My main focus over the last few weeks has been 0.7.0, which will include the remaining main storyline quests for the first island, along with some of the new content and systems required for them.
The version 0.7.0 will still take some time to complete, but in the meantime I'll continue releasing smaller patches like this one to address feedback, fix issues, and make improvements that don't need to wait for the larger update.
Feel free to keep sharing your feedback, ideas, and bug reports. They're really helpful! Thank you!
Changes, Fixes & Improvements
- Added merchant restocking. Shop merchants will now restock their items every day at 00:00 in-game time. Some items are manually selected while others are randomized, and item stats will be rerolled when restocked.
- Reduced the rate at which the beast consumes stamina, meaning it should need to be fed less often. I'll keep an eye on feedback and adjust this further if needed.
- Added a video setting to switch between Fullscreen and Windowed mode. This was previously only possible using Alt+Enter.
- Reorganized some video settings for better clarity.
- Fixed an issue where video settings would sometimes not save correctly.
- Fixed a client-side visual issue where the player's Steam nickname was not being used as the default name during character creation.
- Fixed a very unusual issue where a save could fail to load if a game server from any game was running on the same PC when the save was created.