Demo Patch 0.43.07.1d

Mycelium: The Silent Contract · published

Hello contractors,

Lex here

This patch is the second part of the big patch I announced. It's mainly about speeding up players progression, some more lobby changes for your convenience as well as minor bug fixes.

Changes:

  • Flare Guns are now available on Cycle 1, Radars available on Cycle 2

  • Starting Chambers are now more obvious in the Lobby

  • It's now easier to see if a room is occupied or vacant

  • The Green Door has been moved to the main hallway

  • The long corridor will now be locked after the intro

  • Extraction Orb can no longer be thrown before you have enough Mycelium

  • The doors in the lobby shouldn't double-open now

IMPORTANT: If you're a returning player, make sure to delete the old saves and start a new one for progression changes to be applied.

I cannot guarantee that the old saves will work.

Have fun!