General
- You can now preview a hero's path through the dungeon. To see the preview, hover over the spawn point or the hero preview icon in the bottom right.
- Reworded some tooltips that describe how heroes move through the dungeon.
- Default volume level is 20% quieter.
Balance
- The price multiplier of levelled monsters has decreased from 4x -> 3x.
Bug fixes
- Fixed an issue where merging monsters with artifacts would merge their buffs twice.
- Capped attack at 2 billion, preventing integer overflow issues with monster attack becoming negative.
- Fixed an issue where the resolution setting was not being saved in window mode.
- Fixed a crash that could happen when you had a level 3 monster in the loot deck.
Thanks to everyone who played the demo! I have a mountain of feedback to sort through and attempt to prioritize. Keep sharing your thoughts and I'll keep putting out patches.