Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,287 in Early Access · 4,594 promises read · 1,442 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2026Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3631,325383%2 months1,32197%58of 1,183 parsed
202556456400%14 months54096%216of 467 parsed
202428928900%2 years 1 month27896%170of 224 parsed
202315615600%3 years 2 months14895%94of 123 parsed
202210810800%4 years 2 months10395%65of 78 parsed
2021868600%5 years 2 months7992%52of 62 parsed
2020707000%6 years 2 months6999%40of 48 parsed
2019626200%7 years 3 months62100%35of 39 parsed
2018545400%8 years 3 months5296%39of 40 parsed
201710010000%9 years 4 months9999%64of 67 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
DYSPLACED10tons Ltd · entered 5 Mar 2026DYSPLACED10tons Ltd · entered 5 Mar 2026We estimate the early-access period lasts between 9-12 months starting in March 2026.read 15 Sep 20269–12 months6 months53%On the clock6 months left
KromlechPerun Creative · entered 5 Mar 2026KromlechPerun Creative · entered 5 Mar 2026The game will stay in Early Access until all the content and features are implemented. We are hoping to be in Early Access for approximately 12 months.read 16 Sep 2026about 12 months6 months53%On the clock6 months left
Five FeetFernando Soledad (Menexeno) · entered 5 Mar 2026Five FeetFernando Soledad (Menexeno) · entered 5 Mar 20266-12 months, depending on community feedback and development progress. I'll keep players updated on the roadmap through regular dev updates.read 11 Sep 20266–12 months6 months53%On the clock6 months left
Parking Garage SimulatorRed Axe Games · entered 6 Mar 2026Parking Garage SimulatorRed Axe Games · entered 6 Mar 2026We plan to keep the game in Early Access for approximately six to twelve months, depending on the feedback we receive and the scope of additional features we decide to implement.read 14 Sep 20266–12 months6 months53%On the clock6 months left
S.A.M. - Stasis Asset ManagementMagnumOpus Inc. · entered 30 Jul 2026S.A.M. - Stasis Asset ManagementMagnumOpus Inc. · entered 30 Jul 2026We're planning on under roughly 1-3 months. That said, this timeframe may be adjusted depending on community feedback and how stabilization progresses.read 13 Sep 20261–3 months2 months53%On the clock1 month left
AsteranovaAM Factory · entered 30 Jul 2026AsteranovaAM Factory · entered 30 Jul 2026We currently expect ASTERANOVA to remain in Early Access for approximately 1–3 months. The game is fully playable from start to finish. During Early Access, we will focus primarily on balancing gameplay, adjusting difficulty, and addressing player feedback before the full release. If no major issues are found, we plan to transition to the full release after these final refinements.read 16 Sep 20261–3 months2 months53%On the clock1 month left
Hive BlightOptizOnion · entered 9 Mar 2026Hive BlightOptizOnion · entered 9 Mar 2026Less than a year.read 10 Sep 20260–12 months6 months52%On the clock6 months left
Saw RushKBINDIE · entered 29 Jun 2026Saw RushKBINDIE · entered 29 Jun 2026We anticipate the game will be in Early Access for approximately 2 to 5 months. This timeframe may shift based on community feedback, the speed of content implementation, and the complexity of the new features requested by our players.read 15 Sep 20262–5 months3 months52%On the clock2 months left
Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026We are currently planning on staying in Early Access for about a year. However, development will continue as long as it’s needed to deliver the experience we and the community envision.read 16 Sep 2026about 12 months6 months52%On the clock6 months left
Computer RevolutionFirst Principles Education · entered 15 Jul 2026Computer RevolutionFirst Principles Education · entered 15 Jul 2026It is expected that the full version will be ready for release October 2026, containing all intended content and exercises. However, it's certainly possible that development will take longer. Development may be extended to implement features that are suggested by the users.read 12 Sep 20264 monthsuntil 31 Oct 20262 months52%On the clock2 months left
AetherdrifterSkyAnvil · entered 31 Jul 2026AetherdrifterSkyAnvil · entered 31 Jul 2026We currently expect Early Access to last roughly one to three months. That said, we would rather ship the right update than a fast one - if the game needs more time to reach the bar we want, we plan to take it.read 10 Sep 20261–3 months2 months52%On the clock1 month left
DichrowarMeleeSeraph Games · entered 11 Mar 2026DichrowarMeleeSeraph Games · entered 11 Mar 2026We expect the Early Access period to last for approximately one year, with plans to conclude it before 2027.read 16 Sep 2026about 12 months6 months52%On the clock6 months left
Reaper ActualDistinct Possibility Studios, Inc. · entered 29 May 2026Reaper ActualDistinct Possibility Studios, Inc. · entered 29 May 2026We are hoping to be feature complete in 2026.read 15 Sep 20267 monthsuntil 31 Dec 20264 months52%On the clock3 months left
Solasta IITactical Adventures · entered 12 Mar 2026Solasta IITactical Adventures · entered 12 Mar 2026We intend to stay in Early Access for about a year to adjust and polish the content of Solasta II for the 1.0 release - although the exact duration will depend on the amount of community requests we intend to tackle!read 16 Sep 2026about 12 months6 months52%On the clock6 months left
What'SubKhaos Games · entered 14 May 2026What'SubKhaos Games · entered 14 May 2026We're planning to release the full game before the end of this year. We have a roadmap in the works with further details!read 16 Sep 20268 monthsuntil 31 Dec 20264 months51%On the clock4 months left
OrbitaElJoka · entered 13 Mar 2026OrbitaElJoka · entered 13 Mar 2026We expect Orbita to remain in Early Access for around 6 to 12 months, depending on development progress and community feedback. The goal is not to rush to a “finished” state, but to iterate and expand the game’s systems until they feel complete and satisfying.read 12 Sep 20266–12 months6 months51%On the clock6 months left
ConsoleMeTheHydraFlash · entered 14 Mar 2026ConsoleMeTheHydraFlash · entered 14 Mar 2026We expect ConsoleMe to remain in Early Access for at most 12 months. This timeframe gives us room to expand systems, improve usability and presentation, and iterate on balance based on player feedback, without rushing major design decisions.read 14 Sep 20260–12 months6 months51%On the clock6 months left
Bow-wow BattleM.Katsu · entered 1 May 2026Bow-wow BattleM.Katsu · entered 1 May 2026Approximately 6-9 months. We plan to transition to full release once we feel the game has enough content and features based on player feedback.read 13 Sep 20266–9 months5 months51%On the clock4 months left
Idle XanxiaCezae · entered 1 May 2026Idle XanxiaCezae · entered 1 May 2026We expect Idle Xanxia to remain in Early Access for several months. The focus during this period will be: - improving early and mid-game experience - expanding content beyond the current planes - refining systems such as Dao, Aspects, and long-term progression The timeline may evolve based on player feedback and development progress.read 15 Sep 20263–9 months5 months51%On the clock4 months left
ARB: Alien Races BattleRaphael Tremblay · entered 1 Jun 2026ARB: Alien Races BattleRaphael Tremblay · entered 1 Jun 2026The current plan is to leave Early Access sometime in 2026. The biggest variable isn’t building new features—it’s multiplayer testing. If the community grows and players keep finding bugs, balancing issues, and edge cases, I’ll be able to polish the game much faster. The goal isn’t to rush out of Early Access. The goal is to leave only when multiplayer feels rock solid.read 13 Sep 20267 monthsuntil 31 Dec 20264 months50%On the clock3 months left
PrimarchDale Turner · entered 17 Mar 2026PrimarchDale Turner · entered 17 Mar 2026The goal is 1 year or less. This game's predecessor spent 10 months in Early Access, so I believe this is a realistic goal.read 16 Sep 202610–12 months6 months50%On the clock6 months left
Hotel Manager SimulatorBlack Sea Studios · entered 18 Mar 2026Hotel Manager SimulatorBlack Sea Studios · entered 18 Mar 2026We plan to release the complete game within 12 months of the release date of early access, giving us enough time to develop it fully with all of our planned features.read 12 Sep 20260–12 months6 months50%On the clock6 months left
Camelot UnchainedUnchained Entertainment · entered 2 Jun 2026Camelot UnchainedUnchained Entertainment · entered 2 Jun 2026We intend for Camelot Unchained to remain in Early Access until we are at a point that the game reaches our standard for a fully complete user experience. At this time, we are targeting December 2026 to leave Early Access. We are working to achieve this goal every single day, and your participation in Early Access will play a huge part in us getting there!read 11 Sep 20267 monthsuntil 31 Dec 20263 months50%On the clock4 months left
Pirates: Rogue's FortuneNINPO Game Studio · entered 4 Mar 2026Pirates: Rogue's FortuneNINPO Game Studio · entered 4 Mar 2026Our goal is to release the full version roughly by early 2027, once we’ve ensured a polished and satisfying experience for our players.read 12 Sep 202613 monthsuntil 31 Mar 20276 months50%On the clock7 months left
YOU ARE THE MONSTERJoshua Hughes · entered 18 Jun 2026YOU ARE THE MONSTERJoshua Hughes · entered 18 Jun 2026Approximately 6 monthsread 15 Sep 2026about 6 months3 months49%On the clock3 months left
GomboFDG Entertainment · entered 3 Jun 2026GomboFDG Entertainment · entered 3 Jun 2026We're planning for Gombo to be in Early Access for roughly 6 to 7 months, with our current target for a 1.0 release toward the end of the year. That timeline could shift depending on player feedback and how much we want to expand or refine along the way. We'd rather take a little longer and get it right than rush out of Early Access.read 15 Sep 20266–7 months3 months49%On the clock4 months left
Pound for PoundPound for Pound Games · entered 20 Mar 2026Pound for PoundPound for Pound Games · entered 20 Mar 2026Pound for Pound is planned to remain in Early Access while core systems are expanded, refined, and balanced with community feedback. We anticipate 6-12 months of Early Access.read 13 Sep 20266–12 months6 months49%On the clock6 months left
RosalieArticho Games · entered 21 Mar 2026RosalieArticho Games · entered 21 Mar 2026We expect Early Access to last about 6 to 12 months, depending on player feedback and any exciting new ideas that emerge during development.read 15 Sep 20266–12 months6 months49%On the clock6 months left
Thor - God of ThunderPixel Games · entered 21 Mar 2026Thor - God of ThunderPixel Games · entered 21 Mar 2026We expect the game to remain in Early Access for approximately 9–12 months. This timeline allows us to expand enemy variety, polish combat systems, add additional armor sets and customization options, and complete the full ascent campaign to the Frost King summit.read 8 Sep 20269–12 months6 months49%On the clock6 months left
Fish & HikeFrozen Way · entered 4 Jun 2026Fish & HikeFrozen Way · entered 4 Jun 2026We plan to develop the game in Early Access for several months, with the goal of releasing the finished game later in 2026.the store says it leaves Early Access on 14 Oct 20267 monthsuntil 31 Dec 20263 months49%On the clock4 months left
Femboy Survival2DNiem · entered 19 Jun 2026Femboy Survival2DNiem · entered 19 Jun 2026I expect Femboy Survival to remain in Early Access for approximately six months. During this time, I plan to focus on adding key features such as the town with NPC interactions, new enemy stages, and additional gameplay systems. Feedback from the community will help guide the development process to ensure a polished full release.read 15 Sep 2026about 6 months3 months49%On the clock3 months left
Z-IslandGaming Tales Studio · entered 19 Jun 2026Z-IslandGaming Tales Studio · entered 19 Jun 2026We therefore expect to complete the game by the end of 2026.read 8 Sep 20266 monthsuntil 31 Dec 20263 months49%On the clock3 months left
Defi's DevotionMythberry Studio · entered 19 Jun 2026Defi's DevotionMythberry Studio · entered 19 Jun 2026My goal is to keep Early Access to no more than six months.read 12 Sep 20260–6 months3 months49%On the clock3 months left
HeroIncNue Games · entered 18 Aug 2026HeroIncNue Games · entered 18 Aug 2026We currently expect HeroInc to remain in Early Access for around 2 months. This timeline may change depending on community feedback and the scope of new features and content added during development.read 11 Sep 2026about 2 months4 weeks48%On the clock1 month left
Political Survival - Head of Stateplausegame7 · entered 18 Aug 2026Political Survival - Head of Stateplausegame7 · entered 18 Aug 2026We expect Political Survival to remain in Early Access for approximately 1 to 2 months, depending on community feedback and planned feature development.read 6 Sep 20261–2 months4 weeks48%On the clock1 month left
OMVROSMuralink · entered 25 Mar 2026OMVROSMuralink · entered 25 Mar 2026It is expected to last for 6 to 12 months, depending on the development progress of subsequent chapters and community feedback.read 14 Sep 20266–12 months6 months48%On the clock6 months left
Blik BallSoftware - made4you · entered 21 Jun 2026Blik BallSoftware - made4you · entered 21 Jun 2026It is difficult to set an exact date; the players' desired suggestions and criticisms should be taken into account, and Blik Ball should run as flawlessly as possible. The plan is for 6 months.read 6 Sep 2026about 6 months3 months48%On the clock3 months left
Nova RomaHooded Horse · entered 26 Mar 2026Nova RomaHooded Horse · entered 26 Mar 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 15 Sep 2026about 12 months6 months48%On the clock6 months left
Lilith WaifuBoom 18 · entered 4 Aug 2026Lilith WaifuBoom 18 · entered 4 Aug 2026We currently expect Lilith Waifu to remain in Early Access for around 1 to 3 months. This period is intended to give us enough time to collect feedback on the existing 10 puzzle levels, develop the remaining planned levels, and adjust the level order and difficulty curve before the full release.read 15 Sep 20261–3 months1 month48%On the clock2 months left
Desert WaifuBoom 18 · entered 4 Aug 2026Desert WaifuBoom 18 · entered 4 Aug 2026We currently expect Desert Waifu to remain in Early Access for around 1 to 3 months. This period is intended to give us enough time to collect feedback on the existing 10 puzzle levels, develop the remaining planned levels, and adjust the level order and difficulty curve before the full release.read 15 Sep 20261–3 months1 month48%On the clock2 months left
Raisin Word-ConnectRaisinRiot · entered 27 Mar 2026Raisin Word-ConnectRaisinRiot · entered 27 Mar 2026We plan to be in Early Access for approximately 6 to 12 months. This timeline allows us to polish the existing features and implement the most requested game modes from our community.read 13 Sep 20266–12 months6 months47%On the clock6 months left
Dino SlugGrafgurke · entered 27 Mar 2026Dino SlugGrafgurke · entered 27 Mar 2026Probably around 1 year. Maybe a bit less.read 15 Sep 2026about 12 months6 months47%On the clock6 months left
BodyWalk VR Motion Mapperintegralab · entered 22 Jun 2026BodyWalk VR Motion Mapperintegralab · entered 22 Jun 2026We estimate the Early Access phase will last roughly 4 to 6 months. This gives us the necessary time to implement the remaining features, polish the user interface.read 16 Sep 20264–6 months3 months47%On the clock3 months left
明月专属传奇明月专属传奇 · entered 2 Sep 2026明月专属传奇明月专属传奇 · entered 2 Sep 2026Approximately one monthread 15 Sep 2026about 1 month2 weeks47%On the clockDue this month
Chrono CCGInfinite or Bust Games Inc. · entered 23 Jun 2026Chrono CCGInfinite or Bust Games Inc. · entered 23 Jun 2026Until late 2026.read 16 Sep 20266 monthsuntil 31 Dec 20263 months47%On the clock3 months left
WyldernookStudio Kejami · entered 23 Jun 2026WyldernookStudio Kejami · entered 23 Jun 2026We're currently expecting to be in Early Access about 6 months. We plan to exit Early Access when all the card artwork is completed, as that's the main development bottleneck, so you'll be able to track our velocity towards release over the course of Early Access.read 12 Sep 2026about 6 months3 months47%On the clock3 months left
三国义XL Studio · entered 23 Jun 2026三国义XL Studio · entered 23 Jun 2026We expect Early Access to last 3 to 6 months, with the exact timeline adjusted based on content completeness and player feedback. Our goal is to fully deliver the eight provinces' unique content, the complete hero roster, and the full awakening paths for custom heroes. Once the core content is live and properly balanced, we'll move into full release.read 14 Sep 20263–6 months3 months47%On the clock3 months left
Sixth ForceEdenSpiel · entered 23 Jun 2026Sixth ForceEdenSpiel · entered 23 Jun 2026Our current expectation is that Sixth Force will stay in Early Access for around 3 to 6 months. This may change depending on development progress, player feedback, testing, and the amount of additional content and polish needed before we feel the game is ready for a full release.read 16 Sep 20263–6 months3 months47%On the clock3 months left
CinderiaMyACG Studio · entered 30 Mar 2026CinderiaMyACG Studio · entered 30 Mar 2026Approximately 12 months. We move as fast as quality allows.read 16 Sep 2026about 12 months6 months47%On the clock6 months left
HYPHAERam Games · entered 31 Mar 2026HYPHAERam Games · entered 31 Mar 20261 yearread 12 Sep 2026about 12 months6 months46%On the clock6 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.