How long did they say Early Access would take, and how long has it been? · 2,790 in Early Access · 3,867 promises read · 1,272 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,224 | 1,199 | 252% | 2 months | 1,17096% | 46of 1,054 parsed | — |
| 2025 | 494 | 494 | 00% | 13 months | 46494% | 175of 397 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 201 parsed | — |
| 2023 | 138 | 138 | 00% | 3 years 2 months | 12893% | 82of 105 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 74 | 74 | 00% | 5 years 2 months | 6791% | 43of 52 parsed | — |
| 2020 | 59 | 59 | 00% | 6 years 2 months | 5898% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 37 | 37 | 00% | 8 years 3 months | 3595% | 27of 28 parsed | — |
| 2017 | 49 | 49 | 00% | 9 years 3 months | 4898% | 27of 29 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Craftomation 101Craftomation 101 | We plan to leave Early Access on September 14, 2026.the store says it leaves Early Access on 14 Sep 2026 | 2 years 7 monthsuntil 14 Sep 2026 | 2 years 7 months | 99% | On the clockDue this month | |
| Turing CompleteTuring Complete | The game will exit early access in 2026read 8 Sep 2026 | 5 years 3 monthsuntil 31 Dec 2026 | 4 years 11 months | 94% | On the clock4 months left | |
| Dawn ApartDawn Apart | We're aiming for an early access phase of 12-18 months - depending on the input we receive from players. We might extend the early access period based on the development progress, or if we're happy with the game's state, we'll proceed with the official release.read 11 Sep 2026 | 12–18 months | 14 months | 78% | On the clock4 months left | |
| StarRuptureStarRupture | We plan to make StarRupture stay in Early Access for about a year from its initial release. Our goal is to provide the best quality of the game to our players. We want to use the Early Access stage to cooperate with the Community on the feedback, fine-tune and polish the gameplay experience and - when we’re certain that we’ve achieved the best version of the game possible - leave Early Access.read 12 Sep 2026 | about 12 months | 8 months | 69% | On the clock4 months left | |
| Star BirdsStar Birds | About 1.5 years. We’re currently expecting around 16–18 months.read 13 Sep 2026 | 16–18 months | 12 months | 67% | On the clock6 months left | |
| Beyond the DoorsBeyond the Doors | We plan to finish it within a year, but we don't have a specific date in mind yet. It will remain in Early Access depending on player expectations and until we are satisfied with the final version of the game.read 11 Sep 2026 | 0–12 months | 7 months | 57% | On the clock5 months left | |
| Typhon: Bot vs BotTyphon: Bot vs Bot | We expect the game will remain in Early Access for 12 to 18 months. During this time we will be adding new features and updating existing mechanics on a regular basis.read 11 Sep 2026 | 12–18 months | 10 months | 54% | On the clock8 months left | |
| Corner MarketCorner Market | I expect the Early Access period to last no longer than 3 months.read 9 Sep 2026 | 0–3 months | 2 months | 54% | On the clock1 month left | |
| MineMogulMineMogul | About 6 to 18 months.read 11 Sep 2026 | 6–18 months | 9 months | 52% | On the clock9 months left | |
| OrbitaOrbita | We expect Orbita to remain in Early Access for around 6 to 12 months, depending on development progress and community feedback. The goal is not to rush to a “finished” state, but to iterate and expand the game’s systems until they feel complete and satisfying.read 12 Sep 2026 | 6–12 months | 6 months | 51% | On the clock6 months left | |
| UNIT 42: Adrift in SpaceUNIT 42: Adrift in Space | The game will be in Early Access for roughly 6 months, given its current state and the planned improvements. This may be extended to one year if the game requires it to reach a satisfactory level for me and players.read 12 Sep 2026 | 6–12 months | 5 months | 46% | On the clock7 months left | |
| Farm Factory SimulatorFarm Factory Simulator | We currently estimate that the game may remain in Early Access for approximately 4 to 6 months. This timeframe is not fixed and may change depending on development progress, testing results, and feedback received from the community. During this period, we plan not only to work toward the intended content scope, but also to assess several experimental features. Our goal is to determine whether these features are enjoyable, fit naturally within the overall gameplay, and are realistic for us to develop with the resources available.read 13 Sep 2026 | 4–6 months | 2 months | 33% | On the clock4 months left | |
| Nick's Saturday Morning Games (NSMG)Nick's Saturday Morning Games (NSMG) | I'm currently planning on 3 years, but that is a very loose estimate.read 13 Sep 2026 | about 3 years | 10 months | 29% | On the clock2 years 2 months left | |
| TerrafactorTerrafactor | Any specific timeline would just be a guess, so here's my thought process instead - I'm going to push the game's design and content as far as I'm able to, with the help of player feedback. Once the game is in a state where I'm happy with it, then it'll 1.0 - that could mean anywhere from a few months to a year or two. It all depends on player feedback and how far I can push the game's design.read 14 Sep 2026 | 12–24 months | 5 months | 19% | On the clock19 months left | |
| Factory Town 2: ParadiseFactory Town 2: Paradise | I'm expecting the early access phase to last about six to twelve months.read 13 Sep 2026 | 6–12 months | 2 months | 17% | On the clock10 months left | |
| Uptime: A Cloud Provider SimUptime: A Cloud Provider Sim | Around a year. We'll prioritise getting it right over hitting a date.read 12 Sep 2026 | about 12 months | 2 months | 16% | On the clock10 months left | |
| The Last FactoryThe Last Factory | I expect The Last Factory to be in Early Access for several months to around a year, depending on development progress and player feedback.read 9 Sep 2026 | about 12 months | 2 months | 14% | On the clock10 months left | |
| Industrial GarbageIndustrial Garbage | We expect Industrial Garbage to remain in Early Access for approximately six months. We feel this gives us enough time to develop the additional content we have planned while also responding to player feedback, without putting unnecessary pressure on ourselves to rush updates or overwork. This timeframe may change depending on the scope of new features and feedback we receive throughout Early Access.read 6 Sep 2026 | about 6 months | 4 weeks | 13% | On the clock5 months left | |
| SandustrySandustry | We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 6 Sep 2026 | about 12 months | 1 month | 9% | On the clock11 months left | |
| plexumplexum | We expect plexum to remain in Early Access for up to 12 months, depending on the pace of development and community feedback.read 6 Sep 2026 | 0–12 months | 1 month | 8% | On the clock11 months left | |
| Patisserie SimulatorPatisserie Simulator | We aim to launch the full version within a few months, depending on player feedback and development progress.read 6 Sep 2026 | 3–6 months | 2 weeks | 8% | On the clock6 months left | |
| 无限数字工厂无限数字工厂 | We currently expect the game to remain in Early Access for approximately 6 to 12 months. The exact duration may change depending on player feedback and the amount of balancing, optimization, and additional content required.read 6 Sep 2026 | 6–12 months | 4 weeks | 8% | On the clock11 months left | |
| Hell CleanersHell Cleaners | We expect to be in Early Access for around [6 to 12 months]. That could stretch depending on how much we take on based on feedback.read 8 Sep 2026 | 6–12 months | 3 weeks | 6% | On the clock11 months left | |
| MECH DISTRICTMECH DISTRICT | Early Access for approximately one to two months. This timeframe may change depending on player feedback, testing results, technical issues, and the amount of refinement required before full release.read 14 Sep 2026 | 1–2 months | 4 days | 6% | On the clock2 months left | |
| The ConglomerateThe Conglomerate | We anticipate remaining in Early Access for approximately 6 to 12 months. This timeline allows us to expand the content within the 'Studio' and 'Conglomerate' phases while refining the core loop based on player feedback.read 6 Sep 2026 | 6–12 months | 2 weeks | 4% | On the clock12 months left | |
| Arcaneering: Beyond AutomationArcaneering: Beyond Automation | We expect the Early Access period to last less than 1 year, with the exact duration depending on the amount of feedback we receive during Early Access.read 14 Sep 2026 | 0–12 months | 1 week | 2% | On the clock12 months left | |
| Code: TerraformCode: Terraform | I currently expect Code: Terraform to remain in Early Access for approximately one year. This is an estimate, and the timing may change depending on player feedback and the progress of development.read 13 Sep 2026 | about 12 months | 6 days | 2% | On the clock12 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.