Astralis : Dawnblades
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Feedback Time : play the demo and help us improve our game ! Help us improve the first 30 minutes of Astralis: Dawnblades Hello everyone, The demo of Astralis: Dawnblades is now available, and we would love your help improving the opening experience of the game. For this first feedback round, we are especially interested in your thoughts on the first 30 minutes : · Is the introduction clear? · Does the combat feel good? · Are the objectives easy to under… | — | |
| Community | A huge thank you to everyone for your wishlists! ❤️ Since the start of the Neo Steam Fest, we’ve doubled our wishlist count — and it’s truly because of you. Your support gives us a massive boost as we keep polishing the game and moving forward. 👉 To stay updated, follow the game’s official social channels: 👉 You can also follow our studio’s socials for behind-the-scenes updates: And if you’d like to help even more: spread the word wherever you… | — | |
| Game update | Demo Update Added 2 new story quests · Added 5 new exploration events · Added 2 new companions, Velario Zorcar and Irina Pravednova · Automatic resizing of character names in the barracks to display them in full · Updated the graphic style of events to match the dialogue style · Added recommended companion alerts for story quests · Fixed threat calculation with companions · Fixed team symbols in the barrac… | — | |
| Game update | Demo Update New and expanded version of the introduction · Equipment generated with the character is now their default equipment · Added a first companion, Miralys Ravarielle · Display of an icon to indicate request status · Added frames to health bars during battles · Modified status effect icons · Added a results screen after dismantling equipment · Ability to use the required resource or a higher-tier o… | — | |
| Game update | Demo Update Added an exploration unlock system (obtaining the required item by completing the second floor of an exploration) · Added a HQ threat and attack system · Added the ability to send additional teams on automatic exploration · Added equipment dismantling in the guild bank to recover resources · Display of an icon in the guild bank when an item is equipped · Display of what will be produced for res… | — | |
| Game update | Demo Update Warning: this update will reset save files. · Added a first version of the introduction · Added the guild tower · Added additional animations and sound effects in combat · Buildings can now be upgraded up to level 2 · Dialogues can now be skipped using the mouse, in addition to the keyboard and controller · Fixed navigation and resurrection issues on the character detail screen · Fixed loot rar… | — | |
| Game update | Demo Update Warning: Save files will be reset during the next update. · Redesign of the city screen · Redesign of the quest hall as a mission map · Merging quarters into barracks · The quarters were replaced by the guardroom · Added animations for combos · Added a third level in explorations · Added a warning message for difficult events during exploration · Modified enemy loot formulas · Updated the list… | — | |
| Game update | Demo Update Adjustment to the experience curve for character level and guild level · Changes to the rules determining enemy level · Adjustment of enemy statistics · Addition of bonus costs in trees · Display of HP values on health bars · Increase in the minimum duration of status alterations · Addition of a regeneration effect to the Priest's "Restoration" skill · Reduced the rarity of enemy loot · Modific… | — | |
| Game update | Demo Update Added sound effects when navigating menus · Added extra animations during combat · Added the characteristic associated with a skill (text and image) in its description · Added equipped items to the guild bank · Mentioned the relevant character in the sphere grid · Automatic sorting of resources and equipment in the crucible and guild bank · Updated the style of frame and buttons on the town scr… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.