ORMOD: Directive Closed Playtest · published · build 17297677
- fixed vehicles causing issues if spawned on world initialization
- fixed chunk generation initializting before server init causing issues
- fixed small construction site structure being in wall
- fixed issue where it would think your drowing if your close to water and looking into it
- fixed lots of headbobbing while swimming
- fixed opening inventory while moving item not canceling placement
- spawn region init now has predicate for server init
- fixed canceling object placement not returning it to the right location
- fixed swimming not really working
- removed optic sparking on lower texture settings
- optic quality now stays constant reguardless of quality settings
- weapon quality now stays consistant reguardless of quality settings
- fixed high quality SR25 spawning incorrect quality attachments
- fixed double spawning items (hopefuly 🤞 )
- you no longer spawn with an apple
- fixed general settings not showing up on first click
- significantly increased resolution of optics
- fixed items not removing from hotkey when used from inventory
- fixed shift standing up if ADSing (instead of holding breath)
- fixed key prompts not showing
- added mouse keyprompts