Update - 07.08.2026

Ascension Trail · published

Update: New Enemy, Combat FX & QoL

  • New enemy: the Golem
  • New combat FX: sword slash crescents, blade trails, staff particles, dash afterimages
  • Fixed diagonal movement drifting off the isometric grid
  • New 3D armor models
  • Level-up screen now shows a checkmark on your selected option
  • New settings: brightness slider + reduce-flashing toggle
  • Damaging Dash rework: trades one max dash charge
  • Fixed Continue re-offering already-owned one-time traits
  • Performance and multiplayer sync fixes
Update - 07.08.2026 · Ascension Trail patch notes · SteamPeaks