SOLITAIRE.EXE · published · build 24407739
RE: build 102
Two faults. One you could hear, one you could not.
JUMP-UP's bass wobble was not locked to the beat. It ran at its own fixed speed no matter what the track was doing, so drops kept landing mid-wobble instead of on the beat. It follows the beat now, and speeds up and slows down with the music. JUMPSTYLE has the low end under its kick that it had been going without.
The other one is quieter. If you were carrying an OVERTIME.REQ, a board with no scoring moves left on it would not offer to clock you out, and would not tell you why either. The machine was not wrong about that: the voucher recycles the deck, so the board genuinely is not finished. But saying nothing is no help when you are pushing three kings around empty columns hunting for a move that is not there. It names the voucher now. Whether you burn it is still your call.
Nothing else changed.
-- MGMT