Return to Planet Zoveka Playtest · published
- Added the Cosmic Ray Gun: a unique 2,500-credit Space Pirate defensive placeable available in the main game and Dust Rush. It hooks one tier 2–10 dust particle into its visible chamber, charges and fires 30 tier-scaled sweeping plasma rays, prioritises creatures when enabled, and leaves a lingering burning scar that damages meteors, comets, pirates and creatures; its targeting menu, hover statistics, audiovisual hooks, tuning and text are fully integrated and localized across every supported language.
- Added the 750-credit Beam Auto Clicker and its 4,000-credit Beam Auto Clicker Plus as sequential Force Field Antenna upgrades in the main game and Dust Rush. Once applied, holding the pointer over a damageable target fires continuously at the configured rate without replacing normal clicks or force-field holds; antenna hover statistics show the installed rate, while one or two prominent orange clamp rings show the active upgrade tier.
- Fixed a placement-guidance bug where passive exclusion areas appeared only as red outlines until hovered and the Clean Dust Synthesiser's large ship clearance could form misleading triangular spikes; all exclusion areas are now filled immediately and large ship clearances render as clean rounded rectangles.