patch 20-09-2026

Frontier Forge · published · build 25425164

Patch notes:

  • Add research bench to unlock technologies.
  • fix missing sounds
  • Added ranged combat mode for workers and bandits: they will now switch to melee if a target comes close, and switch to a bow / ranged weapon if their enemy runs too far away
  • Added damage mitigation % to bronze gear.
  • Added tutorials.
  • Updated the swamp biome.
  • Fixed a shield block bug for Workers and bandits. Now they will properly block an incoming attack. They also have a stamina / poise bar that will drain when they get hit while blocking.
  • Fixed a stamina bug that would cause endless stamina. Now theres a small cooldown on stamina while in combat, so it wont regenerate before 4 seconds has passed. Also weapons properly drain stamina. So now you have to watch your stamina more closely while in combat.
  • Added a target lock on for player. This was neccessary to make combat better.
  • Updated the boar NPC. Now its behavior works better. it will properly engage in combat. As well as wander around if there are no threats nearby.
  • Rabbit will also wander around. And flee if a threat comes nearby. So it runs away.
  • Fixed a bug where workers wouldnt find the nearest animal when hunting, resulting in running too far away even though there was an animal closer to hunt.
  • Minor performance tweaks.