Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,743 in Early Access · 3,798 promises read · 1,255 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedTag: 3DClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2171,192252%2 months1,16295%46of 1,047 parsed
202548648600%13 months45493%170of 388 parsed
202425725700%2 years 1 month24395%147of 197 parsed
202313613600%3 years 2 months12693%81of 104 parsed
2022929200%4 years 2 months8592%54of 65 parsed
2021727200%5 years 2 months6590%41of 50 parsed
2020575700%6 years 2 months5698%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018363600%8 years 3 months3494%26of 27 parsed
2017474700%9 years 3 months4698%25of 27 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
SkillWarzBaltverge Games · entered 30 Jul 2026SkillWarzBaltverge Games · entered 30 Jul 2026We expect SkillWarz to remain in Early Access for approximately 12 months. The exact duration will depend on community feedback and the level of polish we want to achieve before considering the Steam edition complete.read 11 Sep 2026about 12 months2 months13%On the clock10 months left
Rent DueGreen · entered 4 Aug 2026Rent DueGreen · entered 4 Aug 2026I plan for around 6 to 12 months. Honestly, it depends on feedback. I'd rather leave Early Access when the game feels complete than rush a date.read 14 Sep 20266–12 months1 month11%On the clock11 months left
Lawn OrderFuncible Studios · entered 25 Aug 2026Lawn OrderFuncible Studios · entered 25 Aug 2026A few months, though quality comes before the calendar. If the roadmap needs more time, we'll take it and keep the community posted.read 6 Sep 20263–6 months3 weeks11%On the clock5 months left
THE REF - Football Referee SimulatorHustleGrow AB · entered 6 Aug 2026THE REF - Football Referee SimulatorHustleGrow AB · entered 6 Aug 2026I expect roughly 6 to 12 months. The exit from Early Access is driven by milestones rather than a date: rock-solid online co-op across many real-world connections, a career mode the community considers well-balanced, and a polish pass informed by player feedback.read 10 Sep 20266–12 months1 month11%On the clock11 months left
MEOWMIPurr Dev · entered 7 Aug 2026MEOWMIPurr Dev · entered 7 Aug 2026Expect the game to remain in Early Access for approximately 6–12 months, depending on feedback and development progress.read 6 Sep 20266–12 months1 month10%On the clock11 months left
Legend of Deepshade: The Shattered SealXIII Scale · entered 7 Aug 2026Legend of Deepshade: The Shattered SealXIII Scale · entered 7 Aug 2026I expect the game to remain in Early Access for approximately **6–12 months**, depending on player feedback, development progress, and the amount of additional content and improvements added. During this time I will continue working on balancing, fixing bugs, improving existing systems, adding more puzzles and set pieces, and expanding the overall experience. The final release timing will depend on making sure the game reaches the quality level I want it to have.read 6 Sep 20266–12 months1 month10%On the clock11 months left
KingBattleERDHub · entered 30 Jun 2026KingBattleERDHub · entered 30 Jun 2026At this time, we expect KingBattle to remain in Early Access for roughly 1.5–2 years. That should be enough time to add our core planned features, expand content, improve online match stability, and refine the overall experience based on community feedback. As with any actively evolving project, this timeline may change depending on the game's needs, player feedback, and new opportunities that arise during development.read 14 Sep 202618–24 months3 months10%On the clock21 months left
ClickonomyAO · entered 21 Aug 2026ClickonomyAO · entered 21 Aug 2026Time and work are key to developing this game. I want to provide more content and core gameplay mechanics over time, such as seasons and some others major additions to the already rich game. This early access will probably last for 6 to 8 months as I'll publish the 1.0 release when I feel like the game is ready!read 6 Sep 20266–8 months3 weeks10%On the clock7 months left
Zoo ProtocolWaveMood · entered 24 Jul 2026Zoo ProtocolWaveMood · entered 24 Jul 2026At the moment, we expect Zoo Protocol to remain in Early Access for around 12 to 18 months. The exact timeline will depend on the pace of development, the stability of the network systems, the amount of new content, community feedback, and the scope that can be supported by a solo developer. We want to use this time to refine the core mechanics, expand the content, improve balance, and bring the co-op experience closer to the level we expect from a full release.read 8 Sep 202612–18 months2 months10%On the clock16 months left
Ramajay! Riddim RabbitAccent Game Studios · entered 11 Aug 2026Ramajay! Riddim RabbitAccent Game Studios · entered 11 Aug 2026We expect Riddim Rabbit to remain in Early Access for approximately 6–12 months. That may change depending on development and the feedback we receive. We don’t want to commit to a specific full-release date before we’re confident the game has reached the level of content and polish we’re aiming for.read 6 Sep 20266–12 months1 month9%On the clock11 months left
Nicotine Merchant Simulator™pickaxe · entered 14 Aug 2026Nicotine Merchant Simulator™pickaxe · entered 14 Aug 2026I expect Early Access to last about a year, but the exact timeline will depend on player feedback and the needs of the community.read 13 Sep 2026about 12 months1 month9%On the clock11 months left
Infinite Backrooms@OverrideGameStudio · entered 14 Aug 2026Infinite Backrooms@OverrideGameStudio · entered 14 Aug 2026We plan to remain in Early Access for approximately 6 to 12 months. Our roadmap includes new environments, additional entities, an escape mechanic, and an expanded multiplayer experience. When we feel the game truly delivers the definitive infinite Backrooms experience, we will move to full release.read 8 Sep 20266–12 months1 month9%On the clock11 months left
Chaos Football Club (CFC)TheDevRealm · entered 17 Aug 2026Chaos Football Club (CFC)TheDevRealm · entered 17 Aug 2026We expect PITCH RIOT to be in Early Access for roughly 9–12 months, targeting release around mid-2027. The remaining work covers the full club and stadium roster, additional game modes, story mode chapters, expanded special powers, and a final balance and polish pass across ball physics and controller feel. Development timelines can shift, particularly based on what players prioritise during Early Access, and we will update our roadmap and post an announcement if that estimate changes significantly.read 6 Sep 20269–12 months4 weeks8%On the clock11 months left
Hex TownNighttime Games · entered 8 Sep 2026Hex TownNighttime Games · entered 8 Sep 2026I want to release Hex Town ASAP! My plan is to stay in Early Access for 1-3 months based on player feedback, and to fully release before the end of 2026.read 10 Sep 20261–3 months6 days7%On the clock3 months left
Nazi ZombiesFossettGaming · entered 30 Jul 2026Nazi ZombiesFossettGaming · entered 30 Jul 2026This game will be in early access for approximately 1-2 years.read 13 Sep 202612–24 months2 months6%On the clock22 months left
The Rise Of The Slime KingLuckyLeni Games · entered 26 Aug 2026The Rise Of The Slime KingLuckyLeni Games · entered 26 Aug 2026I currently expect Rise of the Slime King to remain in Early Access for approximately six months to one year. This estimate may change depending on player feedback, development progress, and the amount of testing required for planned systems and content.read 6 Sep 20266–12 months3 weeks5%On the clock11 months left
Survival Dimensionacl studios · entered 31 Aug 2026Survival Dimensionacl studios · entered 31 Aug 2026We plan to keep our game in early access for one year.read 6 Sep 2026about 12 months2 weeks4%On the clock12 months left
Fog of War: Book TwoStory Machine Studios · entered 7 Aug 2026Fog of War: Book TwoStory Machine Studios · entered 7 Aug 20262-3 years.read 14 Sep 202624–36 months1 month3%On the clock2 years 11 months left
Project: Stationbat32 · entered 28 Aug 2026Project: Stationbat32 · entered 28 Aug 2026We currently estimate Project: Station will remain in Early Access for approximately 12 to 18 months. During this time we plan to expand content, add new enemies, stations, and quests, and refine core systems based on community feedback. This timeline may shift as the game evolves with player input.read 6 Sep 202612–18 months2 weeks3%On the clock17 months left
Infected EscapedALG_Game Studio · entered 27 Aug 2026Infected EscapedALG_Game Studio · entered 27 Aug 2026About 2 to 3 yearsread 9 Sep 202624–36 months3 weeks2%On the clock2 years 11 months left
Random ShitShittyDev · entered 9 Sep 2026Random ShitShittyDev · entered 9 Sep 2026This game will be in Early Access for roughly 18 months. This is an estimate rather than a promise — my solo development timeline will most likely shift, and I'd rather extend Early Access than leave it before the game is ready.read 9 Sep 2026about 18 months5 days1%On the clock18 months left
Yushou Xianmen: Mortal RealmCHENLIN · entered 10 Sep 2026Yushou Xianmen: Mortal RealmCHENLIN · entered 10 Sep 2026We expect Early Access to last approximately 12 to 24 months. Since this game is developed by a solo developer, the exact timeline may change depending on player feedback, development progress, and the amount of new content added. During Early Access, I will continue improving the game, including adding more stages, improving faction systems, balancing gameplay, polishing UI and visuals, and fixing bugs.read 12 Sep 202612–24 months4 days1%On the clock2 years left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.