This is a small update focused mainly on inventory stability and a few save system improvements. I made some internal changes to the inventory system, so please let me know if you notice anything unusual with the inventory or quick slots! :)
Changes, Fixes & Improvements
- Improved how item quantities are calculated for quick inventory slots. The previous implementation may have contributed to rare crashes while organizing quick inventory items.
- Added some additional defensive improvements to the inventory system to help prevent unexpected crashes.
- Fixed a very rare client-side save issue that could occur if the host had never manually saved, a client disconnected, and the host continued playing.
- Savegame thumbnails are now generated asynchronously, making the saving process slightly faster.
- Fixed an issue with Refiner UIs where some information, such as required levels and upgrades, could be missing after using the Carpenter's Primal Refiner during the same session.
- Improved Catalan and Spanish translations. Many thanks to M4G1C3LF for the help! ❤️