Smaller Fixes and Changes for the 0.8.70 Build

RealmGuard · published · build 25038231

Realmguard – Patch Notes

This patch focuses on fixing several gameplay and UI issues, improving clarity, and making some balance adjustments across the first three Realms.

Bug Fixes

  • Fixed an issue where the Highscore was displayed incorrectly on the Game Over screen.
  • Fixed a misleading German translation for Start a completely new Run, which was previously too similar to the option for restarting the current Realm.
  • Fixed an incorrect tooltip appearing in the Are You Sure? confirmation window when attempting to return to the Main Menu.
  • Fixed an issue where the final boss of a Realm would sometimes not enter its death animation.
  • Fixed an issue where the Legendary Spear upgrade did not immediately apply its intended debuff.

Gameplay & Balance

  • Reduced the Health and Armor of enemies in Wave 15 and Wave 20 of Realm 3.
  • Reduced the Health of the final bosses in Realm 1 and Realm 2.
  • Increased the camera shake of Legendary upgrades to give them more visual impact and game feel.

UI & Quality of Life

  • Weapon Blueprint unlock costs are now displayed correctly.
  • The Pure Soul cost now turns red when the player does not have enough Pure Souls to unlock a Weapon Blueprint.
Smaller Fixes and Changes for the 0.8.70 Build · RealmGuard patch notes · SteamPeaks