Update 7.1: The Performance Patch

Eldritch Exterminators · published

Welcome!

This is an under the hood patch with some important performance tweaks. We are working on a major patch with more performance tweaks, and the new map, the Bleak Coast! However, we wanted to get some of these out to you to help deliver a smoother experience. There are also some bug fixes making their way in with this build.

As always, we welcome your feedback and hope you are enjoying the Endless Forest. Soon, you need to pack some sunscreen…

Performance

  • Improved the performance of all enemies
  • Improved performance of Auto-aim
  • Fixed a performance issue with shields that caused a constant loss of FPS

Fixes

  • Fixed Shrine Tender giving +3 Damage Per Trinket rather than +3 Damage Per Boon
  • Fixed Zho-Iikmet’s Insight infinitely stacking while used with Zho-Ikmet’s Delights
  • Fixed Projectile Shield sometimes does not prevent damage to health
  • Fixed Zho-Ikmet’s Delights giving more damage than intended
  • Fixed Still Artifacts inconsistently considering what counts as still
  • Fixed Voliate Penerator missing on the Grimoire
  • Fixed projectiles only being able to bounce off a tree or the side of the screen once
  • Fixed some artifacts not changing the description on other artifacts correctly