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Final Outpost: Definitive Edition - Art & Wallpapers
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Patches
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2.3.0 Update
2.3.0 Update
Final Outpost: Definitive Edition - Art & Wallpapers
· published
17 months ago
All events
Read on Steam
Changes
The map is now discovered during the game rather than starting out with it
Removed map button from bottom bar, added Outpost stats button to the bottom bar
Added more general Outpost information to the stats menu
Added map and info buttons to the Motorhome menu
Added back the fast-forward mode “hold”, with “toggle” as an option in the settings
Fade to black before the Outpost naming and modifier selection screens in the map
Added sound effect for when outsiders arrive at the Outpost
Changed rating of the “Tougher Zombies” modifier to -2 (from -1)
Hardcore difficulty now saves after every completed Outpost
Reduced Radio Tower level 2 requirement to Base level 6 (from 7)
The trader slot for a Motorhome part is now deactivated once it is purchased
Citizens dropping off resources already at maximum capacity create a new +0 indicator instead of adding to an existing non-zero indicator
Fixes
Fixed gamepad menu button not closing the pause menu
Fixed an issue where farms could not be harvested
Fixed chosen difficulty mode not being applied in some cases
Fixed an issue where difficulty modifiers were occasionally duplicated
The assign-mode button in the job menu no longer gets stuck down when closing the menu before releasing the shift key shortcut
Fixed Trader sometimes offering only three deals
Removed some visual glitches on resource indicators