Demo Changelog: 0.32

Terrorformer TD · published

Patch 0.32


Big bugfix and QoL patch incoming; next patch will be the official Next Fest demo version!

Bugfixes

  • Fix tooltips not working on resolutions other than 1920x1080
  • Fix enemy list in Wave Info window disappearing after round 45
  • Fix spawner path to tower not updating properly after certain terraforming actions
  • Ensure Elevate cursor properly turns red and plays error sound when path would be blocked
  • Fix bug with Stats by Round window when towers have been sold

Gameplay & Balance Changes

  • Certain damage types and status effects (like Executioner or Black Hole) no longer affect bosses
  • Enemy info shown outside of the bestiary has been pared down

New Content & Misc.

  • Very beginnings of localization support
  • Splinter projectile sfx decreased for clarity when large amounts of projectiles
  • Enemy Heal Self vfx removed for clarity when larger amounts of enemies
  • Downsample all 3d sfx to mono
  • Add ability to close building/casting menus
  • Move Music menu inside of Settings menu
  • Move Card Unlock Progress window inside of Post Round Store window
  • Add ability to toggle HUD on/off
  • Add VSync and Show Range on Hover options to Settings menu
  • Add cost tooltip to towers and spells on bottom toolbar
  • Lower Buildable re-targeting from every .05s to every .1s for late-game scalability
  • Add Abandon Game button inside bestiary so that progress and XP is still earned without having to lose a doomed game
  • Disable UI Ratio slider on non 16:9 resolutions; add tooltip