How long did they say Early Access would take, and how long has it been? · 2,743 in Early Access · 3,798 promises read · 1,255 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,217 | 1,192 | 252% | 2 months | 1,16295% | 46of 1,047 parsed | — |
| 2025 | 486 | 486 | 00% | 13 months | 45493% | 170of 388 parsed | — |
| 2024 | 257 | 257 | 00% | 2 years 1 month | 24395% | 147of 197 parsed | — |
| 2023 | 136 | 136 | 00% | 3 years 2 months | 12693% | 81of 104 parsed | — |
| 2022 | 92 | 92 | 00% | 4 years 2 months | 8592% | 54of 65 parsed | — |
| 2021 | 72 | 72 | 00% | 5 years 2 months | 6590% | 41of 50 parsed | — |
| 2020 | 57 | 57 | 00% | 6 years 2 months | 5698% | 30of 37 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 36 | 36 | 00% | 8 years 3 months | 3494% | 26of 27 parsed | — |
| 2017 | 47 | 47 | 00% | 9 years 3 months | 4698% | 25of 27 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Zone 22Zone 22 | I've planned that the game will be there for hopefully not more than 4 months. Updates will be released every 2 weeks with some exceptions of course.read 10 Sep 2026 | 1–4 months | 11 years 1 month | 3337% | Overdueby 10 years 9 months | |
| FaelandFaeland | We are close to the finish line. Early Access already includes the first five chapters out of six, and the final chapter is feature complete. We are now focused on polish and preparing the multiplatform release. Early Access started in December 2023, and as a small team, we would rather take the extra time needed than rush version 1.0. Our current goal is to leave Early Access with the full 1.0 release, alongside the console versions. We will share updated release timing once the remaining release steps are confirmed.read 9 Sep 2026 | 1 monthuntil 31 Dec 2023 | 2 years 9 months | 3332% | Overdueby 2 years 8 months | |
| Empires Of CreationEmpires Of Creation | We plan to ride out early access for 3 to 4 months before kicking into full release. This time will be spent exclusively on implementing community derived features, as well as refining existing systems. We plan on pursuing all features that appear to be within the community consensus during this time, within reason.read 12 Sep 2026 | 3–4 months | 10 years 10 months | 3245% | Overdueby 10 years 6 months | |
| Heroes Never Lose: Professor Puzzler's Perplexing PloyHeroes Never Lose: Professor Puzzler's Perplexing Ploy | We're hoping to release the first full retail version in Q1 2016.read 10 Sep 2026 | 4 monthsuntil 31 Mar 2016 | 10 years 10 months | 3243% | Overdueby 10 years 6 months | |
| MoonshotMoonshot | We expect to be in early access four months while we optimize controls, develop additional modes, and situate the single player experience.read 13 Sep 2026 | about 4 months | 10 years 9 months | 3220% | Overdueby 10 years 5 months | |
| Production Inc.Production Inc. | I am working hard to fix bugs, improve performance and add in new content. The game should be out of Early Access in 3-4 months.read 11 Sep 2026 | 3–4 months | 10 years 8 months | 3212% | Overdueby 10 years 4 months | |
| Tyrfing Cycle |Vanilla|Tyrfing Cycle |Vanilla| | We are approx 120 days from Full release. (As of Early Access Release) EST Release Date - June 2016read 13 Sep 2026 | about 4 months | 10 years 5 months | 3205% | Overdueby 10 years 1 month | |
| Fire With Fire Tower Attack and DefenseFire With Fire Tower Attack and Defense | We expect to remain in Early Access for approximately two to four months depending on player feedback on the size and balance of the tower / unit roster. Full release is expected mid 2016read 12 Sep 2026 | 2–4 months | 10 years 6 months | 3139% | Overdueby 10 years 2 months | |
| Babel: Tower to the GodsBabel: Tower to the Gods | We plan on releasing the full and complete version of Babel within roughly the space of 2-4 months.read 13 Sep 2026 | 2–4 months | 10 years 5 months | 3133% | Overdueby 10 years 1 month | |
| Welkin RoadWelkin Road | It is difficult to predict how long the new features will take to develop, but we estimate the game to stay in Early Access for up to 4 months.read 13 Sep 2026 | 0–4 months | 10 years 5 months | 3126% | Overdueby 10 years 1 month | |
| DeathwaveDeathwave | The plan is to exit Early Access 3-4 months after the Early Acess release. We dont want to be infinitely in Early Access. 3-4 months is enough for the goals we have for release and to listen to player feedback.read 14 Sep 2026 | 3–4 months | 10 years 3 months | 3079% | Overdueby 9 years 11 months | |
| The RebelThe Rebel | About 3-4 months.read 13 Sep 2026 | 3–4 months | 10 years 2 months | 3050% | Overdueby 9 years 10 months | |
| Infinite Scuba®Infinite Scuba® | We expect to be in Early Access about 18 weeks.read 9 Sep 2026 | about 4 months | 9 years 8 months | 2830% | Overdueby 9 years 4 months | |
| Immerse CreatorImmerse Creator | We're currently hoping to publish a full release in summer 2017.read 12 Sep 2026 | 4 monthsuntil 31 Aug 2017 | 9 years 5 months | 2822% | Overdueby 9 years 1 month | |
| Beat Aim - Rhythm FPS TrainerBeat Aim - Rhythm FPS Trainer | Depends on how well game is going to be perceived and supported but don't worry I like the game and the concept behind it so much that I'm going to work on it forever :). With that being said BeatAim will be getting better infinitely but I plan to release it out of Early Access after progression system being fully done (1-3 months) or multiplayer (~5 months).read 10 Sep 2026 | 1–3 months | 6 years 10 months | 2748% | Overdueby 6 years 7 months | |
| QUIJOTE: Quest for GloryQUIJOTE: Quest for Glory | We don’t have a target date range, since it depends on the amount of feedback we receive and decide to implement. However, we’d like to finish Early Access sometime during spring 2022.read 10 Sep 2026 | 2 monthsuntil 31 May 2022 | 4 years 5 months | 2675% | Overdueby 4 years 3 months | |
| GunjitsuGunjitsu | The full release date will ultimately depend on player feedback and interest. Ideally we would aim for a late 2015 release.read 9 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2670% | Overdueby 10 years 8 months | |
| C-WarsC-Wars | We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2661% | Overdueby 10 years 8 months | |
| Ironkraft - Road to HellIronkraft - Road to Hell | We plan to release the final game in Q1 2016, so the Early Access phase will last for about 4-5 months. Within this period, the final date depends on your opinion and when you consider the game ready.read 12 Sep 2026 | 4–5 months | 10 years 11 months | 2615% | Overdueby 10 years 6 months | |
| Hentai RoguelikeHentai Roguelike | The plan is to put an end to the EA under 3 months, which will be good enough to finish the game.read 12 Sep 2026 | 0–3 months | 6 years 4 months | 2526% | Overdueby 6 years 1 month | |
| IsomerIsomer | A few months, enough time to polish and balance all of the mechanics and add all the features we originally planned.read 9 Sep 2026 | 3–6 months | 12 years 2 months | 2436% | Overdueby 11 years 8 months | |
| Wild WarfareWild Warfare | Wild Warfare will likely remain in Early Access for most of 2014. At this point, no official release date for the full version of the game is confirmed.read 9 Sep 2026 | 6 monthsuntil 31 Dec 2014 | 12 years 2 months | 2434% | Overdueby 11 years 8 months | |
| Grappling Hook and Grappling HookGrappling Hook and Grappling Hook | Expected from 2 days to a monthread 6 Sep 2026 | 0–1 months | 2 years | 2406% | Overdueby 23 months | |
| CubeZCubeZ | We expect to stay in early access for around 6 months.read 9 Sep 2026 | about 6 months | 11 years 9 months | 2357% | Overdueby 11 years 3 months | |
| BLOCKADE 3DBLOCKADE 3D | 4-6 months.read 9 Sep 2026 | 4–6 months | 11 years 9 months | 2348% | Overdueby 11 years 3 months | |
| Terra Incognita Chapter One: The DescendantTerra Incognita Chapter One: The Descendant | I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026 | about 6 months | 11 years 7 months | 2322% | Overdueby 11 years 1 month | |
| Escape MachinesEscape Machines | We estimated that Escape Machines will be in Early Access for around 6 months approximately but after we collected feedback we port it to Unreal Engine 4 and its uncertain how much time will take to add all features we want like story cut-scenes, many guns, many locations, many vehicles including a helicopter with optional weapons.read 11 Sep 2026 | about 6 months | 11 years 5 months | 2284% | Overdueby 10 years 11 months | |
| Panda School BrowserPanda School Browser | 3-6 monthsread 11 Sep 2026 | 3–6 months | 11 years 4 months | 2263% | Overdueby 10 years 10 months | |
| New kind of adventureNew kind of adventure | We plan to have NKOA in Early Access for around 6 months.read 11 Sep 2026 | about 6 months | 11 years 3 months | 2256% | Overdueby 10 years 9 months | |
| ReflectionsReflections | We are anticipating the game to be in early access for a few months, to give us the right opportunity to evaluate user responses, tailor the experience to their feedback and produce new content that might be needed to fit unanticipated user input. We want Early Access to be as short as possible the feedback we've received so far has been invaluable and we want to take advantage of it to produce the most engaging game that we can.read 11 Sep 2026 | 3–6 months | 11 years 3 months | 2244% | Overdueby 10 years 9 months | |
| JamGJamG | I would like to wrap up JamG by the end of 2015 with all the features and maps planned and focus on further development of some free DLCs, extra maps and game mods.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2015 | 11 years 2 months | 2239% | Overdueby 10 years 8 months | |
| DRIFT 84DRIFT 84 | We are aiming to have the final release of DRIFT 84 out 3-6 months after the early access release.read 11 Sep 2026 | 3–6 months | 11 years 2 months | 2234% | Overdueby 10 years 8 months | |
| Super Dungeon RunSuper Dungeon Run | We anticipate that it will take approximately 3-6 months to complete everything we hope to complete as part of the Early Access period. However, we're the sort of studio that takes quality very seriously, so will not come out of Early Access if we are not fully satisfied with the state of the game at that time. It is our intention to keep you well informed by posting regular updates and announcements about the current state of the game!read 12 Sep 2026 | 3–6 months | 11 years 2 months | 2233% | Overdueby 10 years 8 months | |
| Milfy Cases: Damsels in DistressMilfy Cases: Damsels in Distress | At present, I am developing new episodes on a six to eight week schedule. With the remaining eight episodes to go, completion should finish toward the end of 2024. When Milfy Cases is finished, the game should have over 10 hours of play time. Until then, you can expect an hour or more of new content in each episode as it's released.read 7 Sep 2026 | 1–2 months | 3 years 4 months | 2205% | Overdueby 3 years 2 months | |
| SnarfQuest TalesSnarfQuest Tales | We are looking to be in Early Access for the next six months, during which time we will be working on creating more stories and adding additional characters to the game.read 11 Sep 2026 | about 6 months | 11 years | 2200% | Overdueby 10 years 6 months | |
| Erwin's TimewarpErwin's Timewarp | Approximately 6 months but it also depends on the feedback of the community.read 12 Sep 2026 | about 6 months | 11 years | 2196% | Overdueby 10 years 6 months | |
| Terminal Hacker - Into the DeepTerminal Hacker - Into the Deep | 6 monthsread 10 Sep 2026 | about 6 months | 10 years 11 months | 2175% | Overdueby 10 years 5 months | |
| Professor Why™: The Quantum EyeProfessor Why™: The Quantum Eye | Our plan is to complete the project within a maximum of 6 months from the launching of the Early Access mode.read 11 Sep 2026 | 0–6 months | 10 years 9 months | 2158% | Overdueby 10 years 3 months | |
| Metal War Online: RetributionMetal War Online: Retribution | -Estimated time will be from 3 to 6 months, depending on update feedback and bug fixing process.read 12 Sep 2026 | 3–6 months | 10 years 9 months | 2152% | Overdueby 10 years 3 months | |
| F-Drones SimulatorF-Drones Simulator | We plan to stay in early access until the end of 2024. During this time, we want to ensure a high level of game quality by implementing all the necessary updates and features based on your feedback. We are confident this will allow us to prepare a full release that meets the community's expectations.read 12 Sep 2026 | 1 monthuntil 31 Dec 2024 | 21 months | 2149% | Overdueby 20 months | |
| Silver KnightSilver Knight | I'm hoping to finish it in 6 months.read 13 Sep 2026 | about 6 months | 10 years 8 months | 2133% | Overdueby 10 years 2 months | |
| Garbage DayGarbage Day | It could take anywhere up to six months, depending on the scope of the content that will be added to the game.read 11 Sep 2026 | 0–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| Cyber Team ManagerCyber Team Manager | From 3 till 6 months until the end of the developments, plus from 1 till 3 month for bug tests and localization's.read 12 Sep 2026 | 3–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| RivalryRivalry | 6 monthsread 13 Sep 2026 | about 6 months | 10 years 8 months | 2129% | Overdueby 10 years 2 months | |
| EclipsedEclipsed | This game will be in early access for a few months, depending on the number of games sold. low number of sale means I could not support myself to fully develop the game. High number of sales means I could care less about paying the bills and have them paid for without a worry about supporting myself.read 13 Sep 2026 | 3–6 months | 10 years 7 months | 2115% | Overdueby 10 years 1 month | |
| SAVAGE: The Shard of GosenSAVAGE: The Shard of Gosen | I reckon I have around 3 to 4 months left of content work (more enemies, armor, weapons, areas, etc.). This is subject to change based on any issues I run into during development, though most of the game's systems are in and working, and the game just needs more content. I hope to hit full release before the year is over.read 14 Sep 2026 | 3–4 months | 7 years 1 month | 2113% | Overdueby 6 years 9 months | |
| AsteroidsHDAsteroidsHD | 5-6 Monthsread 13 Sep 2026 | 5–6 months | 10 years 6 months | 2106% | Overdueby 10 years | |
| Hua Mulan: A Chinese Learning AdventureHua Mulan: A Chinese Learning Adventure | While we aim to release a new chapter approximately every month to 45 days, the overall duration of Early Access will depend on the feedback we receive and our aspirations for the game's educational and entertainment value. Our goal is to ensure each chapter delivers on quality and engagement, making the timeline flexible to these commitments.read 7 Sep 2026 | about 2 months | 2 years 7 months | 2084% | Overdueby 2 years 6 months | |
| VIRTUAnimatorVIRTUAnimator | VIRTUAnimator will remain in Early Access for roughly 6 months, depending on the changes and updates required.read 13 Sep 2026 | about 6 months | 10 years 4 months | 2070% | Overdueby 9 years 10 months | |
| TribeQuest: Red KillerTribeQuest: Red Killer | If things go really well and it has success, we will get some added funds from our users and that will speed up our development process. If things go slow, we will continue on our initial plan and we will keep the game in early access for roughly six months.read 12 Sep 2026 | about 6 months | 10 years 4 months | 2065% | Overdueby 9 years 10 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.