Patch 0.32
Big bugfix and QoL patch incoming; next patch will be the official Next Fest demo version!
Bugfixes
- Fix tooltips not working on resolutions other than 1920x1080
- Fix enemy list in Wave Info window disappearing after round 45
- Fix spawner path to tower not updating properly after certain terraforming actions
- Ensure Elevate cursor properly turns red and plays error sound when path would be blocked
- Fix bug with Stats by Round window when towers have been sold
Gameplay & Balance Changes
- Certain damage types and status effects (like Executioner or Black Hole) no longer affect bosses
- Enemy info shown outside of the bestiary has been pared down
New Content & Misc.
- Very beginnings of localization support
- Splinter projectile sfx decreased for clarity when large amounts of projectiles
- Enemy Heal Self vfx removed for clarity when larger amounts of enemies
- Downsample all 3d sfx to mono
- Add ability to close building/casting menus
- Move Music menu inside of Settings menu
- Move Card Unlock Progress window inside of Post Round Store window
- Add ability to toggle HUD on/off
- Add VSync and Show Range on Hover options to Settings menu
- Add cost tooltip to towers and spells on bottom toolbar
- Lower Buildable re-targeting from every .05s to every .1s for late-game scalability
- Add Abandon Game button inside bestiary so that progress and XP is still earned without having to lose a doomed game
- Disable UI Ratio slider on non 16:9 resolutions; add tooltip