Notmads · published
This update focuses on improving the overall feel of combat based on recent player feedback. There is still more work planned, but I wanted to release these improvements early so players can try them and share their thoughts.
One important change affects projectile skills. These skills are cast from the player's visible hands, or from the equipped staff, so if a hand is behind a wall, the projectile can still legitimately collide with it. However, there was an issue where collisions could happen even when there was enough clearance. This update improves that behaviour and should greatly reduce those situations.
Combat remains one of my main areas of focus alongside the boss implementation. Future updates will also include new weapon models and animations to continue improving the overall combat experience.
Thanks a lot to everyone who keeps reporting bugs, sharing feedback and suggesting improvements. It really makes a huge difference and helps me improve Notmads with every update. ❤️