Demo Patch Notes v0.88

Re: Spin. Die. Repeat. Demo · published

This build is focused on Random Run visuals, readability, and a few quality-of-life fixes.


Quality of Life

  • After finishing a Random Run, you now return to the main menu instead of being sent to the bookshelf screen.


Art / Visuals

  • All characters in Random Run have been replaced with human-drawn versions.

  • Reworked how chips on tiles are animated. It should now be much clearer where chips come from and how many you’re getting.

    Added a short fly-in animation for symbols granted by statuses. Previously, they just appeared on the board, which made it hard to understand where they came from.


Localization

  • Added Japanese: full Japanese story translation, AI-translated UI/system text.


Bug Fixes

  • Fixed several symbols that were behaving incorrectly.

  • After a spin, the quest UI could start flickering. This should no longer happen.

  • Clicking the Deck or Discard could fail to show their contents. They should now open and display correctly.

  • Fixed lots of small issues in descriptions and narrative text.



Note: This update is PC-only for now. We’ll ship the Mac build a bit later.