Spellfall Update 0.5.11 - Improved Ability Descriptions

Spellfall: Last Mage Standing Playtest · published

This update focuses on improving build clarity, expanding party play options, and bringing another round of balance changes and bug fixes based on recent playtesting.

Ability & Attribute Rework

All 40 abilities have received updated descriptions and stat displays to make their mechanics easier to understand and compare during the draft.

  • Reworked ability descriptions across all five rounds
  • Expanded ability stat information including damage, durations, cooldowns, projectile speeds, knockback, buffs, debuffs, and more
  • Reformatted ability and item stats into a clearer number-first format
  • Improved terminology and consistency across attributes
  • Corrected several outdated or inaccurate ability stat descriptions discovered during the overhaul

Character Attributes

The Character Attributes display has been redesigned into a compact standalone panel.

  • Character Attributes are now separated from the expanded scoreboard
  • Attributes are grouped into Resources, Offensive, Defensive, and Utility categories
  • The panel can be opened independently while reviewing your build by pressing C
  • Added a custom keybind for Character Attributes

Practice Mode Improvements

Practice Mode now gives players significantly more time to review abilities and experiment with builds.

  • Increased the Practice Mode draft timer to 999 seconds
  • Updated draft reminder directing players to the Guide for full ability, item, and attribute information

Party Play Improvements

Party matchmaking options have been reorganized to give groups more control over how they play.

Quick Play

Quick Play continues to select the appropriate match type based on party size.

  • Solo: Free For All
  • Party of 2: 2v2v2
  • Party of 3: 3v3
  • Parties of 4 or more cannot use Quick Play

Party FFA

Party Free For All is now available to parties of 2–6 players.

  • Party members can compete directly against each other in a private Free For All match
  • Party FFA does not use bot backfill
  • A 2-player party can now play a 1v1 match
  • 3–6 player parties can play smaller Free For All matches without filling the remaining slots

Balance Changes

Execution Shot

  • Damage Resistance reduction increased from 10% to 25%

Whirling Winds

  • Damage reduced from 10 to 8 per tick

Runeturn

  • Outgoing damage increased from 40 to 45
  • Return damage increased from 80 to 90

Tremor

  • Knockback Power increased from 2100 to 2500

Mana Sap

  • Projectile Speed reduction increased from 15% to 35%
  • Debuff duration increased from 4 to 5 seconds

Second Breath

  • Cooldown reduced from 30 to 24 seconds

Summon Familiar

  • Damage Resistance reduction no longer stacks
  • Additional hits now refresh the debuff duration

Bug Fixes & Improvements

  • Fixed the arena void color incorrectly resetting when entering Round 6
  • Fixed Stormcaller's Ray failing to damage players

Thank you again to everyone who has been playing Spellfall and sharing feedback. Your reports and suggestions continue to help improve the game as we get closer to release!