Frontline Logistics: Isarian Warfare Demo · published
Added background music for the arrival of dawn
Squads with engagement rules set to do not attack \\ or CQB only will receive a certain evasion bonus
Enemies will only reinforce nearby FOBs during nighttime
Optimized the pathfinding algorithm for enemy infantry. They will now prioritize moving along cover.
Fixed an issue where temporary squad members were lost after loading
Fixed an issue with incorrect badge arrangement order on tiles
Fixed an issue where enemy vehicles were difficult to destroy under certain conditions
Fixed an issue with incorrect armor-piercing projectile impact angle calculations
Fixed an issue where enemy FOBs were established in open areas
Fixed an issue where enemy vehicles would still enter buildings containing FOBs currently engaged in CQB
Fixed an issue where enemies would gather in large numbers at the same location under certain conditions