Monster Adventure Studio · published
This update doesn't bring anything new, it just exposes more options for you to customize your game to your very liking. You'll now see an icon at the top that says "Advanced Configurations".
In here you'll be able to modify/tweak nearly ever visible aspect of your game, as well as the formulas for xp,damage, etc.
You're able to import and export these settings as well, so if you want to share your cooked up config for high resolution monsters, feel free to share with the class lol.
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The Player Blackout command is also exposed in the Common Events as a next step of allowing you to take your game into your own hands. You'll notice it says 'System' next to it. Maybe you want to add a blackout counter and have various endings based off that variable? Maybe you want to make permadeath? Get creative! That's what it's all about :)!
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Also of note, you're going to notice a MUCH cleaner event command system now, a lot easier to use and see on smaller resolutions. A lot of the commands could use re-organizing, but I'll probably do that later. Most of you after 20 minutes of using the engine have figured out that you can type to get to things faster anyways.
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Besides that, 1 new monster, 1 new character sprite in the RTP.
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Various bug fixes.