How long did they say Early Access would take, and how long has it been? · 2,675 in Early Access · 3,691 promises read · 1,225 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,198 | 1,173 | 252% | 2 months | 1,14295% | 43of 1,028 parsed | — |
| 2025 | 475 | 475 | 00% | 13 months | 44193% | 165of 377 parsed | — |
| 2024 | 253 | 253 | 00% | 2 years 1 month | 23894% | 142of 192 parsed | — |
| 2023 | 131 | 131 | 00% | 3 years 2 months | 12192% | 76of 99 parsed | — |
| 2022 | 88 | 88 | 00% | 4 years 2 months | 8192% | 52of 62 parsed | — |
| 2021 | 71 | 71 | 00% | 5 years 2 months | 6490% | 40of 49 parsed | — |
| 2020 | 56 | 56 | 00% | 6 years 2 months | 5598% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 33 | 33 | 00% | 8 years 2 months | 3194% | 23of 24 parsed | — |
| 2017 | 44 | 44 | 00% | 9 years 3 months | 4398% | 22of 24 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Nicotine Merchant Simulator™Nicotine Merchant Simulator™ | I expect Early Access to last about a year, but the exact timeline will depend on player feedback and the needs of the community.read 13 Sep 2026 | about 12 months | 1 month | 8% | On the clock11 months left | |
| Daughter of The VoidDaughter of The Void | I am planning to finish the game at around 1 year from now, maybe 2 if things get rough.read 6 Sep 2026 | about 12 months | 1 month | 8% | On the clock11 months left | |
| Clickbait TycoonClickbait Tycoon | Approximately 6-12 months. We'd rather ship the full version right than rush a release date.read 6 Sep 2026 | 6–12 months | 3 weeks | 7% | On the clock11 months left | |
| Vertigo RushVertigo Rush | We currently expect Vertigo Rush to remain in Early Access for approximately 6 to 12 months. This may change depending on player feedback and the development of the additional content we have planned. Our priority is to reach the full release when we feel the game is polished, balanced and complete enough to meet our goals.read 6 Sep 2026 | 6–12 months | 3 weeks | 5% | On the clock11 months left | |
| Airline FounderAirline Founder | 3–6 monthsread 13 Sep 2026 | 3–6 months | 1 week | 4% | On the clock6 months left | |
| FD 27: Direct Your Football ClubFD 27: Direct Your Football Club | Approximately one to two years maximum from the launch of version 0.1.read 11 Sep 2026 | 12–24 months | 1 month | 4% | On the clock23 months left | |
| Seconds Until You DieSeconds Until You Die | 1 year (31536000 seconds until this game is not in Early Access)read 6 Sep 2026 | about 12 months | 2 weeks | 4% | On the clock12 months left | |
| Midwinter Fan RemasterMidwinter Fan Remaster | Around 6 months. The goal is 1.0 once the full campaign is complete and stable across the whole island and at various difficulty levels.read 13 Sep 2026 | about 6 months | 1 week | 4% | On the clock6 months left | |
| GERONIMOGERONIMO | We currently expect Geronimo to remain in Early Access for several years. Our rough estimate is 3–5 years, depending on development progress, community feedback, technical challenges, and the amount of additional content and refinement required before full release.read 11 Sep 2026 | 36–60 months | 2 months | 4% | On the clock4 years 10 months left | |
| Unforgiving DungeonUnforgiving Dungeon | I expect the game to remain in Early Access for roughly 6–12 months. This estimate may change depending on community feedback, feature expansion, and overall development progress, but this is the general timeframe I’m aiming for.read 5 Sep 2026 | 6–12 months | 2 weeks | 3% | On the clock12 months left | |
| OshiYaOshiYa | We currently expect Early Access to last roughly 9 to 15 months. This is an estimate, not a fixed release promise: the timing will depend on playtest data, technical stability and the scope that proves valuable to the community.read 12 Sep 2026 | 9–15 months | 2 weeks | 3% | On the clock15 months left | |
| Breathedge 2Breathedge 2 | We currently expect Breathedge 2 to remain in Early Access for roughly 16–20 months, though that may change depending on how development progresses, player feedback, and the scope of any changes we decide to make along the way. We plan to leave Early Access once the game is close enough to the full Breathedge 2 experience we have in mind and we’re happy with its overall state. We’ll also do our best to polish everything to a blinding shine and deprive players of at least some of the bugs they love so dearly.read 13 Sep 2026 | 16–20 months | 2 weeks | 2% | On the clock20 months left | |
| GIANTESS PLAYGROUNDGIANTESS PLAYGROUND | Many months to a few years. We have a lot of improvements and continue to expand our scope for the games "playground." We will not be leaving Early Access for a long time, as we want to add a lot of content and functionality to the Giantess community via this software (Custom characters via VRM Importing, custom animations as well.)read 8 Sep 2026 | 24–48 months | 1 month | 2% | On the clock3 years 11 months left | |
| Road to Millionaire – InvestingRoad to Millionaire – Investing | We currently expect Road to Millionaire – Investing to remain in Early Access for approximately 12 months. During this period, we will continue to expand the game's content, improve gameplay systems, and polish the overall player experience. If additional development time is needed to deliver a higher-quality game, we will prioritize quality over a fixed release schedule.read 10 Sep 2026 | about 12 months | 1 week | 2% | On the clock12 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.