 Jul 2015We anticipate that it will take approximately 3-6 months to complete everything we hope to complete as part of the Early Access period. However, we're the sort of studio that takes quality very seriously, so will not come out of Early Access if we are not fully satisfied with the state of the game at that time. It is our intention to keep you well informed by posting regular updates and announcements about the current state of the game!read 12 Sep 20263–6 months11 years 2 months2233%Overdueby 10 years 8 months
SnarfQuest TalesCellbloc Studios · entered 15 Sep 2015SnarfQuest TalesCellbloc Studios · entered 15 Sep 2015We are looking to be in Early Access for the next six months, during which time we will be working on creating more stories and adding additional characters to the game.read 11 Sep 2026about 6 months11 years2200%Overdueby 10 years 6 months
Silver KnightKrupinskiArt · entered 15 Jan 2016Silver KnightKrupinskiArt · entered 15 Jan 2016I'm hoping to finish it in 6 months.read 13 Sep 2026about 6 months10 years 8 months2133%Overdueby 10 years 2 months
Hua Mulan: A Chinese Learning AdventureODEUM · entered 6 Feb 2024Hua Mulan: A Chinese Learning AdventureODEUM · entered 6 Feb 2024While we aim to release a new chapter approximately every month to 45 days, the overall duration of Early Access will depend on the feedback we receive and our aspirations for the game's educational and entertainment value. Our goal is to ensure each chapter delivers on quality and engagement, making the timeline flexible to these commitments.read 7 Sep 2026about 2 months2 years 7 months2084%Overdueby 2 years 6 months
Street Posse ShowdownLS Ensemble · entered 21 Nov 2016Street Posse ShowdownLS Ensemble · entered 21 Nov 2016About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026about 6 months9 years 10 months1963%Overdueby 9 years 4 months
You Are Not The HeroToMorning Productions · entered 2 Jun 2015You Are Not The HeroToMorning Productions · entered 2 Jun 2015The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 20262–7 months11 years 3 months1935%Overdueby 10 years 8 months
Journey of the KingDigitalWorldEntertainment · entered 15 Dec 2014Journey of the KingDigitalWorldEntertainment · entered 15 Dec 2014We expect Journey of the King to be completed by August 2015.read 10 Sep 20269 monthsuntil 31 Aug 201511 years 9 months1567%Overdueby 11 years
Tech Executive TycoonWEB Gaming Entertainment · entered 21 Dec 2018Tech Executive TycoonWEB Gaming Entertainment · entered 21 Dec 2018We have moved to a specific feature release schedule that allows us much more forecasting capabilities. We fully intend to have a release candidate anywhere between June 2019 to September 2019. However, at this time, we want to give ourselves another calendar year to meet our highest expectations for the final release candidate.read 8 Sep 20266 monthsuntil 30 Jun 20197 years 9 months1547%Overdueby 7 years 3 months
ExanimaBare Mettle Entertainment · entered 29 Apr 2015ExanimaBare Mettle Entertainment · entered 29 Apr 2015Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.read 5 Sep 20266–9 months11 years 5 months1517%Overdueby 10 years 8 months
The ContactCrusty Squirrel · entered 10 Apr 2016The ContactCrusty Squirrel · entered 10 Apr 2016Late 2016read 12 Sep 20269 monthsuntil 31 Dec 201610 years 5 months1391%Overdueby 9 years 8 months
The Forgettable DungeonHappy Box Games LLC · entered 21 Oct 2019The Forgettable DungeonHappy Box Games LLC · entered 21 Oct 2019I plan to keep the game in early access for about 6 months, as this will give me enough time to finish more content, extra features, and fix any bugs along the way. However nothing is set in stone, and I just want to make the full release have a good amount of content, and be polished.read 11 Sep 2026about 6 months6 years 11 months1380%Overdueby 6 years 5 months
Dying Light: Bad BloodTechland Publishing · entered 13 Sep 2018Dying Light: Bad BloodTechland Publishing · entered 13 Sep 2018We plan to release the game early 2019. However, we first want to make sure our Founders are happy with the experience they got, so we’ll always give priority to the game’s quality over strictly sticking to this timeline. This means slight changes to the final release date are possible.read 11 Sep 20267 monthsuntil 31 Mar 20198 years1372%Overdueby 7 years 5 months
SpellboundWobbly Duck Studios · entered 5 Sep 2016SpellboundWobbly Duck Studios · entered 5 Sep 2016Spellbound will be in Early Access until the "Red Wizards Tale" story arc has been completed. The content will be released as episodic chapters as they are developed and completed. The amount of production time per chapter will heavily depend on scope of work, access to resources & support, team size (solo dev right now), time constraints, and budget. I'm guessing wildly here, but if each act takes about 3 months to complete and I have 3 chapters, we're looking at about 9 months of development after early access release. Don't trust me though -- This may fluctuate wildly! Us devs are notoriously bad at underestimating the amount of time and effort to finish production, and VR is hard and filled with uncharted territory! When a story chapter is about 85% complete, it will be made available for you to play through and provide feedback and I will iterate until the chapter is complete and highly polished.read 14 Sep 20263–9 months10 years1337%Overdueby 9 years 3 months
Rise of KeepersSamaritan Studios · entered 4 Dec 2015Rise of KeepersSamaritan Studios · entered 4 Dec 2015We plan to release the final version by Q3 2016.read 13 Sep 202610 monthsuntil 30 Sep 201610 years 9 months1294%Overdueby 9 years 11 months
Dynast.ioWhalebox Studio · entered 30 Aug 2023Dynast.ioWhalebox Studio · entered 30 Aug 20233 monthsread 13 Sep 2026about 3 months3 years 1 month1217%Overdueby 2 years 10 months
Sketch Tales8D Studio · entered 28 Sep 2015Sketch Tales8D Studio · entered 28 Sep 2015We expect 9-12 months of further development and polishing of the game before it's ready for the release. There is still a ton of features to add, polish and tweak before the game meets our vision and your expectations.read 12 Sep 20269–12 months11 years1096%Overdueby 10 years
Heresydark made games · entered 19 Nov 2015Heresydark made games · entered 19 Nov 2015Should take around 6 months to a year to hit v1.0.read 12 Sep 20266–12 months10 years 10 months1082%Overdueby 9 years 10 months
Sword 'N' BoardStuffed Castle Studios · entered 29 Jan 2016Sword 'N' BoardStuffed Castle Studios · entered 29 Jan 2016I expect the game to be in early access no longer than a year. I have a clear roadmap of the development for the game, which sets specific milestones for development month to month. Come the end of February I plan on having the entire "Overworld" of Sword 'N' Board finished, along with all of its subsequent puzzles. Come the end of March I also hope to have 3 of the 8 dungeons finished, complete with its puzzles and progression taken care of. And each of the following months are already planned in explicit detail.read 13 Sep 20260–12 months10 years 8 months1063%Overdueby 9 years 8 months
The HinterLandsAckmi · entered 27 May 2016The HinterLandsAckmi · entered 27 May 2016The HinterLands will stay in early access until the initial experience is complete. This includes quests, multiple biomes, many bosses, NPC's, scripted events, several multiplayer game modes, and modding tools. Once the game can stand on its own, I'll be able to work on additional content: new biomes /npcs/bosses/ quests. So it depends on how much interest there is in the game. If a lot of people are interested, it could be finished in a year. If there aren't as many, it could take several years (it's mainly just me working on the project).read 13 Sep 2026about 12 months10 years 4 months1030%Overdueby 9 years 4 months
Last Days2ndDimensionGhost · entered 20 Oct 2016Last Days2ndDimensionGhost · entered 20 Oct 2016For around a year... I have a lot of branches in the storyline and those are my main concern. Theee is also a big demand for new features and gameplay adjustments so those take a while too.read 12 Sep 2026about 12 months9 years 11 months990%Overdueby 8 years 11 months
QuoteVindit · entered 31 Jan 2017QuoteVindit · entered 31 Jan 2017Everything in Quote is hand drawn and bespoke, so it takes time to make. If all goes well we would like to be out Early Access in around 12 months. However, if large features are added - or the game will benefit from it - it could be considerably longer.read 13 Sep 2026about 12 months9 years 7 months962%Overdueby 8 years 7 months
Creature Clicker - Capture, Train, Ascend!Phat Phrog Studios · entered 28 Apr 2017Creature Clicker - Capture, Train, Ascend!Phat Phrog Studios · entered 28 Apr 20176 - 12 monthsread 11 Sep 20266–12 months9 years 5 months938%Overdueby 8 years 5 months
Windy Kingdom EastFog Studios · entered 11 Aug 2020Windy Kingdom EastFog Studios · entered 11 Aug 2020To polish and make a game perfect we need the next 8 months to launch a full version or maybe faster if without any errors.read 7 Sep 2026about 8 months6 years 1 month914%Overdueby 5 years 5 months
State of ExtinctionStone Pixel Games, LLC. · entered 29 Nov 2016State of ExtinctionStone Pixel Games, LLC. · entered 29 Nov 2016We are targeting 1Q or 2Q 2017 for the full release version of the game. As mentioned, most of the game mechanics have already been completed. However, until we are happy with what we’ve got and are delivering a very high quality product, we will keep working on State of Extinction until it meets your standards. In addition, depending on your feedback of new features and what we actually implement per your requests and suggestions may affect our development cycle and final release date. Our main goal is to bring the best possible experience for your entertainment.read 12 Sep 202613 monthsuntil 31 Dec 20179 years 9 months904%Overdueby 8 years 8 months
Natal PerdidoSlimeNot · entered 21 Apr 2022Natal PerdidoSlimeNot · entered 21 Apr 20226 months.read 12 Sep 2026about 6 months4 years 5 months880%Overdueby 3 years 11 months
D.N.A: Do Not AnswerWell Of Tales · entered 11 Jul 2024D.N.A: Do Not AnswerWell Of Tales · entered 11 Jul 2024Up to 3 monthsread 9 Sep 20260–3 months2 years 2 months871%Overdueby 23 months
KINGDOMSOreol · entered 23 Oct 2015KINGDOMSOreol · entered 23 Oct 2015We want to release the final version in 16 month from now. During this year, we'll update KINGDOMS every month, adding more features.read 12 Sep 2026about 16 months10 years 11 months817%Overdueby 9 years 7 months
ChilloutVRDisconeering LLC · entered 8 Feb 2021ChilloutVRDisconeering LLC · entered 8 Feb 2021We will approximately leave early access 6-9 months after release (open beta).read 14 Sep 20266–9 months5 years 7 months746%Overdueby 4 years 10 months
SamphiGreeny Games Studio · entered 18 Mar 2016SamphiGreeny Games Studio · entered 18 Mar 2016Realistically, 12-18 months depending on the reception. If it's well received and we have a good player-base this time will decrease.read 10 Sep 202612–18 months10 years 6 months700%Overdueby 9 years
The SoulKeeper VRHELM Systems · entered 15 Aug 2017The SoulKeeper VRHELM Systems · entered 15 Aug 2017We estimate to have this game in Early Access through 2018, although we do want and will work to bring it to completion earlier than that. We understand speed is essential, especially to a demanding audience, but quality of a polished product is our first priority.read 13 Sep 202617 monthsuntil 31 Dec 20189 years 1 month641%Overdueby 7 years 8 months
Steam Marines 2Worthless Bums · entered 20 Nov 2019Steam Marines 2Worthless Bums · entered 20 Nov 2019Steam Marines 2 is intended to be fully released in 2020.read 12 Sep 202613 monthsuntil 31 Dec 20206 years 10 months629%Overdueby 5 years 9 months
Ulna OnlineUlna Produção · entered 12 Mar 2021Ulna OnlineUlna Produção · entered 12 Mar 2021The current plan is to launch the game in January 2022, however, that could change depending on the features added and how the game will progress through early access.read 11 Sep 202611 monthsuntil 31 Jan 20225 years 6 months601%Overdueby 4 years 7 months
Fringes of the EmpireLost Astronaut Studios · entered 16 Nov 2015Fringes of the EmpireLost Astronaut Studios · entered 16 Nov 20151-2 years because the dedicated but lone developer is only working part-time on this title. I am roping in some of the unbelievable goals, so maybe only 1 year, who knows. Why not perpetually improve it? I'm just a hobbyist -- my day job is working for PieceMaker.com -- but for about a dozen years I focused at least part time on games and have vicariously through friends manipulated and tweaked products that I also bought, played and enjoyed. My career's professional beginnings were in Open Source and as a professional web developer, working in medical and education. However, I've always at least hobbied as a game designer since 1991.read 12 Sep 202612–24 months10 years 10 months541%Overdueby 8 years 10 months
明末:欲火重生AladdinBatu · entered 15 Nov 2025明末:欲火重生AladdinBatu · entered 15 Nov 2025I expect the early access to last for about 2 months.read 8 Sep 2026about 2 months10 months498%Overdueby 8 months
Riding OutUnexEvo · entered 25 May 2016Riding OutUnexEvo · entered 25 May 2016Mid 2018. Depending on the community wishes, the date can be different.read 14 Sep 20262 years 1 monthuntil 30 Jun 201810 years 4 months495%Overdueby 8 years 3 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.