Syndeo-Complex Soundtrack · published · build 10373835
Hi there,
This is the first update of Syndeo-Complex since its release on Steam.
It reduces the overall difficulty of the game.
-Added left Shift and C keys to crouch
-Hub : The trophy room is now open by default (Keli's description becomes accessible at the beginning of the game)
-PSJ01: Added a new icon to the rifle's ammo boxes
-PJS01: Increased the magazine size of the pistogun: 50 > 75
-PJS01: Reduced enemy life: with pistogun 100hp > 60hp and with rifle 100hp > 90hp
-PJS01: Enemies with pistogun now have a different skin to those with rifle
-PJS01: Drone life reduction (200hp > 150hp)
-PJS01: If the player activates the event to get the pistogun but does not take it, the weapon will be automatically added to their inventory
-PJS01: Revision (again) of the "random" room: reduction of the enemy appearance time from 6sec > 4.5sec
-PJS01_2: Reduced boss life: 3000hp > 2500hp
-PJS02_3 : Boss Life Reduction: 3000hp > 2500hp
-PJS03_2 : Boss Life Reduction: 3000hp > 2500hp (regen to 2000hp)
-PJS03_2 : Enemy life reduction : with shotgun 100hp > 80hp
I'll keep working on it, but I don't know if I'll finish it. I wish players could have the endgame that already exists but is not accessible.
A reminder: level 2 is also accessible from the beginning of the game, the third level is unlocked after completing the first two levels.
Have a nice day,
ddzev