Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,754 in Early Access · 3,813 promises read · 1,259 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedTag: AdventureClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2181,193252%2 months1,16395%46of 1,048 parsed
202548848800%13 months45693%170of 390 parsed
202425725700%2 years 1 month24395%147of 197 parsed
202313613600%3 years 2 months12693%81of 104 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021737300%5 years 2 months6690%42of 51 parsed
2020575700%6 years 2 months5698%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018373700%8 years 3 months3595%27of 28 parsed
2017474700%9 years 3 months4698%25of 27 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
CHEMISTS: Dead ZoneRPAX GAMING · entered 10 Jul 2026CHEMISTS: Dead ZoneRPAX GAMING · entered 10 Jul 2026We haven't set an exact date at the moment, but we expect the game to exit Early Access in approximately 1-2 years. This timeframe will be needed to implement all the content as a whole.read 13 Sep 202612–24 months2 months9%On the clock22 months left
UpgradiaMytharia · entered 3 Aug 2026UpgradiaMytharia · entered 3 Aug 2026Scheduled release 2027.read 7 Sep 202617 monthsuntil 31 Dec 20271 month8%On the clock16 months left
SubmergeNeuron Activation · entered 17 Aug 2026SubmergeNeuron Activation · entered 17 Aug 2026We plan to remain in Early Access for around 6–12 months, depending on community feedback and development progress. This timeframe may change as we continue improving the game and expanding its features.read 14 Sep 20266–12 months4 weeks8%On the clock11 months left
骷髅传奇骷髅传奇 · entered 12 Sep 2026骷髅传奇骷髅传奇 · entered 12 Sep 2026Approximately one month.read 13 Sep 2026about 1 month2 days8%On the clockDue this month
Caribbean Side QuestsTechsolJa Interactive Limited · entered 23 Jul 2026Caribbean Side QuestsTechsolJa Interactive Limited · entered 23 Jul 2026We currently expect Caribbean Side Quests to reach full release in Summer 2028. Until then, we will continue expanding the game with new content, features, and improvements based on development progress and player feedback.read 12 Sep 20262 years 1 monthuntil 31 Aug 20282 months7%On the clock23 months left
Deep Blue SushiPaperPixel Games · entered 20 Aug 2026Deep Blue SushiPaperPixel Games · entered 20 Aug 2026We currently expect Deep Blue Sushi to remain in Early Access for approximately 6 to 12 months. However, this timeframe may change depending on player feedback, development progress, and the amount of additional polish and content the game requires.read 14 Sep 20266–12 months4 weeks7%On the clock11 months left
OccultoSirio Art Games · entered 31 Jul 2026OccultoSirio Art Games · entered 31 Jul 2026We estimate that Occulto will remain in Early Access for approximately 1.5 to 2 years. Because we are a small independent team crafting hand-drawn levels and intricate puzzles, this timeframe allows us to release new content in cohesive, polished groups of levels while ensuring we have enough time to implement player feedback and properly test each update.read 13 Sep 202618–24 months1 month6%On the clock23 months left
Artificial BloodlineShanghai Baitongshan Information Technology Co., Ltd. · entered 25 Aug 2026Artificial BloodlineShanghai Baitongshan Information Technology Co., Ltd. · entered 25 Aug 2026We estimate the Early Access phase will last approximately one year, though this timeline may be adjusted flexibly based on development progress and community feedback.read 12 Sep 2026about 12 months3 weeks6%On the clock11 months left
Mazey VillageSlappy Inc. · entered 5 Aug 2026Mazey VillageSlappy Inc. · entered 5 Aug 2026We currently expect Mazey Village to remain in Early Access for around 1–2 years. During this time, we plan to expand the game with additional content, features, polish, and at least two brand-new biomes for players to explore. Development timelines may change depending on community feedback and the scope of planned updates.read 7 Sep 202612–24 months1 month6%On the clock23 months left
D.E.C.A.Y.AGaming+ · entered 26 Aug 2026D.E.C.A.Y.AGaming+ · entered 26 Aug 2026It will take roughly about one year to implement everything I have planned.read 13 Sep 2026about 12 months3 weeks5%On the clock11 months left
Sniper Camouflage Orange Spy Warrior I Buried Two Bodies in the Garden and the Police Haven't Figured Out Yet That They're Missing Because They Were a Lonely Old Couple Who Had No Relatives Simulator 2026The Only Way Out · entered 26 Aug 2026Sniper Camouflage Orange Spy Warrior I Buried Two Bodies in the Garden and the Police Haven't Figured Out Yet That They're Missing Because They Were a Lonely Old Couple Who Had No Relatives Simulator 2026The Only Way Out · entered 26 Aug 2026half a year, max one yearread 13 Sep 20266–12 months3 weeks5%On the clock11 months left
Frozen ShipNionetix · entered 7 Aug 2026Frozen ShipNionetix · entered 7 Aug 2026The duration of Early Access will depend on the scope of the planned changes and player feedback. Our current goal is to complete the Early Access period within 1–2 years.read 13 Sep 202612–24 months1 month5%On the clock23 months left
Slime WellYunheCulture · entered 1 Sep 2026Slime WellYunheCulture · entered 1 Sep 2026We currently estimate that Slime Well will remain in Early Access for approximately 6 to 9 months. This is only an approximate timeframe and may change depending on player feedback, the amount of content that requires adjustment, technical issues, and the overall progress of development. We would prefer to leave Early Access when the game provides a sufficiently stable and complete experience rather than commit to a fixed release date too early.read 8 Sep 20266–9 months2 weeks5%On the clock9 months left
SweetSin - Season 1hrgstudios · entered 28 Aug 2026SweetSin - Season 1hrgstudios · entered 28 Aug 2026SweetSin is designed as a three-season experience. Season 1 will consist of three chapters. The first chapter has already been released, and the remaining chapters of Season 1 will be included in this product. The game will remain in Early Access until Season 1 is complete, meaning until all three chapters have been released. We plan to release new episodes approximately every six months, with the goal of launching the full version in about 12 months.read 13 Sep 20266–12 months2 weeks5%On the clock11 months left
不劳则死Nano0 · entered 20 Aug 2026不劳则死Nano0 · entered 20 Aug 2026I plan to advance development toward the full release through approximately 14 medium-sized updates. Based on the current update cadence (roughly one every 40 days), the Early Access phase is expected to last about 18 months.read 6 Sep 20261–18 months4 weeks5%On the clock17 months left
Unknown Zonetoad_jun · entered 13 Aug 2026Unknown Zonetoad_jun · entered 13 Aug 2026We expect the game to remain in Early Access for approximately 12 to 24 months. This timeframe may change depending on development progress and player feedback. Our goal is to gradually expand the game with new systems, content, and improvements while maintaining a stable and playable experience throughout development.read 11 Sep 202612–24 months1 month4%On the clock23 months left
Bounty Hunters: The 4th DimensionAntiCodec · entered 15 Aug 2026Bounty Hunters: The 4th DimensionAntiCodec · entered 15 Aug 2026We currently expect the game to remain in Early Access for around two years. However, this timeline could be shorter depending on the level of community support and the feedback we receive. Our goal is to use Early Access to continuously improve the game, add new content, refine existing systems, and deliver the best possible experience before the full release.read 5 Sep 2026about 2 years4 weeks4%On the clock23 months left
GatheraCatris Games · entered 31 Aug 2026GatheraCatris Games · entered 31 Aug 2026The game is planned for 1 year of early access.read 13 Sep 2026about 12 months2 weeks4%On the clock12 months left
Survival Dimensionacl studios · entered 31 Aug 2026Survival Dimensionacl studios · entered 31 Aug 2026We plan to keep our game in early access for one year.read 6 Sep 2026about 12 months2 weeks4%On the clock12 months left
Exo's CYOAStephan Birkl · entered 31 Aug 2026Exo's CYOAStephan Birkl · entered 31 Aug 2026The current plan is around 12 months. Exo's CYOA has already been in development for about a year before its initial Early Access release, and I expect to spend at least another year expanding and refining it. That said, this is a highly systemic and open-ended game, so the exact timing will depend on how development progresses and what feedback comes in. I want to leave Early Access when the game feels truly ready, not just when a fixed date is reached.read 6 Sep 2026about 12 months2 weeks4%On the clock12 months left
Real backroomsTalcom Game · entered 18 Aug 2026Real backroomsTalcom Game · entered 18 Aug 2026We expect the game to be in early access for approximately one or two years. I prefer to take the time to develop the game to version 1.0 in order to minimize bugs and other issues, and thus offer a more stable and complete experience to players.read 5 Sep 202612–24 months4 weeks4%On the clock23 months left
Nomën IpsaJESTEM CZARODZIEJEM · entered 1 Sep 2026Nomën IpsaJESTEM CZARODZIEJEM · entered 1 Sep 2026We are giving ourselves roughly one year. The date of October 14th holds special meaning for us, as it's the day the first lines of code were written, and we'd be stoked to leave Early Access exactly on October 14th, 2026.read 9 Sep 2026about 12 months2 weeks4%On the clock12 months left
The Windzen LegendWindzen · entered 1 Sep 2026The Windzen LegendWindzen · entered 1 Sep 2026We have a one year roadmap before the game has all of the content that we envision for it. Ten floors of Ruins, four Sub-Gates, nine Pirate battles on the surface, three sets of NPC quest lines, and many other bits and bobs that will hopefully give The Windzen Legend a similar level of charm to the The Other Legend that it takes after. Game creation is a troublesome process so it's difficult to say if one year will be enough, but we work fast and we can iterate on our work even faster. It's possible that our schedule slips or our plans change, particularly as feedback starts coming in from gamers, but we don't believe it will take much more than a year to complete the game at the pace that we've been able to develop it thus far.read 8 Sep 2026about 12 months2 weeks4%On the clock12 months left
冒险者公会AG Studio · entered 11 Sep 2026冒险者公会AG Studio · entered 11 Sep 2026It lasts approximately 2 to 3 months.read 13 Sep 20262–3 months3 days4%On the clock3 months left
UltradimensionalVYPXR Studios · entered 19 Aug 2026UltradimensionalVYPXR Studios · entered 19 Aug 2026We expect Early Access to last around 1–2 years.read 11 Sep 202612–24 months4 weeks4%On the clock23 months left
Fog of War: Book TwoStory Machine Studios · entered 7 Aug 2026Fog of War: Book TwoStory Machine Studios · entered 7 Aug 20262-3 years.read 14 Sep 202624–36 months1 month3%On the clock2 years 11 months left
My Demonic Jungle QuestGladius Writing · entered 3 Sep 2026My Demonic Jungle QuestGladius Writing · entered 3 Sep 20266 months to 1 year.read 11 Sep 20266–12 months2 weeks3%On the clock12 months left
FunorbitAeroenix · entered 3 Sep 2026FunorbitAeroenix · entered 3 Sep 2026I currently expect Funorbit to remain in Early Access for approximately 6 to 12 months. As a solo developer, the exact timeline may depend on development progress and community feedback. My goal is to leave Early Access once the main gameplay systems and planned content feel complete and polished enough for a full release.read 12 Sep 20266–12 months2 weeks3%On the clock12 months left
RuinEcho · entered 12 Aug 2026RuinEcho · entered 12 Aug 2026While we cannot provide an exact timeframe, we anticipate Ruin to remain in Early Access for approximately 3 more years. This extended period allows us to incorporate player feedback, refine features, and ensure a polished and immersive experience.read 12 Sep 2026about 3 years1 month3%On the clock2 years 11 months left
Last Light: SurvivalBudGamesCorp · entered 31 Aug 2026Last Light: SurvivalBudGamesCorp · entered 31 Aug 2026We expect Last Light: Survival to remain in Early Access for approximately 12 to 18 months. This timeframe allows us to steadily expand the game with new content, features, and improvements while carefully incorporating player feedback and ensuring overall stability and quality. Development progress may vary depending on community input and testing results, but our focus is on delivering a polished and complete full release rather than rushing the process.read 6 Sep 202612–18 months2 weeks3%On the clock18 months left
ScottsidePlotline Games · entered 29 Jul 2026ScottsidePlotline Games · entered 29 Jul 2026Approximately 3–5 years.read 11 Sep 202636–60 months2 months3%On the clock4 years 10 months left
Backrooms: The EntitySUDT Games · entered 12 Sep 2026Backrooms: The EntitySUDT Games · entered 12 Sep 2026We plan to have the game in early access for about three monthsread 13 Sep 2026about 3 months2 days3%On the clock3 months left
GrimveilAdaptive IT Solutions · entered 27 Aug 2026GrimveilAdaptive IT Solutions · entered 27 Aug 20261-2 yearsread 13 Sep 202612–24 months3 weeks3%On the clock23 months left
Skye's ReposeSkye's Gate · entered 28 Aug 2026Skye's ReposeSkye's Gate · entered 28 Aug 2026I expect this Early Access to last 1-2 years.read 6 Sep 202612–24 months2 weeks2%On the clock23 months left
Wandering BardFossil Studios · entered 7 Sep 2026Wandering BardFossil Studios · entered 7 Sep 2026We currently expect Early Access to last around 12 months, although development and community feedback may change that schedule. We plan to leave Early Access when the expanded modes, content and polish meet the standard we want for the full version.read 7 Sep 2026about 12 months1 week2%On the clock12 months left
Not Quite Dead: Open World SurvivalVoidecho Studio · entered 1 Sep 2026Not Quite Dead: Open World SurvivalVoidecho Studio · entered 1 Sep 20261 - 2 years.read 13 Sep 202612–24 months2 weeks2%On the clock2 years left
图灵证言Why_Studio · entered 8 Sep 2026图灵证言Why_Studio · entered 8 Sep 2026We expect the Early Access period to last approximately 6 to 12 months. The actual duration may change depending on player feedback, content development, and technical optimization. We plan to leave Early Access once the main storyline, gameplay systems, and overall experience have reached the level of quality we are aiming for.read 13 Sep 20266–12 months6 days2%On the clock12 months left
Delicious TravelingsBCS studio · entered 26 Aug 2026Delicious TravelingsBCS studio · entered 26 Aug 2026Early access will last until all planned features are implemented. At a rate of one chapter per year, it will take 4 years before the release of version 1.0.read 6 Sep 2026about 4 years3 weeks1%On the clock3 years 11 months left
Code Name: BoogeymanMM3 production · entered 12 Sep 2026Code Name: BoogeymanMM3 production · entered 12 Sep 2026The product will remain in Early Access for a while longer. It is expected to leave this state at the end of 2026 or the beginning of 2027 unless otherwise indicated.read 13 Sep 20267 monthsuntil 31 Mar 20272 days1%On the clock7 months left
Random ShitShittyDev · entered 9 Sep 2026Random ShitShittyDev · entered 9 Sep 2026This game will be in Early Access for roughly 18 months. This is an estimate rather than a promise — my solo development timeline will most likely shift, and I'd rather extend Early Access than leave it before the game is ready.read 9 Sep 2026about 18 months5 days1%On the clock18 months left
La mansión de CampanillasLacinia Estudio · entered 12 Sep 2026La mansión de CampanillasLacinia Estudio · entered 12 Sep 2026We estimate the game will remain in Early Access for between six months and one year, depending on the final scope of the project.read 13 Sep 20266–12 months2 days1%On the clock12 months left
Kingdom ComeThunder Rangers · entered 11 Sep 2026Kingdom ComeThunder Rangers · entered 11 Sep 2026The game is planned as a long-term chapter-based project with six chapters in total. At the current stage, Chapter 1 is complete, and future chapters are planned to be developed and released over time. Because each chapter requires writing, design, art, testing, bug fixing, and polishing, major chapter updates are currently estimated to take approximately two to three years per chapter. Our current estimate is that the game may remain in Early Access for several years, potentially until around the end of 2030 or longer depending on development progress, player feedback, and the scope of future chapters. This schedule is an estimate and may change as development continues. We will keep players informed through updates and announcements.read 14 Sep 202624–36 months3 days0%On the clock3 years left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.