■ System Improvements & Adjustments

Added "Auto Boost" Feature: You can now enable Auto Boost in the Options menu. When enabled, standard boost will automatically activate after actions like a dash boost. This is designed to reduce finger fatigue, especially for players using a keyboard and mouse.

Enhanced Lock-on UI: Improved the visual feedback when an enemy is captured in the center of the screen, making it easier to recognize when you have a high-accuracy shot.

VR DUEL Stage Fix: Fixed an issue in the "Sea of Clouds" stage where enemies would drop to an unintentionally low altitude.

Continuous Fire on Recovery: If your shield is destroyed and you enter the BREAK state, holding down the fire button will now cause your mech to automatically resume shooting the moment it recovers its posture.

Background Audio: The game audio will now continue playing in the background even if you click outside the OMEGA PHENEX window (loss of focus).

Gamepad Vibration Toggle: Added the feature to toggle Gamepad Vibration ON/OFF in the Options menu.

V-Sync Toggle: Added the feature to toggle V-Sync ON/OFF in the Options menu.

Preset Rename Fix: Fixed an issue where simply renaming a preset mech would inadvertently overwrite and save its assembly data.

Camera Perspective Memory: The game now remembers your camera perspective between missions. For example, if you complete a mission in Cockpit View, your next mission will also start in Cockpit View.

*Note: Playing with existing save data from previous versions may cause unexpected behaviors. If you encounter any issues, please execute "Reset All" from the Options menu.