Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,349 in Early Access · 4,707 promises read · 1,480 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2026Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3791,336433%2 months1,33897%58of 1,196 parsed
202557257200%14 months54896%220of 474 parsed
202429329300%2 years 1 month28397%173of 228 parsed
202315815800%3 years 2 months15196%96of 125 parsed
202211011000%4 years 2 months10595%65of 79 parsed
2021878700%5 years 2 months8193%54of 64 parsed
2020737300%6 years 2 months7299%43of 51 parsed
2019656500%7 years 3 months65100%38of 42 parsed
2018555500%8 years 3 months5396%40of 41 parsed
201711111100%9 years 4 months11099%74of 77 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Three Kingdoms:YiXL Studio · entered 23 Jun 2026Three Kingdoms:YiXL Studio · entered 23 Jun 2026We expect Early Access to last 3 to 6 months, with the exact timeline adjusted based on content completeness and player feedback. Our goal is to fully deliver the eight provinces' unique content, the complete hero roster, and the full awakening paths for custom heroes. Once the core content is live and properly balanced, we'll move into full release.read 16 Sep 20263–6 months3 months47%On the clock3 months left
Sixth ForceEdenSpiel · entered 23 Jun 2026Sixth ForceEdenSpiel · entered 23 Jun 2026Our current expectation is that Sixth Force will stay in Early Access for around 3 to 6 months. This may change depending on development progress, player feedback, testing, and the amount of additional content and polish needed before we feel the game is ready for a full release.read 16 Sep 20263–6 months3 months47%On the clock3 months left
CinderiaMyACG Studio · entered 30 Mar 2026CinderiaMyACG Studio · entered 30 Mar 2026Approximately 12 months. We move as fast as quality allows.read 16 Sep 2026about 12 months6 months47%On the clock6 months left
HYPHAERam Games · entered 31 Mar 2026HYPHAERam Games · entered 31 Mar 20261 yearread 12 Sep 2026about 12 months6 months46%On the clock6 months left
PortalbornTheHand · entered 24 Jun 2026PortalbornTheHand · entered 24 Jun 2026I currently expect Portalborn to remain in Early Access until approximately December 2026, although that timeline may change depending on community feedback and the pace of development. Before full release, my primary goals are to continue improving the new-player experience, expand quality-of-life features, refine combat and progression balance, add additional content and systems, and further improve the Portal Workshop and creator tools.read 16 Sep 20266 monthsuntil 31 Dec 20263 months46%On the clock3 months left
UNIT 42: Adrift in SpaceAwitaGames · entered 1 Apr 2026UNIT 42: Adrift in SpaceAwitaGames · entered 1 Apr 2026The game will be in Early Access for roughly 6 months, given its current state and the planned improvements. This may be extended to one year if the game requires it to reach a satisfactory level for me and players.read 12 Sep 20266–12 months6 months46%On the clock6 months left
DEPLETED[coke.] · entered 6 Apr 2026DEPLETED[coke.] · entered 6 Apr 2026We expect DEPLETED to remain in Early Access for roughly 6–12 months, depending on community feedback and development progress. Our goal is to expand the game’s content, improve balance, and polish the overall experience before a full release.read 15 Sep 20266–12 months5 months45%On the clock7 months left
NEODRIVEsevencrane · entered 27 Jun 2026NEODRIVEsevencrane · entered 27 Jun 2026Six months, based on my current pace of track creation and its rate of acceleration as my internal tooling improves. I will spend most of that time finishing the campaign level set. Any remaining time will be spent implementing community feature requests.read 15 Sep 2026about 6 months3 months45%On the clock3 months left
Morbid MetalUbisoft · entered 8 Apr 2026Morbid MetalUbisoft · entered 8 Apr 2026We already have a Year One roadmap, but we’re keeping the timeline flexible so we can integrate community feedback along the way.read 16 Sep 2026about 12 months5 months44%On the clock7 months left
Super Alloy CrushAlloy Mushroom · entered 8 Apr 2026Super Alloy CrushAlloy Mushroom · entered 8 Apr 2026Early Access is expected to last around 12 months, but this may change depending on development progress and community feedback. Our top priority is to make sure the game’s quality meets both player expectations and our own standards, so the timeline will remain flexible.read 7 Sep 2026about 12 months5 months44%On the clock7 months left
Snow Resort SimulatorVovel Games · entered 8 Apr 2026Snow Resort SimulatorVovel Games · entered 8 Apr 2026Approximately 6-12 months.read 14 Sep 20266–12 months5 months44%On the clock7 months left
Solar ExpanseGames Operators · entered 9 Apr 2026Solar ExpanseGames Operators · entered 9 Apr 2026We are planning to stay in Early Access for approximately a year, depending on the development.read 15 Sep 2026about 12 months5 months44%On the clock7 months left
Mad Television TycoonEggcode · entered 9 Apr 2026Mad Television TycoonEggcode · entered 9 Apr 2026It is planned to leave the game in Early Access for 6-12 months. That's enough time to improve the game with the help of the community.read 13 Sep 20266–12 months5 months44%On the clock7 months left
BatakThe Feature Creep · entered 9 Apr 2026BatakThe Feature Creep · entered 9 Apr 2026We plan to be in Early Access for up to one year.read 15 Sep 20260–12 months5 months44%On the clock7 months left
Gravity Assist: InitiativeMorozov Studios · entered 9 Apr 2026Gravity Assist: InitiativeMorozov Studios · entered 9 Apr 2026At the moment, I am looking at 1 year, but likely (and hopefully) much less.read 13 Sep 2026about 12 months5 months44%On the clock7 months left
Cafe Business ManagerCaos Interactive · entered 10 Apr 2026Cafe Business ManagerCaos Interactive · entered 10 Apr 2026We plan to keep Cafe Business Manager in Early Access for around 8–12 months. However, this may vary depending on community feedback and the amount of new content we add. Our focus is quality over speed — we’ll move to the full release only when we’re confident the experience feels complete and satisfying.read 14 Sep 20268–12 months5 months44%On the clock7 months left
Light the FireNonyx Games · entered 10 Apr 2026Light the FireNonyx Games · entered 10 Apr 2026I expect the game to remain in Early Access for approximately 9 to 12 months, depending on development progress and community feedback.read 6 Sep 20269–12 months5 months44%On the clock7 months left
Out of ActionDoku Games LTD · entered 22 Jan 2026Out of ActionDoku Games LTD · entered 22 Jan 2026Roughly 12–18 months. That may change depending on development progress and feedback.read 14 Sep 202612–18 months8 months43%On the clock10 months left
Captain HardcoreAntiZero Games · entered 22 Jan 2026Captain HardcoreAntiZero Games · entered 22 Jan 2026Approximately 12 - 18 months, depending on player feedback and how much content I decide to add.read 15 Sep 202612–18 months8 months43%On the clock10 months left
The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026We expect The Gold River Project to remain in Early Access for 12–18 months. Our focus is quality over speed; building each season, system, and biome to the standard players deserve. The game will leave Early Access when all planned seasons, storylines, and major gameplay systems are complete.read 15 Sep 202612–18 months8 months43%On the clock10 months left
Radar IdentifiedDeep Lore Solutions · entered 12 Apr 2026Radar IdentifiedDeep Lore Solutions · entered 12 Apr 2026We anticipate Early Access lasting approximately 9–12 months, though this may change depending on the scope of feedback and features we decide to pursue.read 16 Sep 20269–12 months5 months43%On the clock7 months left
Moves Of The Diamond HandCosmo D Studios · entered 13 Apr 2026Moves Of The Diamond HandCosmo D Studios · entered 13 Apr 2026We plan to have this in early access for nine to twelve months.read 11 Sep 20269–12 months5 months43%On the clock7 months left
OceaneersBarrel Smash Studios · entered 13 Apr 2026OceaneersBarrel Smash Studios · entered 13 Apr 2026We've entered Early Access highly polished and with a lot of content already. We expect it to be in Early Access for roughly one year, with some flexibility depending on how much we add based on your feedback.read 16 Sep 2026about 12 months5 months43%On the clock7 months left
Relic AbyssMameshiba Games · entered 13 Apr 2026Relic AbyssMameshiba Games · entered 13 Apr 20261 yearread 15 Sep 2026about 12 months5 months43%On the clock7 months left
ModernFireFireLineGames · entered 13 Apr 2026ModernFireFireLineGames · entered 13 Apr 2026The game will be available in Early Access for approximately one year — until the main stages of the project’s development are completed. During this period, active work is planned on fixing bugs and improving key mechanics, including unit balance, commander abilities, and more. We also plan to expand the selection of units and special abilities that may reflect the military potential of several countries. In addition, we are considering adding new maps with different atmospheres and designs to make battles more diverse. Possible options include maps with desert cities, open terrain, and densely built urban areas, which may create additional conditions for tactics and strategic decision-making.read 10 Sep 2026about 12 months5 months43%On the clock7 months left
Idle IktahGrounded Games · entered 14 Apr 2026Idle IktahGrounded Games · entered 14 Apr 2026I expect the game to be in Early Access for somewhere around 6-12 months.read 15 Sep 20266–12 months5 months43%On the clock7 months left
BurnoutCrApps · entered 1 Jul 2026BurnoutCrApps · entered 1 Jul 2026By the end of 2026, though I hope to finish much earlier. I’m putting my full dedication into this project!read 10 Sep 20266 monthsuntil 31 Dec 20263 months43%On the clock3 months left
Shards of the HeartKiki Cakes · entered 1 Jul 2026Shards of the HeartKiki Cakes · entered 1 Jul 2026I expect Shards of the Heart to remain in Early Access while additional chapters and features are completed. Development is ongoing, and the length of Early Access will depend on scope, testing, and feedback. My goal is to continue improving and expanding the game at a steady, sustainable pace, but I am aiming to have the majority of the game and story complete at the end of 2026.read 13 Sep 20266 monthsuntil 31 Dec 20263 months43%On the clock3 months left
Task Force AdmiralMicroProse Software · entered 27 Jan 2026Task Force AdmiralMicroProse Software · entered 27 Jan 2026The current plan for Task Force Admiral is to be in Early Access for 12 to 18 months.read 12 Sep 202612–18 months8 months42%On the clock10 months left
Don't Lose AggroOren Koren · entered 15 Apr 2026Don't Lose AggroOren Koren · entered 15 Apr 2026I'm targeting 12 months. That's enough time to add the content, companions and systems that will make the tanking experience feel complete and respect players time.read 15 Sep 2026about 12 months5 months42%On the clock7 months left
Whisper of the SwallowsBlown Leaves · entered 29 Jan 2026Whisper of the SwallowsBlown Leaves · entered 29 Jan 2026About 18 months.read 15 Sep 2026about 18 months8 months42%On the clock10 months left
Express Car Wash SimulatorYekta Ozcan · entered 16 Apr 2026Express Car Wash SimulatorYekta Ozcan · entered 16 Apr 2026We anticipate the Early Access period to last approximately 12 months. This timeframe allows us to implement planned features, polish existing content, and ensure a stable and enjoyable full release.read 13 Sep 2026about 12 months5 months42%On the clock7 months left
Fathom's EndLonely Anchor · entered 16 Apr 2026Fathom's EndLonely Anchor · entered 16 Apr 2026Approximately 6 months to 1 yearread 13 Sep 20266–12 months5 months42%On the clock7 months left
粒子战争 Particle Warsjizai · entered 16 Apr 2026粒子战争 Particle Warsjizai · entered 16 Apr 2026We plan to remain in Early Access for 6 to 12 months. The exact duration depends on the following factors: The scale and complexity of community feedback The development progress of new game modes We will regularly update the community on our progress through update logs, and provide a more accurate release date announcement 3 months before the full versionread 10 Sep 20266–12 months5 months42%On the clock7 months left
RollrageDelusional 3d · entered 16 Apr 2026RollrageDelusional 3d · entered 16 Apr 20268 to 12 months.read 10 Sep 20268–12 months5 months42%On the clock7 months left
Super Golden Odyssey: 3D Platformer WorldHard Shark Games · entered 30 Jan 2026Super Golden Odyssey: 3D Platformer WorldHard Shark Games · entered 30 Jan 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months8 months42%On the clock10 months left
CloudDwellersXinzhi · entered 17 Apr 2026CloudDwellersXinzhi · entered 17 Apr 2026The length of our Early Access period will ultimately depend on the feedback we receive from players — your input will help shape how the game evolves. That said, based on our current roadmap, we expect Cloud Dwellers to remain in Early Access for about a year, with the full release planned for mid-2027. We’re fully committed to making sure the game is worth your time and support. Our goal is to keep delivering meaningful updates and genuine enjoyment throughout the development process and beyond.read 8 Sep 2026about 12 months5 months42%On the clock7 months left
Unhallowed SurvivorsShoninyasTube · entered 4 Sep 2026Unhallowed SurvivorsShoninyasTube · entered 4 Sep 2026We currently expect Unhallowed Survivors to remain in Early Access for approximately 1 month. This timeframe may change depending on player feedback, balancing needs and the development of the remaining stages, heroes and systems.read 6 Sep 2026about 1 month2 weeks42%On the clockDue this month
EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026We expect EONIA REVELATIONS to remain in Early Access for roughly twelve to fifteen months. Updates will arrive almost daily to keep the world growing, breathing, and steadily moving forward.read 9 Sep 202612–15 months6 months42%On the clock9 months left
Mandate of Galactic EmpiresOddbit · entered 3 Jul 2026Mandate of Galactic EmpiresOddbit · entered 3 Jul 2026I'm estimating somewhere around four to six months, though the exact length depends on what comes out of player feedback. The core game should reach a complete state within the first few months. The remaining time is for the additional content and polish I have planned, and for figuring out which of those are worth building based on what players actually engage with once they're in the game. If things come together sooner, I'd rather leave Early Access early than stretch it out to fill the window.read 13 Sep 20264–6 months2 months41%On the clock4 months left
Weed Shop 4: HighlandWeed Games · entered 20 Apr 2026Weed Shop 4: HighlandWeed Games · entered 20 Apr 2026We expect the game to remain in Early Access for around 6–12 months, depending on development progress and community feedback.read 16 Sep 20266–12 months5 months41%On the clock7 months left
Kiss of Sin: Rewinding FlameL7team · entered 20 Apr 2026Kiss of Sin: Rewinding FlameL7team · entered 20 Apr 2026We expect to leave Early Access and reach full release within a year. We plan to release regular updates during development. Our team has already successfully taken two projects through Early Access to a full release stateread 14 Sep 20260–12 months5 months41%On the clock7 months left
Space Drilling StationAbiding Bridge · entered 20 Apr 2026Space Drilling StationAbiding Bridge · entered 20 Apr 2026Space Drilling Station will be available in Early Access for about a year. The schedule may evolve based on your feedback and the direction taken during development.read 15 Sep 2026about 12 months5 months41%On the clock7 months left
MusicHellSindruid · entered 3 Mar 2026MusicHellSindruid · entered 3 Mar 202612-16 months should be enough time to finish the features for full release.read 15 Sep 202612–16 months6 months41%On the clock10 months left
Masters of Albion22cans · entered 22 Apr 2026Masters of Albion22cans · entered 22 Apr 2026We currently expect Masters of Albion to remain in Early Access for around 12 months. However, development will continue based on player feedback and the needs of the game, so the timeline may shift as we refine and expand the experience. We’ll keep you all updated on plans via our Discord and Steam page.read 15 Sep 2026about 12 months5 months40%On the clock7 months left
AifuAifuStudio · entered 5 Jul 2026AifuAifuStudio · entered 5 Jul 2026We estimate that Aifu will be in Early Access for approximately 3 to 6 months. This timeframe will depend directly on the feedback we receive from the community and how long it takes us to implement and polish the new features, customization tools, and content expansions that we choose to prioritize together before the official full release.read 15 Sep 20263–6 months2 months40%On the clock4 months left
Cyber PlinkoPatrik · entered 11 Aug 2026Cyber PlinkoPatrik · entered 11 Aug 20263 months at mostread 6 Sep 20260–3 months1 month40%On the clock2 months left
SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026SimplePlanes 2Jundroo, LLC · entered 23 Apr 2026We plan for the game to be in Early Access for approximately one year.read 14 Sep 2026about 12 months5 months40%On the clock7 months left
SUPROTYVSM_SALT · entered 23 Apr 2026SUPROTYVSM_SALT · entered 23 Apr 2026We plan for the game to remain in Early Access for approximately 6–12 months, depending on development progress and community feedback.read 15 Sep 20266–12 months5 months40%On the clock7 months left
The Last Night:Zombie AttackJamieGames · entered 9 Feb 2026The Last Night:Zombie AttackJamieGames · entered 9 Feb 2026I currently expect the game to remain in Early Access for roughly 12–18 months. This estimate is based on the scope of the project and the time needed to refine systems, address feedback, and improve overall stability. This timeframe may change as development continues, but it reflects the current development plan.read 16 Sep 202612–18 months7 months40%On the clock11 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.