Demo Update #17 - Performance Boost!

Survivors Guild · published

It's been a while, and I've been working mostly on content. However, I made some huge optimizations that will make 4-player + late-game performance a lot better.

Demo Update 17:

  • Added manual aiming override for controllers if the player aims manually while auto-aim is turned on.

  • Optimized floating damage numbers (Big Optimization!).

  • Precompiled some shaders for VFX to reduce stuttering.

  • Improved player network interpolation.

  • Optimized several weapons like the Vial of Acid, Holy Icon, and Toxic Goo.

  • Improved enemy performance.

  • Improved VFX performance.

  • Fixed Chain Lightning and Mana Burst sometimes not playing their VFX in multiplayer.

  • Improved EXP and gold drop performance.