Starforged Legacy Demo Patch Notes | Build 2136

Starforged Legacy · published · build 21176262

Thank you to everyone who has provided feedback and played the Demo! This patch is more of a stability patch than a gameplay patch. We wanted to address some of the issues we’ve been seeing with saving and crashes, and make additional performance tweaks.

Crash Fixes 

  • Fixed a crash with projectiles overlapping with ships and asteroids that are breaking apart during death.

  • Fixed a crash with the save system, which was saving at bad times and causing crashes.

  • Fixed an issue where sometimes the save file wouldn’t load properly on startup.

  • Removed the unused game analytics plugin that caused potential crashes.

Save System Improvements

  • The save system will now write the new save to a temporary file, wait for it to finish, then replace the original save file to help prevent data loss. 

  • The save system will also now load auto-save files properly if the main save is corrupted or missing.

Performance

  • Changed how we were handling sounds to hopefully improve performance.

Visual Enhancements

  • Updated Impact VFXs to help with visibility.

  • Radiation VFX is now scaled appropriately to its size.

  • Updated inhabitable planet background visuals.

  • Updated the cracked planet background visuals.

  • Updated Missile VFX to have a more visible radius ring and reduce some part scaling.

Fixes

  • Fixed issue where opening up the 'Quit Game' popup before opening the 'Main Menu' popup would still cause the game to quit.

  • Fixed issue with game not properly saving gameplay settings and being set to odd values when restarting the game.

    • NOTE: This will reset your settings to their default values.