Ghost Battalion · published
Upon reviewing several recorded playtests, the following is a list of fixes that I saw as necessary and that frustrated play‑testers:
• Fixed unmounting from flipped vehicles - the vehicle now auto‑flips to its normal orientation and the player unmounts properly, rather than fall underground, as it was before.
• User preferences are now saved immediately when an option is changed. Previously, preferences were only saved when exiting the game.
• Multiplayer Conquest Mission 2 — the platform collision mesh has been adjusted to the correct dimensions. It was slightly too large, causing the player to walk on air.
• Fall damage has been reduced to 40% of total health for jetpacked classes, based on many requests. Foot soldiers will still die if they fall from high altitudes.
• Improved death indicator - it will now correctly show whether the player died from impact or was killed by a vehicle.
• Fixed sliding issue for the Heavy Assault class when falling on sliding surfaces - this was a very difficult bug to reproduce; I only saw one play‑tester encounter it. This, along with the related issues I could replicate, has now been fixed.