Patch Notes - Build v0.593-demo

SurvivalScape · published · build 14447681

My first patch notes!

Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level:

Sewer Rebalance:

  • Enemies now increase every 5 levels instead of every 3
    Rat Mages to start spawning at level 20, instead of level 12
  • Poison balls have been recolored purple/blue for better visibility
  • Poison ball speed reduced from 250 -> 200

Leaderboards for Sewer have been reset due to these changes.

Class Changes


Shaman:

  • Earth totem stun from 3.0 -> 1.5


Druid:

  • Entangle stun from 3.0 -> 1.5

Bug Fixes / QoL


Updated Main Manu font, level select, and redesigned boss rush option button.

Pausing/Resuming the game on the class select screen will no longer start the game without a class and now shows the mouse.

Score Timer now shows level goal