King's Haven Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 3 Dec 2025 * UI now flashes when you are on the last day of a season Balance: * Reduced the health of all enemies Bug Fixes: * Fixed a bug with displaying the cards you could buy in landmark phase | — | |
| Game update | Patch Notes - 2 Dec 2025 Thanks to everyone who has tried the playtest so far! Gotten some great feedback (and a lot of bug reports), this is a smaller bug focused patch. If you find more, let me know! Landmarks are now highlighted better when they trigger, this will make it eaier to follow which effect is triggered Balancing Butcher Action now gives 2 -> 3 Food Wolf Cost 2 -> 1 Food, Damage per Wolf and Sheep 4 -> 3 J… | — | |
| Steam news | Playtest is now live! Playtest is now live! Get in game, break it, have fun! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.