Ash & Adam's Existential Treads
Playing now
6−2 vs. yesterday
2.0%of peak
All-time peak
295May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Controls & Rebinding New · Added option for mouse-based movement. · Added option for gamepad aiming and auto-firing. · Added support for rebinding controls. Fixes · Fixed a bug preventing Weekday Warrior achievement for triggering if first achieved while in offline mode. | 23286027 | |
| Game update | Hola español Hey Reclaimators, quick update to let you know that we've now translated the game into Spanish! Thanks to Helena from our Discord for the help. - Ash & Adam | 23203669 | |
| Major update | Daily & Skirmish Update Thanks for your support Reclaimators! Here's our first major update: New · Added a new Daily Island mode for a daily challenge. · Daily Islands use a unique seed tied to the day, so everyone · playing on the same day gets the same map and choices. · Added a new Skirmish game mode with map selection, multiple terrain types, a random option, and adjustable enemy difficulty. · Added 2 new achievem… | 23195010 | |
| Community | Updates About Updates Hey fellow Reclaimators, we have a few quick things to share with you. First, massive thanks to everyone grabbing the game, supporting us and leaving positive reviews! Y'all inspire us to keep making small games with big personality. Now let's talk updates! Second, we've heard so many folks ask for ways to keep playing after the main islands. So we're adding two new modes accessible from the ma… | — | |
| Game update | Patch 6th May Added a building placement indicator when using gamepad. · Added sparkles to ammo to make them more distinct. · Fixed a bug causing Noise to move through cliffs and terrain. · Reduced camera auto-zooming. · Fixed aim on gamepads changing as you moved. · Fixed cancelling a free house skipped building option. · Fixed UI showing two weapons selected at once. · Fixed an embarrassing spelling error.… | — | |
| Game update | Hotfix 4th May Fixed a bug preventing you from discovering all Noise entities (and thus getting the achievement). · Fixed the game asking you to pick language every startup. | — | |
| News | 《废土履迹》现已正式上线 Steam | — | |
| Esports | Launch Stream Pre-Launch Post-Post-Apocalyptic Hype Broadcast ːsteamhappyː | — | |
| In-game event | Demo Update - Settlement Overview Hey Reclaimators! We updated the demo with a neat feature today; Settlement Overview. We received various bits of feedback over the past couple of months that all pointed to one thing... players didn't have enough information about their settlement, their settlers, and the world itself. So we added this mode - accessible by driving to the HQ and hitting space - to convey all that stuff. You'll… | — | |
| In-game event | Towerful Demo Update Hey reclaimators! Big thanks to everyone playing and giving us feedback on the demo, y'all rock. Today we're releasing the first of two larger demo updates. This one focuses on different ways to upgrade and configure your defense towers. Mortars, vine-whippers, spread-fire and snipers... these are all new ways to juice up your vanilla defenses, each with their own pros and cons. What's New · To… | — | |
| Esports | Now Broadcasting Now Broadcasting: Existential Treads | — | |
| Game update | 🛠️ Demo Improvements 🛠️ Hey all, thanks for supporting our game. We've been listening to your feedback and have made a bunch of changes to the demo: New · The game now fully pauses when you select buildings, now there's no rush while strategizing about your build. · Reworked how Repair Buildings operate. Now settlers will prioritize occupying repair buildings. The Repair Yard will always work if there is at least one… | — | |
| Esports | Now Broadcasting Now Broadcasting: Existential Treads | — | |
| Game update | Demo Patch Notes - 17 Sep Fixed a bunch of crashes that were affecting multiple players. · Added a system for The Noise to increase it's hostility as its being fought. · Added an intro when touching down on a new island. · Reworked camera zoom, allows for zooming out when fighting in the sprawl. · Improved UI for Noise wave information + Island Restoration. · Fixed a bug with the Free Houses crew member. | — | |
| Game update | Demo Patch Notes Reworked levels to have fewer Nose Towers but made each Tower more challenging. · Reworked enemy waves to have different mixes of enemies. · Massive waves are now ... more massive. · Made foliage heal time depend on distance from HQ. · Provided more info on buildings about houses + active boosts. · Made town council occasionally recommend a building. · Increased gamepad input hint sizes. · Fixe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.