Demo Update

Astralis: Dawnblades · published

  • Adjustment to the experience curve for character level and guild level
  • Changes to the rules determining enemy level
  • Adjustment of enemy statistics
  • Addition of bonus costs in trees
  • Display of HP values on health bars
  • Increase in the minimum duration of status alterations
  • Addition of a regeneration effect to the Priest's "Restoration" skill
  • Reduced the rarity of enemy loot
  • Modification in the Crucible to indicate missing resources
  • Display of a technical description of skills in battles
  • Addition of tooltips for alteration icons and team character icons in battles
  • Grouping and sorting of resources in the end-of-battle, end-of-exploration, and loot screens
  • Fixed a crash related to enemy skills triggered upon death
  • Fix to prevent skill effects from applying if the target dodges the attack
  • Fixed the number of parryable magical attacks
  • Fixed skills that remove negative effects
  • Fixed the damage calculation for burns
  • Fixed the healing calculation for regeneration
  • Fixed text errors