## Patch notes: **1.109a**
- Remote connections will now use Steam’s **SteamNetworkingSockets**, that uses a relay server allowing anyone to host a world.
- Connection status will now be displayed with a popup (on disconnection or when waiting for a connection)
- Improved villagers models
- Villagers should no longer float.
- Villagers should now properly sleep in their bed and not on the floor.
- You will no longer be able to build on a road.
- Fixed a bug where you would not see your friends in the world selection UI
- Fixed a bug with torches where you would not keep them equipped after placing them on the ground.
- Reworked the Building System:
- Snapping points will now be visible helping you understand where and why your object is snapping.
- Blocs will be rotated before applying snapping, improving rotation behavior.
- Moved the camera to the right while placing blocs.
- Added a crosshair while placing blocs, helping you target snapping points.
- Added a new long roof building bloc
*Overall, The building system reword fixed a lot of issues, but all existing buildings will be affected by these changes, breaking the way they looked.*

- Added the propellers system:
- Propellers make the walking base lift up when activated.
- Propellers drain energy from your base when they are on.
- Added the sails system:
- Sails allow you to move while flying depending on wind strength/direction.
- You can now see the energy levels of the walking platform you are on.

Bugfixes:
- Fixed a bug where you would not be able to learn any recipe for the crafting table.
- Fixed a bug with roofs and stairs where they could not be used as a snapping target.
- Fixed a bug where rotation would not properly snap with building blocs.
- Fixed a bug with levers that would not properly work with some components.