How long did they say Early Access would take, and how long has it been? · 3,434 in Early Access · 4,833 promises read · 1,512 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,393 | 1,348 | 453% | 2 months | 1,35497% | 60of 1,209 parsed | — |
| 2025 | 589 | 589 | 00% | 14 months | 56696% | 227of 493 parsed | — |
| 2024 | 296 | 296 | 00% | 2 years 1 month | 28697% | 176of 231 parsed | — |
| 2023 | 161 | 161 | 00% | 3 years 2 months | 15496% | 98of 127 parsed | — |
| 2022 | 114 | 114 | 00% | 4 years 3 months | 10996% | 68of 82 parsed | — |
| 2021 | 89 | 89 | 00% | 5 years 2 months | 8393% | 54of 64 parsed | — |
| 2020 | 74 | 74 | 00% | 6 years 2 months | 7399% | 44of 52 parsed | — |
| 2019 | 66 | 66 | 00% | 7 years 3 months | 66100% | 38of 42 parsed | — |
| 2018 | 56 | 56 | 00% | 8 years 3 months | 5598% | 40of 41 parsed | — |
| 2017 | 140 | 140 | 00% | 9 years 4 months | 13999% | 97of 100 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Phantom HousePhantom House | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 13 months | 70% | On the clock5 months left | |
| Real Estate Tycoon!Real Estate Tycoon! | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 13 months | 70% | On the clock5 months left | |
| Finger SoccerFinger Soccer | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 13 months | 70% | On the clock5 months left | |
| Basketball SimulatorBasketball Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 13 months | 70% | On the clock5 months left | |
| Pixel Fortress: Tower DefensePixel Fortress: Tower Defense | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 13 months | 70% | On the clock5 months left | |
| Medieval Archer SimulatorMedieval Archer Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 13 months | 70% | On the clock5 months left | |
| Dinosaur WorldDinosaur World | Expected to the state of earlyaccess for about 1-2 yearsread 8 Sep 2026 | 12–24 months | 17 months | 70% | On the clock7 months left | |
| Remnants Of The WitchRemnants Of The Witch | I plan to be in early access for 2 years. Updates will continue for some time after the full release.the store says it leaves Early Access on 22 Apr 2027 | about 2 years | 17 months | 69% | On the clock7 months left | |
| SupraworldSupraworld | Maybe early 2027read 16 Sep 2026 | 19 monthsuntil 31 Mar 2027 | 13 months | 69% | On the clock6 months left | |
| Teddy's HavenTeddy's Haven | I'm currently expecting the full release to happen by late 2026 to early 2027. The development velocity has been substantial, and while the game is already in an incredibly stable state, we want to take the time needed to fully realize my final vision. My estimated time in Early Access is about 18 - 24 months. Even after the full release, I plan to continue offering updates and new content to keep the experience fresh and engaging.read 5 Sep 2026 | 18–24 months | 16 months | 68% | On the clock8 months left | |
| Golf Pro SimulatorGolf Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Mahjong Solitaire ProMahjong Solitaire Pro | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Fishing Pro SimulatorFishing Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Sudoku ProSudoku Pro | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Dice Battle: 3D Board GameDice Battle: 3D Board Game | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Gallery TheftGallery Theft | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 68% | On the clock6 months left | |
| Star BirdsStar Birds | About 1.5 years. We’re currently expecting around 16–18 months.read 13 Sep 2026 | 16–18 months | 12 months | 68% | On the clock6 months left | |
| LandoniaLandonia | I foresee that the game will be completed and out of Early Access by middle of 2027.read 15 Sep 2026 | 2 years 6 monthsuntil 30 Jun 2027 | 20 months | 68% | On the clock10 months left | |
| BlackjackBlackjack | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| Roulette Pro SimulatorRoulette Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| Puzzled CubePuzzled Cube | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| BaccaratBaccarat | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| Bird ColoringBird Coloring | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| Stickman PuzzleStickman Puzzle | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 12 months | 67% | On the clock6 months left | |
| A Webbing JourneyA Webbing Journey | We're targeting 2027 for the full release, approximately two years after the Early Access release. However, this timeline is not set in stone. Development progress and community feedback will always take priority over hitting a specific date.read 14 Sep 2026 | about 2 years | 16 months | 67% | On the clock8 months left | |
| AethermancerAethermancer | Approximately 1.5 years.read 15 Sep 2026 | about 18 months | 12 months | 66% | On the clock6 months left | |
| MycoRelicMycoRelic | 12 to 18 months, but this range of time could vary based on the completion of our development goals as well as financial constraints.read 16 Sep 2026 | 12–18 months | 12 months | 65% | On the clock6 months left | |
| As We DescendAs We Descend | We will likely be in Early Access between a year and two, but that could change depending on how the design develops with player feedback. Originally we intended for just around a year, but due to the scale of changes we made due to feedback, we needed at least an extra 6 months to incorporate those changes.read 6 Sep 2026 | 12–24 months | 16 months | 65% | On the clock8 months left | |
| BIG LOOTBIG LOOT | I’m planning for Early Access to last around 12-20 months.the store says it leaves Early Access on 25 Sep 2026 | 12–20 months | 13 months | 64% | On the clock7 months left | |
| Lunar EclipseLunar Eclipse | At the moment, the game is supported and developed by a team of two people. We plan to release the full version of the game within two years, but an early version will be available as soon as possible. However, these timelines are preliminary and may be adjusted based on feedback from our community and other key factors that may arise during development.read 15 Sep 2026 | 0–24 months | 15 months | 64% | On the clock9 months left | |
| Kats TriggerKats Trigger | We currently anticipate that the game will be in Early Access for approximately 14 months. However, this is an estimate, and the final duration may be adjusted based on the scope of development needed and the feedback received from the community.read 14 Sep 2026 | about 14 months | 9 months | 64% | On the clock5 months left | |
| Aethergate: Battle of ArtefactsAethergate: Battle of Artefacts | We expect to remain in Early Access for at least 12–24 months. As a small team, we're learning and evolving with every step. The timeline may shift depending on feedback, resources, and how much content the community helps us shape.read 14 Sep 2026 | 12–24 months | 15 months | 64% | On the clock9 months left | |
| Nin OnlineNin Online | As long as it takes. We take feedback seriously and want to make sure we’re proud of the game. We understand the complexity that goes with releasing an MMORPG title especially with just 2 developers. Because of this we want to ensure that nothing is rushed and our goals are reached before calling the game a full release. We will release once your feedback is confirming that the game is ready. Realistically, we hope to get all the features we want for a full version within the next 2 years.read 16 Sep 2026 | about 2 years | 15 months | 63% | On the clock9 months left | |
| My Card Is Better Than Your Card!My Card Is Better Than Your Card! | We expect to be ready for 1.0 release in early 2027! We will make an announcement with a more precise date once we are ready. Thanks to our community for the continued support! Our feature list has all currently planned features and content we intend to add to the game before the 1.0 version release. We have also made sure to include time to add features based on our players’ suggestions. Unforeseen delays in implementing certain features may affect this timeline.read 12 Sep 2026 | 18 monthsuntil 31 Mar 2027 | 11 months | 63% | On the clock7 months left | |
| Outbreak IslandOutbreak Island | I plan to release the full version of the game around early 2027, though this timeline may change depending on the pace of development and community feedback. If players suggest ideas or features that require more time to implement, we’re ready to adapt - our main goal is to deliver the best possible version of the game.read 12 Sep 2026 | 17 monthsuntil 31 Mar 2027 | 11 months | 63% | On the clock6 months left | |
| Blast ProcessedBlast Processed | As long as it takes to complete my roadmap and fix bugs, which will likely take somewhere between 1-2 years.read 11 Sep 2026 | 12–24 months | 15 months | 62% | On the clock9 months left | |
| Robot Fury: Mech Combat SimulatorRobot Fury: Mech Combat Simulator | We plan to be in Early Access for about 2 and a half years. This gives us enough time to gather feedback, implement new features, refine the combat system, and ensure a polished experience. Our goal is to work closely with the community throughout this period to make sure the final game meets player expectations.read 14 Sep 2026 | about 2 years 6 months | 18 months | 62% | On the clock12 months left | |
| Project SilverfishProject Silverfish | Hopefully the full game will be ready to release within 2 years after Early Access launch, give or take.read 14 Sep 2026 | 0–24 months | 15 months | 61% | On the clock9 months left | |
| Dude Called BarryDude Called Barry | The game will be in early access for at most until mid 2027read 11 Sep 2026 | 23 monthsuntil 30 Jun 2027 | 14 months | 61% | On the clock9 months left | |
| First Person Data ExplorerFirst Person Data Explorer | I expect the game to remain in Early Access for one to two years.read 6 Sep 2026 | 12–24 months | 15 months | 61% | On the clock9 months left | |
| To Be Altered: ACT 1To Be Altered: ACT 1 | Until all acts are complete--it's difficult to get an estimate time, but Act 1 has taken me approximately 1.5 years to develop from the ground up. Taking that into consideration, each act may take around a year or a year and a half to create: the most realistic estimate time would be 2-3 more years, but I plan to release each act when they're ready rather than dropping it all at once.read 7 Sep 2026 | 12–18 months | 11 months | 60% | On the clock7 months left | |
| Where it all Began - Season 1Where it all Began - Season 1 | Estimations are about 2 years.read 13 Sep 2026 | about 2 years | 14 months | 60% | On the clock10 months left | |
| Ground of AcesGround of Aces | We are planning for 1.5 to 2 years of Early Access. As a small indie team, changes and adjustments to the plan are possible.read 16 Sep 2026 | 18–24 months | 14 months | 59% | On the clock10 months left | |
| Plastic BattlegroundsPlastic Battlegrounds | Around 1-2 years.read 15 Sep 2026 | 12–24 months | 14 months | 59% | On the clock10 months left | |
| Saloon SimulatorSaloon Simulator | The duration of Early Access is subject to player engagement and interest in the project. We're committed to delivering a polished and complete game, and will exit Early Access once the story arc has been fully realized. If the game proves to be successful and well-received, our goal is to transition out of Early Access within up to 2 years.read 15 Sep 2026 | 0–24 months | 14 months | 59% | On the clock10 months left | |
| Toaster ArenaToaster Arena | The game has a deadline for November 2027 however, playtesting and user experience comes first and if the game needs time for improvements, polish and bug fixes. The release date will be pushed back if the quality of our product does not meet player expectations.read 16 Sep 2026 | 2 years 10 monthsuntil 30 Nov 2027 | 20 months | 58% | On the clock14 months left | |
| GrimshireGrimshire | We are estimating that Grimshire will be in early access for at least 1-2 years.read 15 Sep 2026 | 12–24 months | 14 months | 58% | On the clock10 months left | |
| UnderMine 2UnderMine 2 | It's hard to say, but it's likely longer than UnderMine, which was a year. We have so much ambition for this game, and we probably have one to two years of ideas we'd like to implement before 1.0, which also won't be the end of continued support.read 16 Sep 2026 | 12–24 months | 14 months | 58% | On the clock10 months left | |
| Hotel GalacticHotel Galactic | While we don't have a specific date in mind, we roughly plan to spend about 1-2 years in Early Access. One thing that we know is that we don't want to leave EA too soon.read 12 Sep 2026 | 12–24 months | 14 months | 58% | On the clock10 months left | |
| The Last KingThe Last King | We have designed a comprehensive plan to embrace an extended early access period. The game will remain in EA for approximately 2 years. This timeframe grants us ample opportunity to meticulously refine our product, taking into account valuable user feedback. While subject to adjustment, it reflects our commitment to delivering a top-tier, user-centric experience of the utmost quality.read 14 Sep 2026 | about 2 years | 14 months | 56% | On the clock10 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.