How long did they say Early Access would take, and how long has it been? · 3,347 in Early Access · 4,704 promises read · 1,479 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,379 | 1,336 | 433% | 2 months | 1,33897% | 58of 1,196 parsed | — |
| 2025 | 570 | 570 | 00% | 14 months | 54696% | 220of 473 parsed | — |
| 2024 | 293 | 293 | 00% | 2 years 1 month | 28397% | 173of 228 parsed | — |
| 2023 | 158 | 158 | 00% | 3 years 2 months | 15196% | 96of 125 parsed | — |
| 2022 | 110 | 110 | 00% | 4 years 2 months | 10595% | 65of 79 parsed | — |
| 2021 | 87 | 87 | 00% | 5 years 2 months | 8193% | 54of 64 parsed | — |
| 2020 | 73 | 73 | 00% | 6 years 2 months | 7299% | 43of 51 parsed | — |
| 2019 | 65 | 65 | 00% | 7 years 3 months | 65100% | 38of 42 parsed | — |
| 2018 | 55 | 55 | 00% | 8 years 3 months | 5396% | 40of 41 parsed | — |
| 2017 | 111 | 111 | 00% | 9 years 4 months | 11099% | 74of 77 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| MineMogulMineMogul | About 6 to 18 months.read 15 Sep 2026 | 6–18 months | 9 months | 52% | On the clock9 months left | |
| YondelYondel | We currently expect Early Access to last around 12–18 months, depending on development progress and community feedback.read 8 Sep 2026 | 12–18 months | 9 months | 52% | On the clock9 months left | |
| Andromeda SixAndromeda Six | We plan to finish the game within the next 24 months, however, it will remain in Early Access until we are satisfied that it is ready for release.read 12 Sep 2026 | about 2 years | 12 months | 52% | On the clock12 months left | |
| Master of LunaMaster of Luna | Up to two years.read 12 Sep 2026 | 0–24 months | 12 months | 51% | On the clock12 months left | |
| Cross The WorldCross The World | While we do not have a fixed date on v1.0 Release, we do not plan to delay it more than end of 2027.read 16 Sep 2026 | 2 years 7 monthsuntil 31 Dec 2027 | 15 months | 50% | On the clock16 months left | |
| Goblin CleanupGoblin Cleanup | We plan to finish the game within the next 24 months. With that in mind, it will remain in Early Access until we are satisfied. It depends on the community's reaction and how we feel about the game’s progressread 15 Sep 2026 | about 2 years | 12 months | 50% | On the clock12 months left | |
| Drive Beyond HorizonsDrive Beyond Horizons | We currently expect Drive Beyond Horizons to remain in Early Access for approximately 2 to 3 years. This timeframe will allow us to add the major planned features, expand the game’s content, improve performance, and refine the overall experience based on community feedback. As with any active development project, this timeline may evolve depending on the needs of the game, player feedback, and new opportunities that arise during development.read 15 Sep 2026 | 24–36 months | 18 months | 49% | On the clock18 months left | |
| Prometheus WeptPrometheus Wept | Early access will likely last until at least late 2027. My plan is to work consistently and for as long as is needed, rather than rushing to release sometime sub-par on a given date. I plan to make 4-6 major releases during early access with follow-up updates to address balance and stability.read 15 Sep 2026 | 2 years 7 monthsuntil 31 Dec 2027 | 15 months | 49% | On the clock16 months left | |
| MacabreMacabre | We currently expect to remain in Early Access for up to two years. This gives us room to expand content and refine systems while continuing to improve the foundation with real player input. The timeline may change depending on progress and feedback, but our focus will remain on delivering a strong, replayable experience throughout.read 12 Sep 2026 | 0–24 months | 12 months | 49% | On the clock12 months left | |
| Ascend From Nine MountainsAscend From Nine Mountains | Until the ninth realm is complete, and the game can be played from start to end. We roughly estimate this will take two years at current development pace.read 16 Sep 2026 | about 2 years | 11 months | 48% | On the clock13 months left | |
| Werner Waffenwerke: Arms TycoonWerner Waffenwerke: Arms Tycoon | I currently plan to continue developing Werner Waffenwerke: Arms Tycoon in Early Access for approximately one to two years. However, this timeframe is not a fixed commitment. As a solo developer, I want to take the time necessary to meaningfully improve existing systems and implement new content at a level of quality I am satisfied with.read 14 Sep 2026 | 12–24 months | 11 months | 47% | On the clock13 months left | |
| Legacy's AllureLegacy's Allure | Since we have a very small development team, it is difficult to predict an exact length. Our hope would be no more than two years, however.read 9 Sep 2026 | 0–24 months | 11 months | 46% | On the clock13 months left | |
| ERA ONEERA ONE | Era One will remain in Early Access until the first quarter of 2027.read 16 Sep 2026 | 2 years 5 monthsuntil 31 Dec 2027 | 13 months | 46% | On the clock16 months left | |
| Faire TradeFaire Trade | We anticipate the game will be in Early Access for approximately 1.5 to 2 years. However, our priority is to ensure the game reaches the level of quality and depth we envision, so this timeline may adjust based on development progress and community feedback.read 15 Sep 2026 | 18–24 months | 11 months | 46% | On the clock13 months left | |
| Species: UnknownSpecies: Unknown | Our goal is about 2 years of Early Access before reaching version 1.0. The exact timing will depend on feedback from the community and how much content we’re able to add along the way.read 16 Sep 2026 | about 2 years | 11 months | 45% | On the clock13 months left | |
| Bside: Desktop MateBside: Desktop Mate | We expect Bside to remain in Early Access for roughly 18 to 24 months. Our goal during this period is to keep refining the foundation and expanding the world step by step. Bside is designed as an evolving world that grows with its community, so development will continue beyond the initial Early Access phase. While we can’t predict an exact end point, we’ll keep sharing updates, adding new experiences, and working closely with players as the world of Biibits continues to take shape.read 7 Sep 2026 | 18–24 months | 11 months | 44% | On the clock13 months left | |
| SaveSync: Co-op Save Sharing Made EasySaveSync: Co-op Save Sharing Made Easy | We anticipate SaveSync will leave Early Access around Q4 2027, once we’ve expanded support to a broad range of co-op titles, refined performance, and incorporated community feedback.read 16 Sep 2026 | 2 years 3 monthsuntil 31 Dec 2027 | 12 months | 44% | On the clock15 months left | |
| Critter Chaos TDCritter Chaos TD | We intend for Critter Chaos TD to be in Early Access for approximately 1-2 years, although if we have feedback about any significant changes or additions to the game, then we would be happy to extend this timeline in order to fulfil this requirement.read 14 Sep 2026 | 12–24 months | 11 months | 44% | On the clock13 months left | |
| The Time GameThe Time Game | A year or 2read 15 Sep 2026 | 12–24 months | 10 months | 43% | On the clock14 months left | |
| Into EvilInto Evil | There is a lot of content planned! I am a solo dev, and while I've tried to plan this game out efficiently it'll take me a while to work through it all. My best guess is that Into Evil will be in Early Access for ~2 years. As such, while I'd love for you to play Into Evil as soon as possible, please only buy the Early Access version if you like the look of what's there currently. :)read 13 Sep 2026 | about 2 years | 10 months | 43% | On the clock14 months left | |
| Netoria Tactics 2Netoria Tactics 2 | We currently predict to remain in Early Access for approximately two years.read 13 Sep 2026 | about 2 years | 10 months | 43% | On the clock14 months left | |
| Gamma BurstGamma Burst | I estimate this game will be in early access for approximately 2 years due to the amount of features needed to be added, along with my country's 1 year long mandatory military service which I will soon.. serve, in which updates will inevitably slow down a bit.read 11 Sep 2026 | 12–24 months | 10 months | 42% | On the clock14 months left | |
| Innkeeper VRInnkeeper VR | Our best estimate is 18-24 months, but we’ll stay in Early Access until the core vision feels complete.read 15 Sep 2026 | 18–24 months | 10 months | 42% | On the clock14 months left | |
| Ballest of Them AllBallest of Them All | We currently expect Ballest to remain in Early Access until 2027, but the schedule may change as the game develops with player feedback. We want to make sure the game is bug free, performant, and provides players with the tools to create, find, and share all the content they imagine, forever.read 15 Sep 2026 | 2 years 2 monthsuntil 31 Dec 2027 | 11 months | 42% | On the clock15 months left | |
| SanguineSanguine | The plan is to leave Early Access in Q4 2027, when the full version launches.read 9 Sep 2026 | 2 years 2 monthsuntil 31 Dec 2027 | 11 months | 41% | On the clock15 months left | |
| CURE - A Hospital SimulatorCURE - A Hospital Simulator | 12-24 Monthsread 15 Sep 2026 | 12–24 months | 10 months | 41% | On the clock14 months left | |
| Loverse 🔞[ADULT NSFW]Loverse 🔞[ADULT NSFW] | We are currently hoping to complete the game by sometime in 2027.read 16 Sep 2026 | 2 years 2 monthsuntil 31 Dec 2027 | 11 months | 41% | On the clock15 months left | |
| DuckoleonDuckoleon | About 1 to 2 years.read 13 Sep 2026 | 12–24 months | 10 months | 41% | On the clock14 months left | |
| Cowboy Life SimulatorCowboy Life Simulator | We plan to stay in Early Access for approximately 12–24 months. This timeframe allows us to complete the full story arc, expand the map, and implement the community-driven roadmap. If the game receives strong support and feedback, we may transition to 1.0 even sooner — but our focus is on quality, not speed.read 15 Sep 2026 | 12–24 months | 10 months | 40% | On the clock14 months left | |
| AfallonAfallon | While the nature of game development holds some inherent uncertainty regarding timelines, i anticipate that "Afallon" will be in Early Access for approximately between one and two years.read 11 Sep 2026 | 12–24 months | 10 months | 40% | On the clock14 months left | |
| The Riese ProjectThe Riese Project | The Riese Project will be in Early Access for approximately 18–24 months. This time frame may change depending on the results of testing and the feedback from the community. Each update will bring new locations, chapters, and deeper narrative elements, and we want to ensure that the game evolves naturally, based on the community’s feedback.read 7 Sep 2026 | 18–24 months | 10 months | 40% | On the clock14 months left | |
| Cleared HotCleared Hot | The current plan is to release Chapter 2 (a major content update) in Fall 2026 and leave Early Access in 2027. Should that change based on feedback and things beyond our control we will update you through Steam blogs.read 16 Sep 2026 | 2 years 1 monthuntil 31 Dec 2027 | 10 months | 40% | On the clock15 months left | |
| Following SeasFollowing Seas | The aim is to have the game feature complete before the end of 2027, but this is subject to change, particularly if additional features are brought on board during development.read 15 Sep 2026 | 2 years 1 monthuntil 31 Dec 2027 | 10 months | 39% | On the clock15 months left | |
| Super Power RacingSuper Power Racing | I hope to have Super Power Racing out of early access by 2027read 9 Sep 2026 | 2 years 1 monthuntil 31 Dec 2027 | 10 months | 38% | On the clock15 months left | |
| SpaceSimSpaceSim | Given the current rate of development, I expect approximately 2 years of Early Access.read 14 Sep 2026 | about 2 years | 9 months | 38% | On the clock15 months left | |
| Conquest DarkConquest Dark | We believe this game will be in Early Access until 2028.read 5 Sep 2026 | 3 years 8 monthsuntil 31 Dec 2028 | 17 months | 38% | On the clock2 years 3 months left | |
| Dave's Wrecking Yard 3DDave's Wrecking Yard 3D | Development of this game may take some time so I believe 2 years will be the maximum.read 13 Sep 2026 | about 2 years | 9 months | 37% | On the clock15 months left | |
| Achilles-Sword-llAchilles-Sword-ll | For as long as it takes! Our current estimate is that the game will be ready to leave early access at the end of 2027, but we want to take as much time as we need to ensure that people have a complete and satisfying experience and always want to come back with their friends.read 15 Sep 2026 | 2 years 1 monthuntil 31 Dec 2027 | 9 months | 37% | On the clock16 months left | |
| Codename MedusaCodename Medusa | One-Two Years depending on how extensive features are that players demand that we add to the game.read 11 Sep 2026 | 12–24 months | 9 months | 36% | On the clock15 months left | |
| Second OdiumSecond Odium | As the developer, I plan on bringing this game out of Early Access sometime around the approximate Summer Season of 2027 between July and September.read 16 Sep 2026 | 2 yearsuntil 31 Dec 2027 | 9 months | 36% | On the clock15 months left | |
| SHADOWBOX: Mausoleum of Natural HistorySHADOWBOX: Mausoleum of Natural History | We anticipate beta testing of SHADOWBOX will take place over the course of around 5 years.read 8 Sep 2026 | about 5 years | 20 months | 34% | On the clock3 years 4 months left | |
| Nick's Saturday Morning Games (NSMG)Nick's Saturday Morning Games (NSMG) | I'm currently planning on 3 years, but that is a very loose estimate.read 13 Sep 2026 | about 3 years | 11 months | 29% | On the clock2 years 1 month left | |
| Nexus WarsNexus Wars | Approximately 5 years. This timeline allows us to refine mechanics, expand the galaxy’s lore, and perfect the experience with player input, ensuring a polished, immersive sci-fi odyssey by the end. Implement all of the next stages of game development, and putting it all together as one of a kind game experience.read 10 Sep 2026 | about 5 years | 17 months | 29% | On the clock3 years 7 months left | |
| The JunkyardThe Junkyard | We expect The Junkyard to remain in Early Access for approximately two to five years, starting from the release of this version. We plan to end Early Access with the release of the fifth Chapter. At this time, we expect this to happen around 2030, although this timeline may change depending on the game’s development.read 16 Sep 2026 | 24–60 months | 17 months | 28% | On the clock3 years 7 months left | |
| Caravanners: Co-op Open World CampingCaravanners: Co-op Open World Camping | There is no fixed release date for the full version of the game. We plan to reach the full release through gradual updates based on player feedback and requests. Therefore, we currently estimate that the full version will be released sometime between 2027 and 2028.read 14 Sep 2026 | 3 years 2 monthsuntil 31 Dec 2028 | 11 months | 28% | On the clock2 years 3 months left | |
| IT Specialist SimulatorIT Specialist Simulator | We plan for the game to reach full release after about 2–3 years of Early Access.the store says it leaves Early Access on 10 Feb 2028 | 24–36 months | 10 months | 27% | On the clock2 years 2 months left | |
| Mk50TWL Vehicle Battler Custom SliderMk50TWL Vehicle Battler Custom Slider | 0-3 years.read 15 Sep 2026 | 0–36 months | 9 months | 24% | On the clock2 years 3 months left | |
| 愚人船 NARRENSCHIFF愚人船 NARRENSCHIFF | Around 4 years.read 16 Sep 2026 | about 4 years | 11 months | 22% | On the clock3 years 1 month left | |
| PLAYNESE: Master JapanesePLAYNESE: Master Japanese | Version 1.0 is planned for release by the end of 2030 December, but that’s just the beginning. PLAYNESE will keep growing into a massive world aiming to cover all Japanese!read 15 Sep 2026 | 5 years 5 monthsuntil 31 Dec 2030 | 14 months | 21% | On the clock4 years 3 months left | |
| BitCraft OnlineBitCraft Online | We honestly don’t know when BitCraft Online will be ready to leave Early Access. We have large ambitions for the full release and it could take us several years to get there. That said, we don’t believe there is a need to rush leaving early access and would only consider leaving early access when both us and the community feel that BitCraft will be a great full release.read 15 Sep 2026 | 36–72 months | 15 months | 21% | On the clock4 years 9 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.