Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,294 in Early Access · 4,607 promises read · 1,446 announced, not started

Export CSVHow this is readQuestionnaires read up to 16 Sep 2026
AppliedClock started in 2026Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3661,327393%2 months1,32497%58of 1,185 parsed
202556556500%14 months54196%217of 468 parsed
202428928900%2 years 1 month27896%170of 224 parsed
202315615600%3 years 2 months14895%94of 123 parsed
202210910900%4 years 2 months10495%65of 79 parsed
2021868600%5 years 2 months7992%52of 62 parsed
2020717100%6 years 2 months7099%41of 49 parsed
2019636300%7 years 3 months63100%36of 40 parsed
2018545400%8 years 3 months5296%39of 40 parsed
201710010000%9 years 4 months9999%64of 67 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Master of PieceI M GAME · entered 4 Feb 2026Master of PieceI M GAME · entered 4 Feb 2026We are anticipating about 6 months to a year of Early Access period. This may vary depending on development progress, and any schedule changes will be shared via announcements.read 16 Sep 20266–12 months7 months61%On the clock5 months left
Hand-me-downsBuggy Deduck · entered 9 May 2026Hand-me-downsBuggy Deduck · entered 9 May 2026Hand-me-downs will leave Early Access in Autumn 2026.the store says it leaves Early Access on 28 Oct 20267 monthsuntil 30 Nov 20264 months61%On the clock3 months left
MENACEHooded Horse · entered 5 Feb 2026MENACEHooded Horse · entered 5 Feb 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 15 Sep 2026about 12 months7 months61%On the clock5 months left
The Bell Echoes七颗枚 · entered 5 Feb 2026The Bell Echoes七颗枚 · entered 5 Feb 2026We expect Early Access to last for approximately 6 to 12 months. The exact duration will depend on our development progress, optimization efforts, and community feedback. If we feel that more time is needed to polish the content to meet our quality standards, this timeline may be adjusted.read 16 Sep 20266–12 months7 months61%On the clock5 months left
TDM : Task Drill ManiacZETACORE INC. · entered 29 Aug 2026TDM : Task Drill ManiacZETACORE INC. · entered 29 Aug 2026We currently expect Taskbar Mining to remain in Early Access for approximately one months. This schedule may change depending on player feedback, development progress, and the stability of the in-game economy.the store says it leaves Early Access on 1 Oct 2026about 1 month3 weeks61%On the clockDue this month
Away From LifeIZilla Games · entered 22 Apr 2026Away From LifeIZilla Games · entered 22 Apr 2026We are planning a full release of the game for end 2026.read 14 Sep 20268 monthsuntil 31 Dec 20265 months61%On the clock3 months left
Flux AscendantKeffepi · entered 29 May 2026Flux AscendantKeffepi · entered 29 May 2026Roughly 3-6 months. I'm aiming for a 1.0 release before the end of 2026, depending on community feedback during Early Access. My goal is to leave Early Access as soon as the planned content is in and properly polished, I don't see Early Access as a long-term state for this game. As Flux Ascendant is developed by a single person, the intent is to reach 1.0 as quickly as quality allows.read 11 Sep 20263–6 months4 months60%On the clock2 months left
Octavia’s AlienzzlePink Crescent · entered 11 Aug 2026Octavia’s AlienzzlePink Crescent · entered 11 Aug 2026We currently expect Octavia’s Alienzzle to remain in Early Access for approximately 1–2 months. The exact duration will depend on community feedback and the progress of planned content and polish. Our priority is to deliver a complete, polished experience rather than release on a fixed date.read 6 Sep 20261–2 months1 month60%On the clockDue this month
vrOScatnet systems · entered 12 May 2026vrOScatnet systems · entered 12 May 2026Our current target is approximately six to seven months, but this is an estimate, not a guarantee. The timeline may change depending on platform changes in the social VR ecosystem, hardware releases, and feedback priorities. Expect frequent updates throughout Early Access.read 16 Sep 20266–7 months4 months60%On the clock3 months left
ZooLife SimulatorHiraru · entered 19 Mar 2026ZooLife SimulatorHiraru · entered 19 Mar 2026We expect the game to stay in Early Access for around 10 months. This may change slightly depending on development needs and community feedback.read 13 Sep 2026about 10 months6 months60%On the clock4 months left
FrictionDog Dog Studios · entered 18 Jun 2026FrictionDog Dog Studios · entered 18 Jun 2026About 3-5 monthsread 15 Sep 20263–5 months3 months59%On the clock2 months left
SELINICymban · entered 12 Feb 2026SELINICymban · entered 12 Feb 2026I plan for a relatively short Early Access period, currently estimated at around 8 to 12 months. The primary purpose is to test, tune and polish the game with player feedback before the full release. This estimated timeframe is based on the current development plan but it may change as I work with the community.read 6 Sep 20268–12 months7 months59%On the clock5 months left
Monster Lab SimulatorRound 3 Studios · entered 13 Feb 2026Monster Lab SimulatorRound 3 Studios · entered 13 Feb 2026We plan to release the full game within 12 months. This timeframe is what we estimate to implement all the planned features and refine the game into its best version.read 6 Sep 20260–12 months7 months59%On the clock5 months left
ENCHAINmattlawrdev · entered 13 Feb 2026ENCHAINmattlawrdev · entered 13 Feb 2026Approximately 1 year. Any necessary time will be taken to make the full game into something I am happy to release.read 12 Sep 2026about 12 months7 months59%On the clock5 months left
Team Principal: A Racing ManagerPatrick H · entered 13 Feb 2026Team Principal: A Racing ManagerPatrick H · entered 13 Feb 20266 months - 1 yearread 15 Sep 20266–12 months7 months59%On the clock5 months left
Augmental PuzzlesFlammable Penguins Games · entered 13 Feb 2026Augmental PuzzlesFlammable Penguins Games · entered 13 Feb 2026Our goal is between six months to a year depending on audience reaction. Monthly updates give us the opportunity to release new or improved puzzle modes and content to our community. We will also be polishing the overall experience as we go. If we receive strong feedback, we may take additional time to improve on things. The only major feature left to develop is the real time multiplayer elements. Our launch window is flexible to account for feedback on new puzzle modes and difficulties in developing the multiplayer to a quality level we are happy. Our 1.0 launch will be simultaneous across all platforms, this may require us to delay based on commitments and timetables on those platforms.read 8 Sep 20266–12 months7 months59%On the clock5 months left
Starforged LegacyTripwire Presents · entered 1 Jun 2026Starforged LegacyTripwire Presents · entered 1 Jun 2026We expect to continue iterating on Starforged Legacy for 3-6 months after its Early Access launch.read 16 Sep 20263–6 months4 months59%On the clock2 months left
世界岛 · 宅急送ANTIGames · entered 14 Feb 2026世界岛 · 宅急送ANTIGames · entered 14 Feb 2026Roughly 6 months to a year…I know that might sound unreliable…But what if those 6 months include at least one small content update every day (bug fixes not counted), and one major story update every week?It’s possible that in just a few weeks, ARKPARK · HURRYUP will already feel like a full 1.0 release.We’ve already worked on it for 5 years—most content is finished; it just doesn’t fit the story order yet… Our ambition goes far beyond that.What really happened in ARKPARK?Where were the humans of Earth in 2102?Why do you play as an alien running a RamenDino with your robot friend?And so many more major “historical changes” coming to ARKPARK… We plan to spend the next 40 years of our lives telling this story across 5 mainline titles—the story of humans, aliens, and AIs in the ANTI Series spanning billions of years.This isn’t just a plan. We’ve already put in 5 years of work. ARKPARK · HURRYUP is the first of these five games: an open-world title combining adventure, management, and roguelike FPS.It needs massive polish and feedback to reach our extremely high standards.That’s why we need your help—and to let you witness this miracle story called “ANTI” together.read 16 Sep 20266–12 months7 months59%On the clock5 months left
ドキドキ羽根突きVRmomodu · entered 14 Feb 2026ドキドキ羽根突きVRmomodu · entered 14 Feb 2026We plan for Early Access to last approximately one year. During this period, we will continuously add new content and improve systems while incorporating player feedback. We intend to move to full release once all planned features have been thoroughly polished. We anticipate a minimum of one year in Early Access, though this duration may vary depending on development progress.read 10 Sep 2026about 12 months7 months59%On the clock5 months left
Beyond Sandbox2080 Games · entered 27 Apr 2026Beyond Sandbox2080 Games · entered 27 Apr 2026We expect Beyond Sandbox will remain in Early Access through at least 2026. We are going to continue working around the clock but won't rush Full Release out the door until it's 100% ready.read 15 Sep 20268 monthsuntil 31 Dec 20265 months58%On the clock3 months left
Oaken TowerAlibi Games · entered 28 Apr 2026Oaken TowerAlibi Games · entered 28 Apr 2026We plan to work on the game until we are confident there is enough great content to release to 1.0. We expect the game will be in early access for approximately 8 months.read 16 Sep 2026about 8 months5 months58%On the clock3 months left
Beyond the DoorsDream Error · entered 17 Feb 2026Beyond the DoorsDream Error · entered 17 Feb 2026We plan to finish it within a year, but we don't have a specific date in mind yet. It will remain in Early Access depending on player expectations and until we are satisfied with the final version of the game.read 11 Sep 20260–12 months7 months58%On the clock5 months left
Chaos ConstructorsLeafian Games · entered 17 Feb 2026Chaos ConstructorsLeafian Games · entered 17 Feb 2026We aim to release the full version in about a year. However, due to the nature of game development and the guidance of community feedback, this timeframe may change. Our main goal is not to rush, but to continue development until the game feels truly complete and ready.read 9 Sep 2026about 12 months7 months58%On the clock5 months left
Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Guinea Pig Runaway TogetherDVS Interactive · entered 3 Jun 2026Approximately 3-6 months. We have a clear roadmap and the core game is already feature-complete. Early Access will focus on polish, additional content, and community-driven improvements.the store says it leaves Early Access on 27 Oct 20263–6 months3 months58%On the clock3 months left
TradingLifeFun(ctor) Studio · entered 18 Feb 2026TradingLifeFun(ctor) Studio · entered 18 Feb 2026We expect Early Access to last around one year. That said, we’ll focus on shipping meaningful improvements and updates as they’re ready, based on development progress and community feedback.read 16 Sep 2026about 12 months7 months58%On the clock5 months left
Flips: A 2D Flipbook Animation Tool by zelun_zelun_ · entered 18 Feb 2026Flips: A 2D Flipbook Animation Tool by zelun_zelun_ · entered 18 Feb 2026Flips is expected to remain in Early Access for approximately 6 to 12 months. This timeframe allows for iterative development, usability refinements, performance improvements, and feature adjustments based on community feedback. The exact duration may change depending on feedback and development progress. A full release will happen once Flips reaches a stable, polished, and reliable state that meets its core design goals.read 7 Sep 20266–12 months7 months58%On the clock5 months left
ClockfallRever Games GmbH · entered 4 Jun 2026ClockfallRever Games GmbH · entered 4 Jun 2026The game is set to be release from Early Access in Autumn 2026read 15 Sep 20266 monthsuntil 30 Nov 20263 months57%On the clock3 months left
Backpack SurvivorsCM Game Studio · entered 13 Apr 2026Backpack SurvivorsCM Game Studio · entered 13 Apr 2026We aim to be in Early Access for about 9 months. The roadmap and plans for Early Access will be communicated on our Discord.read 15 Sep 2026about 9 months5 months57%On the clock4 months left
PROTON VRTorstein Systems · entered 1 May 2026PROTON VRTorstein Systems · entered 1 May 20261.0 Release is planned for Winter 2026 Early Access is the foundation where I build my game on. Player feedback is crucial to refine mechanics, expand content, and ensure every feature meets the quality this game deserves. This is my first game, I will not pretend to know everything about developing and game, so I heavily rely on my players to help me see the things I miss. Together, we’ll build a polished and fun retro VR shooter worthy of its vision.read 12 Sep 20268 monthsuntil 31 Dec 20265 months57%On the clock3 months left
BYTEWORLDFinndustries · entered 22 Feb 2026BYTEWORLDFinndustries · entered 22 Feb 2026We are estimating that it will take around 1 year from release until the game is ready to leave early access.read 16 Sep 2026about 12 months7 months57%On the clock5 months left
HattersMoon · entered 15 Apr 2026HattersMoon · entered 15 Apr 2026We expect the game to remain in Early Access until early winter 2026. This timeline may change depending on development progress and community feedback.read 11 Sep 20269 monthsuntil 31 Dec 20265 months56%On the clock4 months left
2 Cooks 1 Mess01 Studio · entered 15 Apr 20262 Cooks 1 Mess01 Studio · entered 15 Apr 2026We estimate 2 Cooks 1 Mess will remain in Early Access for around 6-9 months. This may change depending on community feedback, how players engage with the different modes, and the amount of polish and additional content required to deliver the final release we have in mind.read 15 Sep 20266–9 months5 months56%On the clock4 months left
Corner MarketCrow Interactive · entered 27 Jul 2026Corner MarketCrow Interactive · entered 27 Jul 2026I expect the Early Access period to last no longer than 3 months.read 15 Sep 20260–3 months2 months56%On the clock1 month left
Rise of PiracyMicroProse Software · entered 24 Feb 2026Rise of PiracyMicroProse Software · entered 24 Feb 2026The goal is to remain in Early Access for 12 months, but this will depend on the feedback that comes in from players and how the scope may change as a result.read 6 Sep 2026about 12 months7 months56%On the clock5 months left
Wings of EmpireFlexible Media · entered 17 Apr 2026Wings of EmpireFlexible Media · entered 17 Apr 2026Based on previous projects, I estimate 6-9 months in Early Access, with each act taking ~2-3 months to develop. This pace may adjust based on feedback and development progress.read 14 Sep 20266–9 months5 months56%On the clock4 months left
NovorskPhantom Byte Interactive · entered 26 Feb 2026NovorskPhantom Byte Interactive · entered 26 Feb 2026Novorsk is expected to remain in Early Access for approximately 12 months. This timeframe allows for continued development, balance iteration, and the addition of planned content based on player feedback. Development timelines may change as features evolve, but the goal is to exit Early Access once core systems are stable and content goals are met.read 14 Sep 2026about 12 months7 months55%On the clock5 months left
Karakage The Sky ShadowHaizum Games · entered 27 Feb 2026Karakage The Sky ShadowHaizum Games · entered 27 Feb 2026Karakage The Sky Shadow will remain in Early Access until all core features are implemented and working as intended, roughly by January 2027, so about a year or so.read 7 Sep 2026about 12 months7 months55%On the clock5 months left
Sparrow CountryBinary Gauss Studio · entered 27 Feb 2026Sparrow CountryBinary Gauss Studio · entered 27 Feb 2026The game is planned to be in Early Access for about 12 months, concluding around the beginning to mid of 2027.read 14 Sep 2026about 12 months7 months55%On the clock5 months left
The Interdependent View-Dimension: ZenaGuangzhou Jiezan Technology Co., Ltd · entered 8 Jun 2026The Interdependent View-Dimension: ZenaGuangzhou Jiezan Technology Co., Ltd · entered 8 Jun 2026Probably around six months or so.read 16 Sep 2026about 6 months3 months55%On the clock3 months left
Untamed KingdomShadow Stalk Studios LLC · entered 28 Feb 2026Untamed KingdomShadow Stalk Studios LLC · entered 28 Feb 2026Untamed Kingdom" plans to remain in Early Access for 1 yearread 15 Sep 2026about 12 months7 months55%On the clock5 months left
Metal GooseKiakkers · entered 28 Feb 2026Metal GooseKiakkers · entered 28 Feb 2026The game will remain in early access until the second area is completed and polished, which is expected to take about a year.read 14 Sep 2026about 12 months7 months55%On the clock5 months left
Tiny VikingsGames Foundation GmbH · entered 28 Feb 2026Tiny VikingsGames Foundation GmbH · entered 28 Feb 2026We plan to stay in Early Access for approximately one year. Since the scope of the full release version may change based on player feedback, this period may extend somewhat.read 12 Sep 2026about 12 months7 months55%On the clock5 months left
Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026We plan to remain in Early Access for roughly six to nine months to polish mechanics, expand forest zones, introduce new traps, and balance combat and survival systems.read 8 Sep 20266–9 months5 months55%On the clock4 months left
CrystantDAWNER · entered 21 Apr 2026CrystantDAWNER · entered 21 Apr 2026We expect that several more months will be required for overall optimization and content expansion. The actual timeline will be dynamically adjusted based on player feedback and overall experience evaluations. Once the game’s content and quality meet our established standards and final preparations are complete, the full release will be launched, and we will continue to invest in ongoing updates and optimizations to ensure a stable and high-quality gameplay experience.the store says it leaves Early Access on 21 Sep 20263–9 months5 months54%On the clock4 months left
DrainSimCodePeas · entered 3 Mar 2026DrainSimCodePeas · entered 3 Mar 2026The current development target is around 12 months. This timeframe may adjust depending on progress and how the scope evolves during development.read 15 Sep 2026about 12 months6 months54%On the clock6 months left
The Legend of KhiimoriMindscape · entered 3 Mar 2026The Legend of KhiimoriMindscape · entered 3 Mar 2026We expect The Legend of Khiimori to be in Early Access for approximately 12 months. We cannot provide you with an exact date yet, because our motto is “quality over speed,” and we simply do not yet know when the game will meet our quality standards to ensure a final release. Early Access allows us to expand the world, polish gameplay systems, and integrate community-driven improvements. We’ll keep players updated regularly and adjust the timeline with more specific dates as we progress.read 16 Sep 2026about 12 months6 months54%On the clock6 months left
ChickenautsUntold Tales · entered 3 Mar 2026ChickenautsUntold Tales · entered 3 Mar 2026We expect Chickenauts to stay in Early Access between 6 months and a year. Of course, for how long exactly depends on the features and ideas that you and other community members may bring to the table. We want Early Access to be the time for you to explore the game, see what feels right, and what could use some of that good, old elbow grease, and what additions to the game you’d like to see. It’s also time for us, a time to assess all your suggestions, see what is possible and what is not, implement it, and make sure that everything added to the game is as polished as its foundations.read 9 Sep 20266–12 months6 months54%On the clock6 months left
后汉姬异录 - Obscure Chronicle of DynastiaPotS · entered 3 Mar 2026后汉姬异录 - Obscure Chronicle of DynastiaPotS · entered 3 Mar 2026We plan to complete this project within a minimum of six months and a maximum of approximately one year.read 8 Sep 20266–12 months6 months54%On the clock6 months left
ASTRALGURACORP® · entered 30 Jan 2026ASTRALGURACORP® · entered 30 Jan 2026ASTRAL intends to remain in Early Access until we’re confident it meets our quality standards and delivers a complete experience. Depending on progress, we intend to aim for full release around Q4 2026 / Q1 2027. This remains contingent on community feedback and our velocity in refining gameplay, adding content, and polishing the title.read 16 Sep 202614 monthsuntil 31 Mar 20278 months54%On the clock6 months left
ExelioAI Frog Interactive, Inc. · entered 4 Mar 2026ExelioAI Frog Interactive, Inc. · entered 4 Mar 2026As a guideline, we expect to continue improving the game in Early Access for at least around one year (this may change depending on development progress). Currently, the story is about 25% complete. We will continue developing new features and implement them step by step. In addition to the campaign scenario, we will also keep adding content and improving systems based on the development roadmap. Feedback during Early Access will be an important factor in deciding our priorities. We’d really appreciate your support.read 15 Sep 2026about 12 months6 months54%On the clock6 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.