Release notes for v0.6.1 (2026-02-06)

Arcaneering: Beyond Automation · published

Patch Notes v0.6.1

Blueprint Sharing & Improvements

- Very easy blueprint sharing via hash codes (copy-pasteable) and in-game import

- Placing large blueprints causes less lag

- Improved blueprint auto-connect

- Fixed Elevator Bridge height in generated blueprint icons

Building Placement & Undo

- Auto-rotate buildings in placement preview to match neighboring buildings (if assisted placement enabled)

- Auto-swap curves when placing conveyor belt next to wrongly oriented available curve

- Added support for auto-placed Elevator Bridge when drag-building past existing belt line

- Undo now supports entire drag-build actions (including any auto-placed buildings)

- Undo now supports manual recipe changes

UI & Tooltips

- Production building tooltips now display currently running recipe

- Resource nodes on world map show resource tooltip on hover

- Buildings on world map show building tooltip on hover

- Level and XP progress now shown in spell book UI (press Y)

- Warehouse visual label selection now suggests most abundant resource

- Research icon now shown in notifications when available

- Zoom on world map now zooms in on cursor region instead of current position

- World map zoom only updates when zoom level actually changes (performance improvement)

- Deprecated GIF function

- Pure Essence now selectable in Warehouse/Super Splitter UI when Arcane Crystal becomes available

Performance Optimizations

- Cache research/objectives/recipes after first startup for faster subsequent startups

- Logistics buildings now sleep when flow is stuck for better performance, especially in large factories

- Mass deletion of large segments no longer causes lag

- Optimized visibility ranges of meshes for better performance

Balance & Content

- Completing a Mana Tree now raises Mana requirements of other trees by 15%

- Mana Madness objective now requires 75,000 Mana to prevent accidental completion

- Buffed Focused Conservation obelisk to 20% power reduction

- New objective for fulfilling first Academy Workshop request

Bug Fixes

- Fixed Mana Tree variants not updating with completion

- Fixed undo delete not subtracting refunded credits again

- Fixed threat overlay not redrawing after zoom in world map

- Fixed rare Splitter throughput bottleneck when connected only to non-belt outputs

- Fixed obelisks applying effects twice on buildings after loading save

- Fixed rare terrain clipping issue when exiting top-down view

- Active building effects are now correctly re-timed when loading save

Release notes for v0.6.1 (2026-02-06) · Arcaneering: Beyond Automation patch notes · SteamPeaks