Ash & Adam's Existential Treads · published
Reworked levels to have fewer Nose Towers but made each Tower more challenging.
Reworked enemy waves to have different mixes of enemies.
Massive waves are now ... more massive.
Made foliage heal time depend on distance from HQ.
Provided more info on buildings about houses + active boosts.
Made town council occasionally recommend a building.
Increased gamepad input hint sizes.
Fixed bug with sometimes buildings not connecting during placement.
Fixed Jasper Quillback boon not working when playing with a gamepad / controller.
Fixed issue with GPU culling on some hardware.
Fixed input being triggered after returning from Pause menu.
Fixed multiple bugs and crashes