Arcaneering: Beyond Automation · published
- Major factory performance improvements, especially for large factories
- Optimized all background assets for improved performance baseline
- Minimized power system performance spikes/dips
- Trades with Traveling Merchants now additionally award Trader Tokens, redeemable for a rotating selection of special vegetation and potions in the Academy Workshop
- Crows now appear less frequently
- Ascension spell now requires Iron Keys to cast
- Enchanted nodes now grant 25% richness bonus (up from 20%)
- All buildings (not just Decoration buildings) can now be recolored using potions
- Buildings and their connections are now more prominently highlighted during placement preview and when selected
- Merchant icon on the world map replaced with a pulsating circle for better visibility (also shown if area around merchant not yet explored)
- Most building popup dialogs can now be dismissed by clicking outside
- Exchanging a Power Generator with a Generator Mk2 now carries over purchased upgrades
- Fixed global power multiplier effect (for instance from obelisks) not matching actual effect
- Fixed obelisk name display in the modifier tab
- Fixed connection preview arrow orientation for curves in some situations
- Fixed rare crash when deleting buildings or undoing building deletions