Pocket Rumble · published
Gameplay:
-NO GAMEPLAY CHANGES
Networking:
-When players reject a ping value in ranked, all pings greater than that value are blocked for a short period of time
-Players block each other in matchmaking after a ranked match for a short period of time
-More accurate ping value colors
-Increased Elo points filter range in ranked queue
-Ping now takes priority over Elo points in ranked queue
-Ping can no longer be greater than 200 in ranked queue (at least when the match is first found)