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Early Access Small Update #3 · BRUTALISTICK VR patch notes · SteamPeaks
BRUTALISTICK VR
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Patches
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Early Access Small Update #3
Early Access Small Update #3
BRUTALISTICK VR
· published
2 years ago
All events
Read on Steam
Changelog:
Enemies with armor can be grabbed reliably and have a reduced chance of physics explosions
Holding a grenade while it explodes no longer causes your hand to get stuck mid-air
Reworked enemy spawning logic to avoid multiple spawns inside each other/telefragging
Lifesteal now properly activates with dismemberment kills
Slicing weapons no longer dismember through armor and deal much less damage on blows to armor