Patch Notes - 2 Dec 2025

King's Haven Playtest · published

Thanks to everyone who has tried the playtest so far! Gotten some great feedback (and a lot of bug reports), this is a smaller bug focused patch. If you find more, let me know!

Landmarks are now highlighted better when they trigger, this will make it eaier to follow which effect is triggered

Balancing
Butcher Action now gives 2 -> 3 Food
Wolf Cost 2 -> 1 Food, Damage per Wolf and Sheep 4 -> 3
Jail (Landmark) Text now accurately shows 10 damage (actual effect unchanged)
You now get more gold on later years
Some events have been altered

Bugfixes:
Fixed a few bugs related to effects triggering multiple times
Judgement now correctly deals damage equal to cards in hand
Fixed a bug where shadows from citizen were being duplicated
Fixed a bug where retrying after loosing on a "continued" run would crash the game
"Current deck" now properly updates when looking in the night / event phase
Fixed a bug where twin bracelet would trigger itself
Fixed a bug where mailman copy would still reference the old citizen
(for example killing the copy would kill the original)
Fixed a bug where using void would force you to make a move, even when none were available