ORMOD: Directive Closed Playtest · published · build 17238265
- fixed reflection distance being visable
- added collision to conveyor belts
- reduced fire volumetric
- workbenches now flatten ground
- run & player bodies now flatten ground
- fixed toolkit spazzing out when dragging in inventory
- fixed grass staying flattened if object is destroyed
- fixed buffer, merger & splitter trying to send items to conveyor network if theres no conveyor
- powercords & steel beams return to your inventory when disassembling cords & conveyors instead of dropping on the floor
- you can now place powercords & beams instead of having to interact with it in your inventory
- grass flattening now flattens tall grass
- fixed jittering when moving while attatching items
- changed bandage model no more toilet paper lol
- fixed bandages not stopping light bleeding
- retexture bandage
- changed cotton roll model
- retextured cotton roll
- new hotbar system with redesigned visuals, new item icons, hotkeying & inventory UI
- you can now name map markers
- hotbar will now autobind item when picked up if available
- prevent dropping items where hotkey assign is (as it counted as dropping out of inventory)