Changes
- Overworld - The map now has little arrows
- Overworld - Add some water movement animation to the big red island
- Overworld - Pillars now shake when incorrectly hit
- Overworld - Updates to a shipwreck to play nicer with the bi-directional sword
- D1 - Added some crew movement to the post d1 cutscene
- D1 - Whistle get dialogue slightly swapped so the prompt button is said last
- D2 - Fix some bugs around the laser in the miniboss
- D2 - Updates to two rooms in d2, to address a softlock
- D2 - Add puzzle solve jingle to a button
- D2 - Cleaned up some movement in the boss custscene
- D2 - Add new sound effect to the boss
- Set player squash and stretch to defaults when opening a chest

Fixes
- Adjust dialogue clip so that xbox symbols aren't cutoff on the first line
- Fix frame of map swapping to the correct page