Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,675 in Early Access · 3,691 promises read · 1,225 announced, not started

Export CSVHow this is readQuestionnaires read up to 13 Sep 2026
AppliedTag: SingleplayerClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1981,173252%2 months1,14295%43of 1,028 parsed
202547547500%13 months44193%165of 377 parsed
202425325300%2 years 1 month23894%142of 192 parsed
202313113100%3 years 2 months12192%76of 99 parsed
2022888800%4 years 2 months8192%52of 62 parsed
2021717100%5 years 2 months6490%40of 49 parsed
2020565600%6 years 2 months5598%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018333300%8 years 2 months3194%23of 24 parsed
2017444400%9 years 3 months4398%22of 24 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Nicotine Merchant Simulator™pickaxe · entered 14 Aug 2026Nicotine Merchant Simulator™pickaxe · entered 14 Aug 2026I expect Early Access to last about a year, but the exact timeline will depend on player feedback and the needs of the community.read 13 Sep 2026about 12 months1 month8%On the clock11 months left
Daughter of The VoidShaybabe · entered 14 Aug 2026Daughter of The VoidShaybabe · entered 14 Aug 2026I am planning to finish the game at around 1 year from now, maybe 2 if things get rough.read 6 Sep 2026about 12 months1 month8%On the clock11 months left
Clickbait TycoonFrostyVoid Inc. · entered 21 Aug 2026Clickbait TycoonFrostyVoid Inc. · entered 21 Aug 2026Approximately 6-12 months. We'd rather ship the full version right than rush a release date.read 6 Sep 20266–12 months3 weeks7%On the clock11 months left
Vertigo RushSumalab · entered 25 Aug 2026Vertigo RushSumalab · entered 25 Aug 2026We currently expect Vertigo Rush to remain in Early Access for approximately 6 to 12 months. This may change depending on player feedback and the development of the additional content we have planned. Our priority is to reach the full release when we feel the game is polished, balanced and complete enough to meet our goals.read 6 Sep 20266–12 months3 weeks5%On the clock11 months left
Airline FounderNerowan · entered 6 Sep 2026Airline FounderNerowan · entered 6 Sep 20263–6 monthsread 13 Sep 20263–6 months1 week4%On the clock6 months left
FD 27: Direct Your Football ClubSyra Games · entered 14 Aug 2026FD 27: Direct Your Football ClubSyra Games · entered 14 Aug 2026Approximately one to two years maximum from the launch of version 0.1.read 11 Sep 202612–24 months1 month4%On the clock23 months left
Seconds Until You DieFINGEES LLC · entered 31 Aug 2026Seconds Until You DieFINGEES LLC · entered 31 Aug 20261 year (31536000 seconds until this game is not in Early Access)read 6 Sep 2026about 12 months2 weeks4%On the clock12 months left
Midwinter Fan RemasterTitanium Helix Games · entered 7 Sep 2026Midwinter Fan RemasterTitanium Helix Games · entered 7 Sep 2026Around 6 months. The goal is 1.0 once the full campaign is complete and stable across the whole island and at various difficulty levels.read 13 Sep 2026about 6 months1 week4%On the clock6 months left
GERONIMODark Matter Studios · entered 10 Jul 2026GERONIMODark Matter Studios · entered 10 Jul 2026We currently expect Geronimo to remain in Early Access for several years. Our rough estimate is 3–5 years, depending on development progress, community feedback, technical challenges, and the amount of additional content and refinement required before full release.read 11 Sep 202636–60 months2 months4%On the clock4 years 10 months left
Unforgiving DungeonAI Vision · entered 3 Sep 2026Unforgiving DungeonAI Vision · entered 3 Sep 2026I expect the game to remain in Early Access for roughly 6–12 months. This estimate may change depending on community feedback, feature expansion, and overall development progress, but this is the general timeframe I’m aiming for.read 5 Sep 20266–12 months2 weeks3%On the clock12 months left
OshiYaJourneyBit · entered 1 Sep 2026OshiYaJourneyBit · entered 1 Sep 2026We currently expect Early Access to last roughly 9 to 15 months. This is an estimate, not a fixed release promise: the timing will depend on playtest data, technical stability and the scope that proves valuable to the community.read 12 Sep 20269–15 months2 weeks3%On the clock15 months left
Breathedge 2HypeTrain Digital · entered 31 Aug 2026Breathedge 2HypeTrain Digital · entered 31 Aug 2026We currently expect Breathedge 2 to remain in Early Access for roughly 16–20 months, though that may change depending on how development progresses, player feedback, and the scope of any changes we decide to make along the way. We plan to leave Early Access once the game is close enough to the full Breathedge 2 experience we have in mind and we’re happy with its overall state. We’ll also do our best to polish everything to a blinding shine and deprive players of at least some of the bugs they love so dearly.read 13 Sep 202616–20 months2 weeks2%On the clock20 months left
GIANTESS PLAYGROUNDAGGRESSIVE MASTERY INC · entered 13 Aug 2026GIANTESS PLAYGROUNDAGGRESSIVE MASTERY INC · entered 13 Aug 2026Many months to a few years. We have a lot of improvements and continue to expand our scope for the games "playground." We will not be leaving Early Access for a long time, as we want to add a lot of content and functionality to the Giantess community via this software (Custom characters via VRM Importing, custom animations as well.)read 8 Sep 202624–48 months1 month2%On the clock3 years 11 months left
Road to Millionaire – InvestingXgame202312 · entered 7 Sep 2026Road to Millionaire – InvestingXgame202312 · entered 7 Sep 2026We currently expect Road to Millionaire – Investing to remain in Early Access for approximately 12 months. During this period, we will continue to expand the game's content, improve gameplay systems, and polish the overall player experience. If additional development time is needed to deliver a higher-quality game, we will prioritize quality over a fixed release schedule.read 10 Sep 2026about 12 months1 week2%On the clock12 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.