Neon Strike · published · build 25582707
This update brings a lighter build, smoother and more polished gameplay.
Much smaller game size:
Removed unused packages, fonts and code for a leaner game.
Reduced unnecessary game assets with no impact on gameplay.
Smoother gameplay when points and messages pile up on screen.
Infinite mode:
Fix bug where runs could slowly run out of shapes after several retries.
Fixed bonus powerups some times only appearing in the first Infinite run.
UI:
Fixed menu music sometimes staying silent, with smoother music transitions.
Text size no longer changes just by opening the settings menu.
Lighter, snappier settings menu.
Opening the Steam overlay no longer pauses the game mid-load.
Various other stability fixes under the hood.
These fixes come from making more games, learning more about the game engine (Unity), and bringing what I’ve learned back into my earlier games.
Thanks for playing Neon Strike. Stay sharp! ⚡